FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/b64lapPm"]
[Date "2025.03.31"]
[Round "-"]
[White "August001"]
[Black "arsh4Chess"]
[Result "1-0"]
[GameId "b64lapPm"]
[UTCDate "2025.03.31"]
[UTCTime "05:20:02"]
[WhiteElo "1136"]
[BlackElo "967"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-31"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exf5 { [%eval 0.0] } 2... g6?? { (0.00 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Nh3?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-12] } (4. Ba6 bxa6 5. a4 Rxh2 6. Rxh2 Bh6 7. Rxh6 Nxh6 8. Qg4 Nxg4) 4... Rxh3 { [%eval #-12] } 5. gxh3 { [%eval #-11] } 5... a6?? { (Mate in 11 → 0.61) Lost forced checkmate sequence. b5 was best. } { [%eval 0.61] } (5... b5 6. Bxb5 d6 7. Bxe8 Bxh3 8. Bxg6 Bf5 9. Bxf5 Qc8 10. Bxc8) 6. Bxa6 { [%eval 0.59] } 6... bxa6 { [%eval 0.76] } 7. Qh5 { [%eval 0.99] } 7... gxh5 { [%eval 1.23] } 8. d3?! { (1.23 → 0.23) Inaccuracy. Na3 was best. } { [%eval 0.23] } (8. Na3 a5 9. d3 Ra6 10. Ke2 h4 11. Kf3 Rf6 12. Kg4 Rxf2 13. Kxh4 Rxc2) 8... Bh6 { [%eval 0.0] } 9. Bxh6 { [%eval -0.07] } 9... Nxh6 { [%eval 0.07] } 10. Ke2 { [%eval 0.67] } 10... Ng4?? { (0.67 → Mate in 14) Checkmate is now unavoidable. Nf7 was best. } { [%eval #14] } (10... Nf7 11. Kf3) 11. hxg4 { [%eval #14] } 11... hxg4 { [%eval #13] } 12. h3?? { (Mate in 13 → 3.62) Lost forced checkmate sequence. Kf3 was best. } { [%eval 3.62] } (12. Kf3 gxf3 13. Na3 c6 14. Rag1 Qc7 15. b4 Qxh2 16. Rxh2 c5 17. bxc5 a5) 12... gxh3 { [%eval 2.93] } 13. Rxh3 { [%eval 2.48] } 13... d5?? { (2.48 → Mate in 7) Checkmate is now unavoidable. Bb7 was best. } { [%eval #7] } (13... Bb7) 14. c4?? { (Mate in 7 → 1.81) Lost forced checkmate sequence. Na3 was best. } { [%eval 1.81] } (14. Na3 Bxh3 15. Nb5 axb5 16. Rg1 Rxa2 17. b4 Rxc2 18. d4 Rxe2 19. Rg4 Bxg4) 14... dxc4?? { (1.81 → Mate in 7) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #7] } (14... Bxh3) 15. dxc4 { [%eval #7] } 15... Bxh3 { [%eval #6] } 16. Kf1 { [%eval #6] } 16... Bxf1 { [%eval #5] } 17. b4?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. a3 was best. } { [%eval #-9] } (17. a3 Bxc4 18. Ra2 Bxa2 19. Nd2 Qxd2 20. a4 Qxf2 21. a5 Qxb2#) 17... Bxc4 { [%eval #-9] } 18. b5 { [%eval #-7] } 18... Bxb5?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Bxa2 was best. } { [%eval #4] } (18... Bxa2 19. Rxa2 axb5 20. Rxa8 Qd6 21. Rxb8 Kf7 22. Rxb5 Qc5 23. Rxc5 c6 24. Rxc6) 19. a4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-7] } (19. Nd2 Qxd2 20. Rd1 Qxa2 21. Re1 Qxf2 22. Rxe7 Kxe7#) 19... Bxa4 { [%eval #-7] } 20. Rxa4 { [%eval #-6] } 20... Qd4 { [%eval #-6] } 21. Rxa6 { [%eval #-5] } 21... Nxa6?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Qxf2 was best. } { [%eval #2] } (21... Qxf2 22. Rxa8 Qf6 23. Rxb8 Qc3 24. Nxc3 c5 25. Rxe8 c4 26. Rxe7#) 22. Nd2 { [%eval #2] } 22... Qxd2 { [%eval #1] } 23. f3?? { (Mate in 1 → Mate in 8) Lost forced checkmate sequence. f4 was best. } { [%eval #-8] } (23. f4 Qxf4#) 23... Qd8 { [%eval #-8] } 24. f4 { [%eval #-7] } 24... Nb4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. e5 was best. } { [%eval #4] } (24... e5 25. fxe5 Qh4 26. e6 Kd7 27. exd7 Rc8 28. dxc8=K Nc5 29. Kxc7 Nd7 30. Kxd7) 25. f5 { [%eval #4] } 25... e5 { [%eval #3] } 26. fxe6 { [%eval #3] } 26... Qe7# { Game ends by variant rule. } 1-0
