- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Daily King of the Hill Arena"] [Site "https://lichess.org/b2ysM5vc"] [Date "2015.09.11"] [White "sravanrenjith"] [Black "cuerdo"] [Result "0-1"] [GameId "b2ysM5vc"] [UTCDate "2015.09.11"] [UTCTime "21:48:28"] [WhiteElo "1761"] [BlackElo "1344"] [WhiteRatingDiff "-22"] [BlackRatingDiff "+71"] [WhiteTitle "FM"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "D31"] [Opening "Semi-Slav Defense: Marshall Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.18] } 1... e6 { [%eval 0.15] } 2. c4 { [%eval 0.27] } 2... c6 { [%eval 0.37] } 3. e4 { [%eval 0.31] } 3... d5 { [%eval 0.35] } 4. Nc3 { [%eval 0.23] } { D31 Semi-Slav Defense: Marshall Gambit } 4... Qa5?! { (0.23 → 0.82) Inaccuracy. dxe4 was best. } { [%eval 0.82] } (4... dxe4 5. Nxe4 Bb4+ 6. Nc3 c5 7. a3 Ba5 8. Ne2 cxd4 9. Qxd4 Nf6 10. Qxd8+ Bxd8 11. h3 Nbd7 12. Be3 O-O 13. Nd4 Bb6 14. Be2) 5. cxd5 { [%eval 0.79] } 5... cxd5 { [%eval 0.84] } 6. exd5 { [%eval 0.64] } 6... exd5 { [%eval 0.79] } 7. Qa4+?! { (0.79 → -0.12) Inaccuracy. Bd2 was best. } { [%eval -0.12] } (7. Bd2 Nc6 8. Nf3 a6 9. Bd3 Be7 10. O-O Nf6 11. Re1 O-O 12. Qb3 Qd8 13. Rac1 Nb4 14. Bb1 Nc6 15. a3 Re8 16. Bg5) 7... Qxa4 { [%eval -0.13] } 8. Nxa4 { [%eval -0.18] } 8... f5?! { (-0.18 → 0.39) Inaccuracy. Nc6 was best. } { [%eval 0.39] } (8... Nc6 9. Nf3 Bd6 10. Bd3 Nge7 11. O-O O-O 12. Nc3 Bg4 13. Nb5 Bb8 14. Be3 a6 15. Nc3 Bxf3 16. gxf3 Nb4 17. Be2 Bd6 18. Rfe1) 9. Ke2?! { (0.39 → -0.68) Inaccuracy. Bd3 was best. } { [%eval -0.68] } (9. Bd3 Nf6 10. Bf4 Bb4+ 11. Nc3 O-O 12. Ne2 Nc6 13. O-O Bd7 14. Rac1 Ba5 15. a3 Rfe8 16. Nb5 Bb6 17. Rfe1 Nh5 18. Bd2 Rac8) 9... Ke7?! { (-0.68 → 0.32) Inaccuracy. Nc6 was best. } { [%eval 0.32] } (9... Nc6 10. Nc3 Bd6 11. Nf3 Nf6 12. Bg5 Ne4 13. Nxd5 Be6 14. Nc3 h6 15. Be3 O-O 16. g3 Rfe8 17. Bg2 Bc4+ 18. Kd1) 10. Kf3 { [%eval 0.11] } 10... Nc6 { [%eval 0.14] } 11. Bd3?? { (0.14 → -1.84) Blunder. Be3 was best. } { [%eval -1.84] } (11. Be3 g6 12. Bb5 Nf6 13. g3 Nb4 14. Ne2 Nc2 15. Rac1 Nxe3 16. fxe3 Bh6 17. Nf4 g5 18. Nd3 Bd7 19. Bxd7 Nxd7) 11... Nxd4+ { [%eval -0.98] } 12. Ke3 { [%eval -1.08] } 12... Nc6 { [%eval -1.51] } 13. Bb5?? { (-1.51 → Mate in 3) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-3] } (13. Nf3 Ke6 14. Kd2 Nf6 15. Ke1 Bd7 16. Bf4 Kf7 17. Kf1 h6 18. h4 Re8 19. Re1 Rxe1+ 20. Kxe1 Bb4+ 21. Kf1) 13... d4+ { [%eval #-3] } 14. Kd3 { [%eval #-2] } 14... Ke6 { [%eval #-1] } 15. Bxc6 { [%eval #-1] } 15... Ke5# { [%eval #-1] } { Game ends by variant rule. } 0-1