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[Event "rated Antichess game"] [Site "https://lichess.org/b0ZFgw0X"] [Date "2025.02.06"] [White "gd1010"] [Black "Ternopop"] [Result "0-1"] [GameId "b0ZFgw0X"] [UTCDate "2025.02.06"] [UTCTime "06:54:52"] [WhiteElo "1493"] [BlackElo "1123"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+59"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exf5 { [%eval 0.0] } 2... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Qxd2 { [%eval #13] } 5... bxa6 { [%eval #11] } 6. Qd7 { [%eval #11] } 6... Bxd7 { [%eval #10] } 7. b4 { [%eval #10] } 7... Bxb4 { [%eval #10] } 8. a3?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. f4 was best. } { [%eval #-13] } (8. f4 Bxe1 9. Nc3 Bxc3 10. Ba3 Bxa1 11. Bd6 cxd6 12. f5 exf5 13. g4 fxg4) 8... Bxa3 { [%eval #-13] } 9. Bxa3 { [%eval #-11] } 9... Kf8 { [%eval #-11] } 10. Bxf8 { [%eval #-10] } 10... Ne7 { [%eval #-12] } 11. Bxg7 { [%eval #-9] } 11... Nf5?? { (Mate in 9 → 1.18) Lost forced checkmate sequence. Nc8 was best. } { [%eval 1.18] } (11... Nc8 12. Rxa6 Nxa6 13. Bxh8 e5 14. Bxe5 Nc5 15. Bxc7 Rb8 16. Bxb8 Nd6 17. Bxd6) 12. Bxh8?? { (1.18 → Mate in 9) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-9] } (12. Rxa6 Nxa6) 12... e5 { [%eval #-9] } 13. Bxe5 { [%eval #-8] } 13... Ng3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Nd4 was best. } { [%eval #9] } (13... Nd4 14. Bxd4 Bc6 15. Rxa6 Bxg2 16. Bxa7 Rxa7 17. Rxa7 Bxh1 18. Rxc7 Nd7 19. Rxd7) 14. Bxc7 { [%eval #9] } 14... Nxh1 { [%eval #8] } 15. Bxb8 { [%eval #9] } 15... Nxf2 { [%eval #8] } 16. Kxf2 { [%eval #47] } 16... Rxb8 { [%eval #34] } 17. Rxa6 { [%eval 8.18] } 17... Rxb1 { [%eval 4.85] } 18. Rxa7 { [%eval 1.98] } 18... Rxg1 { [%eval 3.92] } 19. Kxg1?? { (3.92 → Mate in 2) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-2] } (19. Rxd7) 19... Bh3 { [%eval #-4] } 20. gxh3 { [%eval #-3] } 20... h6 { [%eval #-4] } 21. Rg7 { [%eval #-3] } 21... h5 { [%eval #-3] } 22. Rg4 { [%eval #-1] } 22... hxg4 { [%eval #-1] } 23. hxg4# { Game ends by variant rule. } 0-1