FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/atZ57qG9"]
[Date "2022.05.05"]
[Round "-"]
[White "Mixabble"]
[Black "cc3rff"]
[Result "0-1"]
[GameId "atZ57qG9"]
[UTCDate "2022.05.05"]
[UTCTime "01:48:45"]
[WhiteElo "1500"]
[BlackElo "1135"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... Na6?? { (1.30 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. e4?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.0] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... f5?? { (0.00 → 3.21) Blunder. d5 was best. } { [%eval 3.21] } (3... d5 4. exd5 Qxd5 5. Qh5 Qxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa6) 4. exf5 { [%eval 2.95] } 4... g6?? { (2.95 → Mate in 16) Checkmate is now unavoidable. Kf7 was best. } { [%eval #16] } (4... Kf7 5. d3) 5. fxg6 { [%eval #16] } 5... hxg6 { [%eval #15] } 6. Qh5?? { (Mate in 15 → 4.87) Lost forced checkmate sequence. Na3 was best. } { [%eval 4.87] } (6. Na3 Rxh2 7. Rxh2 c6 8. Rh6 Bxh6 9. Qg4 Bxd2 10. Qxg6 Bxc1 11. Qxg8 Bxb2 12. Qxe8 Bxa3) 6... Rxh5?? { (4.87 → Mate in 15) Checkmate is now unavoidable. gxh5 was best. } { [%eval #15] } (6... gxh5 7. Na3) 7. g4 { [%eval #15] } 7... Rxh2 { [%eval #14] } 8. Rxh2 { [%eval #14] } 8... e6 { [%eval #10] } 9. Rh6 { [%eval #10] } 9... Nxh6 { [%eval #9] } 10. Nh3 { [%eval #10] } 10... Nxg4 { [%eval #9] } 11. Ng1?? { (Mate in 9 → 1.36) Lost forced checkmate sequence. b4 was best. } { [%eval 1.36] } (11. b4 Bxb4 12. d3 Bxe1 13. a4 Bxf2 14. Nxf2 Nxf2 15. c3 Nxd3 16. a5 Nxc1 17. Ra2 Nxa2) 11... Nxf2 { [%eval 1.51] } 12. Kxf2 { [%eval 1.49] } 12... Bc5?? { (1.49 → Mate in 7) Checkmate is now unavoidable. Ba3 was best. } { [%eval #7] } (12... Ba3 13. Nxa3) 13. Nf3 { [%eval #8] } 13... Bxf2 { [%eval #7] } 14. Ng5 { [%eval #8] } 14... Qxg5 { [%eval #7] } 15. d4 { [%eval #7] } 15... Bxd4 { [%eval #6] } 16. Bxg5 { [%eval #6] } 16... Bxb2 { [%eval #5] } 17. Bd8?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. a4 was best. } { [%eval #-10] } (17. a4 Bxa1 18. Nc3 Bxc3 19. Bf6 Bxf6 20. c3 Bxc3 21. a5 Bxa5#) 17... Kxd8?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Bxa1 was best. } { [%eval #4] } (17... Bxa1 18. Bxc7 Rb8 19. Bxb8 d5 20. Bxa7 Bc3 21. Nxc3 e5 22. Nxd5 Ke7 23. Nxe7 Bg4 24. Nxg6) 18. c3 { [%eval #8] } 18... Bxc3 { [%eval #7] } 19. Nxc3 { [%eval #7] } 19... a5 { [%eval #5] } 20. Nd5 { [%eval #5] } 20... exd5 { [%eval #4] } 21. a3 { [%eval #18] } 21... Rb8 { [%eval #4] } 22. a4?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-8] } (22. Rb1 Rxb1 23. a4 Rb5 24. axb5 d4 25. b6 cxb6#) 22... Rb1 { [%eval #-9] } 23. Rxb1 { [%eval #-8] } 23... Bb7 { [%eval #-8] } 24. Rxb7 { [%eval #-7] } 24... Ke8 { [%eval #-7] } 25. Rxc7 { [%eval #-6] } 25... Kf7 { [%eval #-6] } 26. Rxd7 { [%eval #-5] } 26... Kg7?? { (Mate in 5 → 1.80) Lost forced checkmate sequence. Kf8 was best. } { [%eval 1.8] } (26... Kf8 27. Rxd5 Kg8 28. Rxa5 Kf8 29. Rxa7 Kg7 30. Rxg7 g5 31. Rxg5#) 27. Rxd5?? { (1.80 → Mate in 4) Checkmate is now unavoidable. Rxg7 was best. } { [%eval #-4] } (27. Rxg7 g5 28. Rxa7 g4 29. Rxa5 g3 30. Rxd5 g2 31. Rb5 g1=K 32. a5 Kf2 33. a6 Ke3) 27... g5 { [%eval #-4] } 28. Rxg5 { [%eval #-3] } 28... Kg6 { [%eval #-3] } 29. Rxg6 { [%eval #-1] } 29... a6 { [%eval #-1] } 30. Rxa6# { Game ends by variant rule. } 0-1