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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/as2PzQWv"] [Date "2026.06.12"] [Round "-"] [White "varunsapre251011"] [Black "lioky"] [Result "1-0"] [GameId "as2PzQWv"] [UTCDate "2026.06.12"] [UTCTime "18:13:02"] [WhiteElo "1540"] [BlackElo "1269"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qg4? { (0.49 → -0.72) Mistake. Na3 was best. } { [%eval -0.72] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... h5?? { (-0.72 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (4... Qf6 5. Qxe6 Bxe6 6. b4 Bxa2 7. Rxa2 Bxb4 8. Rxa7 Rxa7 9. Ba3) 5. Qxe6 { [%eval #17] } 5... Bxe6 { [%eval 2.21] } 6. g4?! { (2.21 → 1.42) Inaccuracy. b4 was best. } { [%eval 1.42] } (6. b4) 6... Bxa2?? { (1.42 → Mate in 13) Checkmate is now unavoidable. hxg4 was best. } { [%eval #13] } (6... hxg4 7. Nf3 gxf3 8. c4 Bxc4 9. b4 Bxb4 10. Rg1 Rxh2 11. Rxg7 Bxd2 12. Bxd2) 7. gxh5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-12] } (7. Rxa2 hxg4 8. Rxa7 Rxa7 9. b4 Bxb4 10. Bb2 Rxh2 11. Bxg7 Rxf2 12. Kxf2 Bxd2) 7... Bxb1?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Rxh5 was best. } { [%eval #13] } (7... Rxh5 8. Rxa2 Rxh2 9. Rxh2 Qxd2 10. Kxd2 Na6 11. Rxa6 Rd8 12. Rxa7 Rxd2 13. Rxc7) 8. Rxb1?? { (Mate in 13 → 0.15) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 0.15] } (8. Rxa7 Rxh5 9. Rxc7 Qxc7 10. Nf3 Qxc2 11. d3 Qxc1 12. Nd4 Bxd3 13. b4) 8... Rxh5 { [%eval 0.38] } 9. Nh3? { (0.38 → -0.91) Mistake. b4 was best. } { [%eval -0.91] } (9. b4 Rxh2 10. Rxh2 Qxd2 11. Kxd2 Bxb4 12. Rxb4 Nd7 13. Rh6 gxh6 14. Nh3 Ne7) 9... Rxh3 { [%eval -1.21] } 10. Rg1?? { (-1.21 → -6.01) Blunder. b4 was best. } { [%eval -6.01] } (10. b4 Rxe3) 10... Rxh2?? { (-6.01 → Mate in 9) Checkmate is now unavoidable. Rxe3 was best. } { [%eval #9] } (10... Rxe3 11. Rxg7 Rxe1 12. Rxf7 Qxd2 13. Bxd2 Kxf7 14. Bxe1 Bb4 15. Bxb4 a5 16. Bxa5) 11. Rxg7 { [%eval #9] } 11... Rxf2 { [%eval #8] } 12. Rxf7?? { (Mate in 8 → -3.27) Lost forced checkmate sequence. Kxf2 was best. } { [%eval -3.27] } (12. Kxf2 Bxg7 13. d4 Bxd4 14. exd4 Qxd4 15. b3 Qxf2 16. Ba3 Qxc2 17. Rd1 Qxd1) 12... Rxd2?! { (-3.27 → -2.23) Inaccuracy. Kxf7 was best. } { [%eval -2.23] } (12... Kxf7 13. Kxf2 Qxd2 14. Bxd2 Nd7 15. b4 Bxb4 16. Rxb4 Nb6 17. Rxb6 cxb6 18. Bc1) 13. Rxc7 { [%eval -2.89] } 13... Qxc7 { [%eval -2.46] } 14. Bxd2 { [%eval -2.11] } 14... Qxc2 { [%eval -3.8] } 15. Kf1?? { (-3.80 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-7] } (15. Rd1 Qxd1) 15... Qxb2 { [%eval #-7] } 16. Rxb2 { [%eval #-6] } 16... a5 { [%eval #-6] } 17. Rxb8 { [%eval #-5] } 17... Rxb8 { [%eval #-5] } 18. Bxa5 { [%eval #-4] } 18... Rb4 { [%eval #-12] } 19. Bxb4 { [%eval #-10] } 19... Bxb4 { [%eval #-11] } 20. Ke1 { [%eval #-5] } 20... Bxe1 { [%eval #-5] } 21. e4 { [%eval #-4] } 21... Ke7 { [%eval #-6] } 22. e5 { [%eval #-5] } 22... Nf6?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Ke8 was best. } { [%eval #1] } (22... Ke8 23. e6 Kd7 24. exd7 Ne7 25. d8=N Nc6 26. Nxc6 Ba5 27. Nxa5#) 23. exf6 { [%eval #1] } 23... Kxf6# { Game ends by variant rule. } 1-0