FEN
[Event "rated classical game"]
[Site "https://lichess.org/game/aqU7ZNEd"]
[Date "2023.06.03"]
[Round "-"]
[White "NickR98"]
[Black "Kingcowgirl"]
[Result "1-0"]
[GameId "aqU7ZNEd"]
[UTCDate "2023.06.03"]
[UTCTime "15:38:14"]
[WhiteElo "1796"]
[BlackElo "1828"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-20"]
[Variant "Standard"]
[TimeControl "2700+45"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nf6 { [%eval 0.5] } 3. Nxe5 { [%eval 0.34] } 3... d6 { [%eval 0.49] } 4. Nf3 { [%eval 0.35] } 4... Nxe4 { [%eval 0.25] } 5. d4 { [%eval 0.4] } 5... Be7 { [%eval 0.56] } 6. c4 { [%eval 0.17] } 6... O-O { [%eval 0.54] } 7. Bd3 { [%eval 0.28] } 7... f5?! { (0.28 → 1.06) Inaccuracy. d5 was best. } { [%eval 1.06] } (7... d5 8. O-O Nf6 9. Re1 Nc6 10. Nc3 Be6 11. c5 Bg4 12. Be2) 8. O-O { [%eval 0.69] } 8... Nc6 { [%eval 0.99] } 9. Re1 { [%eval 0.71] } 9... d5?! { (0.71 → 1.71) Inaccuracy. Nb4 was best. } { [%eval 1.71] } (9... Nb4 10. Bf1 Bf6 11. a3 Nc6 12. Nc3 Nxc3 13. bxc3 Re8 14. Rxe8+ Qxe8 15. c5 dxc5 16. Bg5) 10. cxd5 { [%eval 1.64] } 10... Qxd5 { [%eval 1.94] } 11. Bxe4?? { (1.94 → -0.04) Blunder. Nc3 was best. } { [%eval -0.04] } (11. Nc3 Qf7 12. Bc2 Kh8 13. d5 Nb4 14. Nxe4 fxe4 15. Bxe4 Bg4 16. a3 Na6 17. b4 Bf6) 11... fxe4 { [%eval -0.01] } 12. Nc3 { [%eval 0.0] } 12... Qh5?! { (0.00 → 0.81) Inaccuracy. Qf7 was best. } { [%eval 0.81] } (12... Qf7 13. Rxe4) 13. Nxe4 { [%eval 0.71] } 13... Bg4 { [%eval 0.86] } 14. Qb3+ { [%eval 0.96] } 14... Kh8 { [%eval 1.08] } 15. Ng3 { [%eval 1.11] } 15... Qg6 { [%eval 1.57] } 16. Ne5?! { (1.57 → 0.73) Inaccuracy. d5 was best. } { [%eval 0.73] } (16. d5 Rxf3 17. Qxb7 Raf8 18. Qxc6 R3f6 19. Qc4 Bd6 20. Be3 h5 21. Rac1 Rb8 22. Qd4 Rb4) 16... Nxe5 { [%eval 0.65] } 17. dxe5 { [%eval 0.77] } 17... Qf7? { (0.77 → 2.11) Mistake. b6 was best. } { [%eval 2.11] } (17... b6 18. Qa4) 18. Qxf7 { [%eval 2.05] } 18... Rxf7 { [%eval 2.22] } 19. e6 { [%eval 2.34] } 19... Rff8 { [%eval 2.29] } 20. h3 { [%eval 2.3] } 20... Bf5 { [%eval 1.84] } 21. Nxf5 { [%eval 2.01] } 21... Rxf5 { [%eval 1.72] } 22. Be3 { [%eval 1.53] } 22... Re5?! { (1.53 → 2.78) Inaccuracy. Bb4 was best. } { [%eval 2.78] } (22... Bb4 23. Red1 Bd6 24. Bd4 Kg8 25. Bc3 Re8 26. Re1 Rd5 27. g4 Kf8 28. Re4 g6 29. Bf6) 23. Bf4 { [%eval 2.7] } 23... Rxe1+ { [%eval 2.7] } 24. Rxe1 { [%eval 2.86] } 24... c6 { [%eval 2.95] } 25. Rd1 { [%eval 3.23] } 25... Rd8?! { (3.23 → 5.01) Inaccuracy. Bf6 was best. } { [%eval 5.01] } (25... Bf6 26. Be3 Re8 27. Rd7 Rxe6 28. Rxb7 h6 29. b3 a5 30. Ra7 Bc3 31. Kf1 Kh7 32. g4) 26. Rxd8+ { [%eval 5.08] } 26... Bxd8 { [%eval 5.03] } 27. Bd6 { [%eval 5.07] } 27... Kg8 { [%eval 5.19] } 28. e7 { [%eval 5.14] } 28... Bxe7 { [%eval 5.06] } 29. Bxe7 { [%eval 5.15] } 29... Kf7 { [%eval 5.22] } 30. Bc5 { [%eval 5.12] } 30... b6 { [%eval 5.2] } 31. Be3 { [%eval 5.22] } 31... c5 { [%eval 5.21] } 32. Kf1 { [%eval 5.27] } 32... Ke6 { [%eval 5.32] } 33. Ke2 { [%eval 5.3] } 33... Kd5 { [%eval 5.13] } 34. b3 { [%eval 5.31] } 34... c4 { [%eval 5.44] } 35. bxc4+ { [%eval 5.5] } 35... Kxc4 { [%eval 5.59] } 36. Kf3 { [%eval 5.4] } 36... Kb4 { [%eval 5.28] } 37. Bd4 { [%eval 5.52] } 37... Ka3 { [%eval 5.41] } 38. Bxg7 { [%eval 6.44] } 38... Kxa2 { [%eval 6.35] } 39. Ke3 { [%eval 6.09] } 39... b5 { [%eval 6.78] } 40. f4 { [%eval 6.88] } 40... a5?! { (6.88 → 10.79) Inaccuracy. Kb3 was best. } { [%eval 10.79] } (40... Kb3 41. Bd4 Kc4 42. Bxa7 Kd5 43. Bd4 Ke6 44. g4 Kf7 45. f5 Ke8 46. h4 b4 47. g5) 41. f5 { [%eval 8.1] } 41... b4 { [%eval 11.04] } 42. f6 { [%eval 13.04] } 42... a4 { [%eval #11] } 43. f7 { [%eval 18.86] } 43... b3 { [%eval 18.43] } 44. f8=Q { [%eval #6] } 44... a3 { [%eval #4] } 45. Qf2+ { [%eval #38] } 45... b2 { [%eval #5] } 46. Bxb2?! { (Mate in 5 → 17.78) Lost forced checkmate sequence. Qf7+ was best. } { [%eval 17.78] } (46. Qf7+ Kb1 47. Qb3 Kc1 48. Qxa3 Kc2 49. Qxb2+ Kd1 50. Qb1#) 46... axb2 { [%eval 20.18] } 47. Kd3 { [%eval #4] } 47... Ka1 { [%eval #4] } 48. Qd4 { [%eval #4] } 48... Ka2 { [%eval #4] } 49. Qa4+ { [%eval #3] } 49... Kb1 { [%eval #3] } 50. Kc3 { [%eval #2] } 50... Kc1 { [%eval #1] } 51. Qc2# { White wins by checkmate. } 1-0