- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ap3EDc06"] [Date "2025.01.08"] [White "GolchehreHeydari"] [Black "ChessVikingTT"] [Result "0-1"] [GameId "ap3EDc06"] [UTCDate "2025.01.08"] [UTCTime "15:48:12"] [WhiteElo "2073"] [BlackElo "1331"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+32"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... h5 { [%eval 0.5] } 2. g4 { [%eval 0.29] } 2... hxg4 { [%eval 0.53] } 3. Bh3 { [%eval 2.37] } 3... gxh3?? { (2.37 → Mate in 14) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #14] } (3... Rxh3 4. Nxh3 gxh3 5. Kf1 c5 6. c4 b5 7. cxb5 c4 8. b6) 4. Nxh3 { [%eval #14] } 4... Rxh3 { [%eval #13] } 5. Rg1 { [%eval #13] } 5... Rxh2 { [%eval #12] } 6. Rxg7 { [%eval #12] } 6... Rxf2 { [%eval #10] } 7. Kxf2 { [%eval #10] } 7... Bxg7 { [%eval #9] } 8. b3 { [%eval #9] } 8... Bxa1 { [%eval #8] } 9. Bb2 { [%eval #8] } 9... Bxb2 { [%eval #7] } 10. Na3 { [%eval #7] } 10... Bxa3 { [%eval #6] } 11. Qc1 { [%eval #6] } 11... Bxc1 { [%eval #5] } 12. e3 { [%eval #6] } 12... Bxd2 { [%eval #5] } 13. Kf1?? { (Mate in 5 → -4.09) Lost forced checkmate sequence. Kg1 was best. } { [%eval -4.09] } (13. Kg1 Bxe3 14. c4 Bxg1 15. c5 Bxc5 16. b4 Bxb4 17. a3 Bxa3#) 13... Bxe3 { [%eval -3.85] } 14. Kf2 { [%eval -3.71] } 14... Bxf2 { [%eval -3.98] } 15. c4?? { (-3.98 → Mate in 18) Checkmate is now unavoidable. b4 was best. } { [%eval #-18] } (15. b4 e5) 15... b5 { [%eval #-18] } 16. cxb5 { [%eval #-18] } 16... Na6 { [%eval #-17] } 17. bxa6 { [%eval #-16] } 17... Bxa6 { [%eval #-16] } 18. b4 { [%eval #-14] } 18... Bc5 { [%eval #-14] } 19. bxc5 { [%eval #-13] } 19... d6 { [%eval #-13] } 20. cxd6 { [%eval #-12] } 20... exd6 { [%eval #-12] } 21. a4 { [%eval #-11] } 21... Bb5 { [%eval #-14] } 22. axb5 { [%eval #-13] } 22... c6 { [%eval #-13] } 23. bxc6 { [%eval -5.74] } 23... Qg5 { [%eval -2.35] } 24. c7 { [%eval #-14] } 24... Rb8 { [%eval #-14] } 25. cxb8=N { [%eval #-13] } 25... a6 { [%eval #-13] } 26. Nxa6 { [%eval #-12] } 26... d5 { [%eval #-12] } 27. Nb8 { [%eval #-11] } 27... Kd7 { [%eval #-11] } 28. Nxd7 { [%eval #-10] } 28... Qe5 { [%eval #-10] } 29. Nxe5 { [%eval #-9] } 29... d4 { [%eval #-9] } 30. Nxf7 { [%eval #-8] } 30... Nh6 { [%eval #-8] } 31. Nxh6 { [%eval #-7] } 31... d3 { [%eval #-7] } 32. Nf5 { [%eval #-4] } 32... d2 { [%eval #-4] } 33. Nd4 { [%eval #-2] } 33... d1=N { [%eval #-5] } 34. Ne6 { [%eval #-3] } 34... Nc3 { [%eval #-3] } 35. Nc7 { [%eval #-1] } 35... Nd5 { [%eval #-1] } 36. Nxd5# { Game ends by variant rule. } 0-1