FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/al4X1vsQ"]
[Date "2021.11.14"]
[Round "-"]
[White "Ademecer56"]
[Black "sss1971sss"]
[Result "0-1"]
[GameId "al4X1vsQ"]
[UTCDate "2021.11.14"]
[UTCTime "10:30:19"]
[WhiteElo "1456"]
[BlackElo "1626"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.34] } 2. Ba6? { (2.34 → 0.91) Mistake. b4 was best. } { [%eval 0.91] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 { [%eval 1.97] } 3. Qf3 { [%eval 0.0] } 3... Ba3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Qg5 was best. } { [%eval #15] } (3... Qg5 4. Qxb7 Qxg2 5. Qxc8 Qxh1 6. Qxa6 Qxg1 7. Qxa7 Qxe1 8. Qxa8) 4. Qxf7?? { (Mate in 15 → -4.87) Lost forced checkmate sequence. Qxb7 was best. } { [%eval -4.87] } (4. Qxb7 Bxb2 5. Bxb2 Bxb7 6. Bxg7 Bxg2 7. Bxh8 Bxh1 8. e4 Bxe4) 4... Kxf7 { [%eval -5.22] } 5. bxa3 { [%eval -4.52] } 5... Nb4 { [%eval -3.44] } 6. axb4 { [%eval -5.61] } 6... c5?? { (-5.61 → -0.46) Blunder. Qh4 was best. } { [%eval -0.46] } (6... Qh4 7. Ne2 Qxf2 8. Kxf2 Ne7 9. Rf1 Kf6 10. b5 b6 11. a4) 7. bxc5 { [%eval 0.0] } 7... d6 { [%eval -0.48] } 8. cxd6 { [%eval 1.22] } 8... Qxd6 { [%eval 0.77] } 9. Bb2?? { (0.77 → Mate in 10) Checkmate is now unavoidable. g3 was best. } { [%eval #-10] } (9. g3 Qxg3) 9... Qxd2 { [%eval #-10] } 10. Bxg7 { [%eval #-9] } 10... Qxe1 { [%eval #-9] } 11. Bxh8 { [%eval #-8] } 11... Qxe3 { [%eval #-10] } 12. fxe3 { [%eval #-9] } 12... e5 { [%eval #-9] } 13. Bxe5 { [%eval #-8] } 13... Kg7?? { (Mate in 8 → 1.46) Lost forced checkmate sequence. Bh3 was best. } { [%eval 1.46] } (13... Bh3 14. Nxh3 Rb8 15. Bxb8 Kf6 16. Bxa7 b6 17. Bxb6 Kg5 18. Nxg5 Nh6 19. Nxh7 Ng4 20. h3) 14. Bxg7 { [%eval 1.03] } 14... Bh3 { [%eval 0.48] } 15. Nxh3 { [%eval 1.25] } 15... Nf6 { [%eval 1.21] } 16. Bxf6 { [%eval 0.44] } 16... Rd8 { [%eval 0.21] } 17. Bxd8 { [%eval 0.43] } 17... a5 { [%eval 0.0] } 18. Bxa5 { [%eval 0.0] } 18... b6 { [%eval 0.0] } 19. Bxb6 { [%eval 0.0] } 19... h5 { [%eval 0.0] } 20. g4 { [%eval 0.0] } 20... hxg4 { [%eval 0.0] } 21. Rg1 { [%eval 0.0] } 21... gxh3 { [%eval 0.19] } 22. Rg2 { [%eval 0.0] } 22... hxg2 { [%eval 0.0] } 23. a4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ba5 was best. } { [%eval #-2] } (23. Ba5 g1=K 24. h4 Kf1 25. Bb6 Kg2 26. a4 Kg3 27. Nd2 Kxh4 28. Rf1 Kg5 29. Rf5 Kxf5) 23... g1=N?? { (Mate in 2 → Mate in 14) Lost forced checkmate sequence. g1=Q was best. } { [%eval #14] } (23... g1=Q 24. c3 Qxb1 25. Rxb1#) 24. h3?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. e4 was best. } { [%eval #-2] } (24. e4 Nh3 25. Bf2 Nxf2 26. h4 Nxe4 27. Nd2 Nxd2 28. Rb1 Nxb1 29. h5 Na3 30. c4 Nxc4) 24... Nxh3 { [%eval #-2] } 25. e4 { [%eval #-1] } 25... Nf2 { [%eval #-1] } 26. Bxf2# { Game ends by variant rule. } 0-1
