FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ajoepaw0"]
[Date "2026.06.17"]
[Round "-"]
[White "Wallium_Higgins"]
[Black "ttiger11"]
[Result "0-1"]
[GameId "ajoepaw0"]
[UTCDate "2026.06.17"]
[UTCTime "23:04:02"]
[WhiteElo "1386"]
[BlackElo "1311"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+68"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.61] } 1... b5? { (0.61 → 2.00) Mistake. e6 was best. } { [%eval 2.0] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.76] } 4... Qxd2 { [%eval 4.67] } 5. Bxf7 { [%eval 4.75] } 5... Bxh1 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Qxf2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #11] } (6... Rxg8 7. Nxd2 Be4 8. Nxe4 h5 9. Qxh5 Rh8 10. Qxh8 g6 11. Qxf8) 7. Kxf2 { [%eval #11] } 7... Rxg8 { [%eval #10] } 8. Kg2 { [%eval #10] } 8... Bxg2 { [%eval #9] } 9. Nf3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Qd7 was best. } { [%eval #-11] } (9. Qd7 Nxd7 10. e4 Bxe4 11. a3 Bxc2 12. Ra2 Bxb1 13. h4 Bxa2 14. b3 Bxb3) 9... Bxf3 { [%eval #-11] } 10. Qxf3 { [%eval #-10] } 10... g6?? { (Mate in 10 → -2.86) Lost forced checkmate sequence. h6 was best. } { [%eval -2.86] } (10... h6 11. Qxf8 Rxf8 12. h3 Rf4 13. exf4 e5 14. fxe5 Nd7 15. Bxh6 Nxe5 16. Bxg7) 11. Qxf8 { [%eval -2.87] } 11... Rxf8 { [%eval -1.08] } 12. e4?? { (-1.08 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (12. h4 h5) 12... Rf4 { [%eval #-8] } 13. Bxf4 { [%eval #-7] } 13... a6?? { (Mate in 7 → 7.39) Lost forced checkmate sequence. a5 was best. } { [%eval 7.39] } (13... a5 14. Bxc7 Na6 15. Bxa5 Rd8 16. Bxd8 g5 17. Bxe7 Nc7 18. Bxg5 Nd5 19. exd5) 14. Bxc7 { [%eval 6.62] } 14... Ra7 { [%eval 6.76] } 15. Bxb8 { [%eval 6.22] } 15... g5?! { (6.22 → 9.18) Inaccuracy. Rc7 was best. } { [%eval 9.18] } (15... Rc7 16. Bxc7) 16. Bxa7 { [%eval 9.23] } 16... g4 { [%eval 8.47] } 17. h3 { [%eval 7.69] } 17... gxh3 { [%eval 7.88] } 18. Nd2 { [%eval 8.16] } 18... e5? { (8.16 → Mate in 16) Checkmate is now unavoidable. h2 was best. } { [%eval #16] } (18... h2 19. Bg1) 19. Rg1?? { (Mate in 16 → 6.97) Lost forced checkmate sequence. Nf1 was best. } { [%eval 6.97] } (19. Nf1 h2 20. Nxh2 a5 21. c4 a4 22. a3 h6 23. Bc5 h5 24. Be3 h4) 19... h5 { [%eval 9.0] } 20. Nb3?! { (9.00 → 5.50) Inaccuracy. Nf1 was best. } { [%eval 5.5] } (20. Nf1 h2 21. Nxh2 h4 22. a4 a5 23. c4 h3 24. b4 axb4 25. Bb6 b3) 20... a5? { (5.50 → 14.54) Mistake. h4 was best. } { [%eval 14.54] } (20... h4) 21. Nxa5 { [%eval 11.26] } 21... h2 { [%eval 9.62] } 22. Nb3?! { (9.62 → 6.47) Inaccuracy. Rg8 was best. } { [%eval 6.47] } (22. Rg8) 22... hxg1=R { [%eval 4.39] } 23. Bxg1 { [%eval 4.38] } 23... h4 { [%eval 4.44] } 24. Bh2?? { (4.44 → Mate in 2) Checkmate is now unavoidable. a4 was best. } { [%eval #-2] } (24. a4 h3) 24... h3 { [%eval #-2] } 25. Bxe5 { [%eval #-1] } 25... h2 { [%eval #-1] } 26. Bxh2# { Game ends by variant rule. } 0-1