FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/agufg3cb"]
[Date "2024.03.30"]
[White "speedmichail"]
[Black "episometnal"]
[Result "0-1"]
[GameId "agufg3cb"]
[UTCDate "2024.03.30"]
[UTCTime "11:28:19"]
[WhiteElo "1685"]
[BlackElo "1275"]
[WhiteRatingDiff "-41"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Ba6 { [%eval 0.49] } 3. Bxd7 { [%eval 0.44] } 3... Nxd7 { [%eval 0.34] } 4. Qh5 { [%eval 0.03] } 4... Be2?? { (0.03 → 1.89) Blunder. Bd3 was best. } { [%eval 1.89] } (4... Bd3 5. Qxh7 Rxh7 6. cxd3 Rxh2 7. Rxh2 Qc8 8. Nc3 Nb6 9. Nd5) 5. Qxh7 { [%eval 1.77] } 5... Rxh7 { [%eval 1.48] } 6. Kxe2 { [%eval 1.23] } 6... Rxh2 { [%eval 1.38] } 7. Rxh2 { [%eval 1.58] } 7... Nh6?! { (1.58 → 2.47) Inaccuracy. e6 was best. } { [%eval 2.47] } (7... e6 8. Rh6) 8. Rxh6 { [%eval 2.53] } 8... gxh6 { [%eval 2.33] } 9. Nh3 { [%eval 1.75] } 9... h5?? { (1.75 → Mate in 12) Checkmate is now unavoidable. e6 was best. } { [%eval #12] } (9... e6 10. e4) 10. g4 { [%eval #12] } 10... hxg4 { [%eval #11] } 11. Kf1?? { (Mate in 11 → 0.84) Lost forced checkmate sequence. e4 was best. } { [%eval 0.84] } (11. e4 gxh3 12. e5 Nxe5 13. Kf3 Nxf3 14. Na3 Nxd2 15. Bxd2 Qxd2 16. Nc4 Qxc2 17. Ne3 Qxb2) 11... gxh3 { [%eval 1.07] } 12. Kg2?! { (1.07 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (12. c4 Nb6) 12... hxg2 { [%eval 0.31] } 13. d3?? { (0.31 → -6.06) Blunder. c4 was best. } { [%eval -6.06] } (13. c4 Nb8 14. e4 Qxd2 15. Nxd2 g1=Q 16. b4 Qxc1 17. Rxc1 Nd7 18. Ra1 f5 19. exf5 Kf7) 13... c6?? { (-6.06 → -1.34) Blunder. Nb6 was best. } { [%eval -1.34] } (13... Nb6 14. c4) 14. f3?? { (-1.34 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (14. c4) 14... Qa5?? { (Mate in 11 → -5.69) Lost forced checkmate sequence. Qb6 was best. } { [%eval -5.69] } (14... Qb6 15. d4 Qxb2 16. Bxb2 e5 17. dxe5 Nxe5 18. Bxe5 Bd6 19. Bxd6 Rb8 20. Bxb8 Ke7 21. Bxa7) 15. b4?? { (-5.69 → Mate in 10) Checkmate is now unavoidable. a3 was best. } { [%eval #-10] } (15. a3 Qxa3) 15... Qxa2 { [%eval #-10] } 16. Rxa2 { [%eval #-9] } 16... Rc8 { [%eval #-9] } 17. Rxa7 { [%eval #-8] } 17... Rc7 { [%eval #-8] } 18. Rxc7 { [%eval #-7] } 18... Kd8?? { (Mate in 7 → -0.08) Lost forced checkmate sequence. g1=Q was best. } { [%eval -0.08] } (18... g1=Q 19. Rxc6 Qxe3 20. Bxe3 e6 21. Rxe6 Bxb4 22. Rxe8 Be7 23. Rxe7 Nf6 24. Rxf7 Nd7 25. Rxd7#) 19. Rxd7 { [%eval -0.51] } 19... Kxd7 { [%eval 0.0] } 20. b5?! { (0.00 → -0.69) Inaccuracy. Nd2 was best. } { [%eval -0.69] } (20. Nd2) 20... cxb5 { [%eval -1.21] } 21. c4 { [%eval -1.53] } 21... bxc4 { [%eval -1.54] } 22. dxc4 { [%eval -1.6] } 22... Kc7? { (-1.60 → -0.30) Mistake. Kc6 was best. } { [%eval -0.3] } (22... Kc6 23. Nd2 e5 24. c5 Kxc5 25. Nf1 gxf1=K 26. e4 Bh6 27. Bxh6 Ke1 28. Bd2 Kxd2 29. f4) 23. Nd2?? { (-0.30 → -2.54) Blunder. c5 was best. } { [%eval -2.54] } (23. c5 Kd8 24. e4 Ke8 25. Nd2 e5 26. Nf1 Bxc5 27. Bg5 gxf1=B 28. f4 exf4 29. Bxf4 f5) 23... f6? { (-2.54 → -0.81) Mistake. Bg7 was best. } { [%eval -0.81] } (23... Bg7 24. Nf1) 24. Bb2?? { (-0.81 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #-5] } (24. c5 Kd8) 24... e6 { [%eval #-5] } 25. Bxf6 { [%eval #-4] } 25... Be7 { [%eval #-13] } 26. Bxe7 { [%eval #-12] } 26... Kd6 { [%eval #-12] } 27. Bxd6 { [%eval #-11] } 27... e5 { [%eval #-11] } 28. Bxe5 { [%eval #-10] } 28... g1=K { [%eval #-10] } 29. Nf1 { [%eval #-9] } 29... Kxf1 { [%eval #-9] } 30. Bb8 { [%eval #-8] } 30... Ke1 { [%eval #-12] } 31. c5 { [%eval #-9] } 31... Kd1 { [%eval #-10] } 32. c6 { [%eval #-6] } 32... Kc2 { [%eval #-6] } 33. c7 { [%eval #-5] } 33... Kc3 { [%eval #-5] } 34. c8=K { [%eval #-1] } 34... Kd4 { [%eval #-1] } 35. exd4# { Game ends by variant rule. } 0-1