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[Event "rated Antichess game"] [Site "https://lichess.org/aeNJZwmW"] [Date "2025.06.01"] [White "ThiagoSacsaAp_5STA"] [Black "emilfo"] [Result "1-0"] [GameId "aeNJZwmW"] [UTCDate "2025.06.01"] [UTCTime "23:46:02"] [WhiteElo "1028"] [BlackElo "1115"] [WhiteRatingDiff "+50"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?? { (Mate in 16 → 2.77) Lost forced checkmate sequence. b5 was best. } { [%eval 2.77] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Qh5?? { (2.77 → -0.01) Blunder. Ba6 was best. } { [%eval -0.01] } (2. Ba6 Bxa6 3. c4 Bxc4 4. Qa4 Bxa2 5. Qxa7 Rxa7 6. Rxa2 Rxa2) 2... Ba6?? { (-0.01 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Qxb5) 3. Qxh7?? { (Mate in 16 → -0.19) Lost forced checkmate sequence. Bxa6 was best. } { [%eval -0.19] } (3. Bxa6 Nxa6 4. Qxf7 Kxf7 5. b4 Nxb4 6. a4 Nxc2 7. Ra2 Nxe1 8. a5 Nxg2) 3... Rxh7?? { (-0.19 → Mate in 15) Checkmate is now unavoidable. Bxf1 was best. } { [%eval #15] } (3... Bxf1) 4. Bxa6 { [%eval #15] } 4... Rxh2 { [%eval #13] } 5. Rxh2 { [%eval #13] } 5... Nxa6 { [%eval #12] } 6. Rh6 { [%eval #12] } 6... gxh6 { [%eval #11] } 7. b4 { [%eval #11] } 7... Nxb4 { [%eval #10] } 8. e5?? { (Mate in 10 → 0.07) Lost forced checkmate sequence. a4 was best. } { [%eval 0.07] } (8. a4 Nxc2 9. Ra2 Nxe1 10. Bb2 Nxg2 11. Bg7 Bxg7 12. Ra1 Bxa1 13. e5 Bxe5) 8... Nxa2 { [%eval 0.06] } 9. Rxa2 { [%eval -0.01] } 9... Nf6?? { (-0.01 → 2.42) Blunder. d6 was best. } { [%eval 2.42] } (9... d6 10. Rxa7) 10. Rxa7 { [%eval 2.93] } 10... Rxa7 { [%eval 2.55] } 11. exf6 { [%eval 2.38] } 11... exf6 { [%eval 2.47] } 12. Ba3? { (2.47 → 1.17) Mistake. Nf3 was best. } { [%eval 1.17] } (12. Nf3 Bd6) 12... Bxa3 { [%eval 1.15] } 13. Nxa3 { [%eval 1.02] } 13... Rxa3 { [%eval 1.21] } 14. Ne2?? { (1.21 → -1.00) Blunder. f3 was best. } { [%eval -1.0] } (14. f3 Rxf3 15. Nxf3 Ke7 16. g4 h5 17. gxh5 b5 18. h6 f5 19. c4 bxc4) 14... Re3? { (-1.00 → 0.30) Mistake. Rf3 was best. } { [%eval 0.3] } (14... Rf3 15. gxf3 f5 16. f4 h5 17. Ng1 h4 18. Nh3 d6 19. Ng5 Qxg5 20. fxg5) 15. dxe3 { [%eval 0.3] } 15... Ke7 { [%eval 0.61] } 16. f4 { [%eval 0.15] } 16... h5? { (0.15 → 1.49) Mistake. f5 was best. } { [%eval 1.49] } (16... f5 17. Kf2 Qc8 18. Ng1 Kd6 19. Nh3 h5 20. Kf3 h4 21. Ke2 Qf8 22. Kd3) 17. g4 { [%eval 1.23] } 17... hxg4 { [%eval 1.09] } 18. Nd4?? { (1.09 → Mate in 7) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-7] } (18. Kf2) 18... b5 { [%eval #-7] } 19. Nxb5 { [%eval #-6] } 19... Qa8 { [%eval #-7] } 20. Nxc7 { [%eval #-6] } 20... g3?? { (Mate in 6 → 1.11) Lost forced checkmate sequence. Qd5 was best. } { [%eval 1.11] } (20... Qd5 21. Nxd5 Kd8 22. Nxf6 d6 23. Nxg4 f6 24. Nxf6 d5 25. Nxd5 Ke7 26. Nxe7#) 21. Nxa8 { [%eval 0.51] } 21... g2 { [%eval 0.6] } 22. e4?? { (0.60 → -1.86) Blunder. c4 was best. } { [%eval -1.86] } (22. c4 f5) 22... f5 { [%eval -2.12] } 23. exf5 { [%eval -2.03] } 23... Kd6 { [%eval -0.23] } 24. Nc7?! { (-0.23 → -1.33) Inaccuracy. Ke2 was best. } { [%eval -1.33] } (24. Ke2 Kc6) 24... Kxc7 { [%eval -0.25] } 25. Kf1?? { (-0.25 → Mate in 9) Checkmate is now unavoidable. f6 was best. } { [%eval #-9] } (25. f6 g1=B 26. Ke2 Bc5 27. Kf3 Bf8 28. Kg4 Bg7 29. fxg7 f5 30. Kxf5 Kd6) 25... gxf1=B { [%eval #-9] } 26. c4 { [%eval #-8] } 26... Bxc4 { [%eval #-8] } 27. f6 { [%eval #-7] } 27... Kd6?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bd5 was best. } { [%eval #8] } (27... Bd5 28. f5 Be6 29. fxe6 fxe6 30. f7 Kd8 31. f8=K Ke7 32. Kxe7 d6 33. Kxd6) 28. f5 { [%eval #8] } 28... Be6 { [%eval #6] } 29. fxe6 { [%eval #6] } 29... dxe6# { Game ends by variant rule. } 1-0