lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/abqfqItM"] [Date "2024.02.15"] [White "DusiAndrusia"] [Black "vaselyok"] [Result "0-1"] [UTCDate "2024.02.15"] [UTCTime "09:01:10"] [WhiteElo "1664"] [BlackElo "1399"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "600+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Qxd7?? { (0.38 → 2.29) Blunder. Bxd7 was best. } (3... Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2) 4. Qh5? { (2.29 → 0.64) Mistake. c4 was best. } (4. c4 Qxd2 5. Kxd2 Ba3 6. Nxa3 Nh6 7. c5 Ng4 8. Qxg4 c6) 4... Qxd2 5. Qxh7?? { (0.86 → -2.15) Blunder. Kxd2 was best. } (5. Kxd2 Ba3 6. Qxh7 Rxh7 7. Nxa3 Rxh2 8. Rxh2 Nd7 9. Nb1 Ne5) 5... Rxh7?? { (-2.15 → 2.15) Blunder. Qxe1 was best. } (5... Qxe1 6. Qxh8 Qxg1 7. Qxg8 Qxh1 8. Qxf8 Qxc1 9. Qxe8 Qxb2 10. Qxc8 Qxa2 11. Qxc7 Qxc2 12. Qxf7) 6. Kxd2 Rxh2 7. Rxh2 Nh6?? { (2.42 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } (7... Ba3 8. Nxa3) 8. Rxh6 gxh6 9. Nh3?? { (Mate in 10 → 3.64) Lost forced checkmate sequence. b4 was best. } (9. b4 Bxb4 10. Ke1 Bxe1 11. Ba3 Bxf2 12. Nh3 Bxe3 13. Nd2 Bxd2 14. c3 Bxc3 15. Bc5 Bxa1) 9... Ba3 10. Nxa3 h5?? { (2.93 → 7.09) Blunder. Nd7 was best. } (10... Nd7 11. e4) 11. g4 hxg4 12. Nb5 gxh3 13. Nxa7 Rxa7 14. Rb1?? { (Mate in 9 → -2.59) Lost forced checkmate sequence. c4 was best. } (14. c4 Rxa2 15. Rxa2 e5 16. Ra6 Bxa6 17. Kd1 Bxc4 18. b3 Bxb3 19. Ba3 Bxd1 20. f3 Bxf3) 14... Rxa2 15. b3 Rxc2 16. Kxc2 h2?? { (-2.60 → -0.31) Blunder. Ba6 was best. } (16... Ba6 17. Kd3) 17. Kd2?? { (-0.31 → Mate in 8) Checkmate is now unavoidable. Bd2 was best. } (17. Bd2) 17... Nc6?? { (Mate in 8 → -2.50) Lost forced checkmate sequence. Bd7 was best. } (17... Bd7 18. Ra1 Na6 19. Rxa6 Bc6 20. Rxc6 e5 21. Rxc7 Ke7 22. Rxe7 f5 23. Rxe5 h1=Q 24. Rxf5) 18. e4 f5? { (-3.34 → -1.75) Mistake. Nd8 was best. } (18... Nd8 19. Kd3) 19. exf5 exf5 20. f3?? { (-1.49 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } (20. Ba3) 20... h1=N 21. Rb2 Kf7 22. Rb1 Ke6 23. Rb2 Ng3 24. Ke2 Nxe2 25. Rxe2 Ba6 26. Rxe6 f4 27. Rxc6 Bb7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bc8 was best. } (27... Bc8 28. Bxf4 Ba6 29. Rxa6 c6 30. Rxc6#) 28. Rxc7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxf4 was best. } (28. Bxf4 Bxc6 29. Bxc7 Bxf3 30. b4 Be4 31. Bf4 Bb7 32. Bb8 Bd5 33. Be5 Bc6 34. b5 Bxb5) 28... Bxf3 29. Bxf4 Bc6 30. Rxc6# { Game ends by variant rule. } 0-1