FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/aV03m3N5"]
[Date "2026.06.22"]
[Round "-"]
[White "Armchess2026"]
[Black "drcat1337"]
[Result "0-1"]
[GameId "aV03m3N5"]
[UTCDate "2026.06.22"]
[UTCTime "19:19:31"]
[WhiteElo "2119"]
[BlackElo "1698"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5?? { (-1.80 → 0.15) Blunder. e5 was best. } { [%eval 0.15] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. a4 { [%eval -0.34] } 2... Qb6? { (-0.34 → 1.00) Mistake. b5 was best. } { [%eval 1.0] } (2... b5 3. axb5 a6 4. Rxa6 Bxa6 5. bxa6 Nxa6 6. c4 Qb8 7. Nc3) 3. b3 { [%eval 0.82] } 3... Qxb3 { [%eval 1.5] } 4. Qxb3 { [%eval 0.9] } 4... b5?? { (0.90 → 4.86) Blunder. Nc6 was best. } { [%eval 4.86] } (4... Nc6 5. Qxb7) 5. Qxb5 { [%eval 4.62] } 5... Ba6?? { (4.62 → Mate in 15) Checkmate is now unavoidable. Nc6 was best. } { [%eval #15] } (5... Nc6 6. Qxc6) 6. Qxb8 { [%eval #15] } 6... Bxe2 { [%eval #13] } 7. Kxe2 { [%eval #13] } 7... Rxb8 { [%eval #12] } 8. Ra2 { [%eval #12] } 8... Rxb1 { [%eval #12] } 9. c4?? { (Mate in 12 → 2.70) Lost forced checkmate sequence. Ke1 was best. } { [%eval 2.7] } (9. Ke1 Rxc1 10. d4 Rxe1 11. dxc5 Rxf1 12. Ne2 Rxf2 13. Ra3 Rxg2 14. Rb1 Rxe2) 9... Rxc1 { [%eval 1.84] } 10. d4?? { (1.84 → -0.22) Blunder. a5 was best. } { [%eval -0.22] } (10. a5 Rxf1 11. Kxf1 d5 12. cxd5 c4 13. Ne2 c3 14. Nxc3 Kd7 15. Rb2 Kc7) 10... Rxf1?? { (-0.22 → 1.76) Blunder. Rxc4 was best. } { [%eval 1.76] } (10... Rxc4 11. dxc5 Rxa4 12. Rxa4 Nf6 13. Rxa7 Ne4 14. Rxd7 Nxc5 15. Rxe7 Kxe7 16. Kd2) 11. Kxf1?? { (1.76 → -1.46) Blunder. dxc5 was best. } { [%eval -1.46] } (11. dxc5 Rxg1) 11... cxd4 { [%eval -0.84] } 12. c5 { [%eval -1.07] } 12... d5 { [%eval -1.71] } 13. cxd6 { [%eval -1.3] } 13... exd6 { [%eval -1.15] } 14. g4?? { (-1.15 → -4.65) Blunder. Rb2 was best. } { [%eval -4.65] } (14. Rb2 Kd7 15. f3 Nf6 16. g4 Nxg4 17. fxg4 d5 18. Rb6 axb6 19. a5 bxa5) 14... f5?! { (-4.65 → -3.05) Inaccuracy. d5 was best. } { [%eval -3.05] } (14... d5 15. Ra3) 15. gxf5 { [%eval -3.0] } 15... Nf6 { [%eval -2.63] } 16. Nh3?? { (-2.63 → -5.31) Blunder. Kg2 was best. } { [%eval -5.31] } (16. Kg2 Kd7 17. Rb2 Be7 18. Rb6 axb6 19. a5 bxa5 20. Kg3 Rc8 21. Kh4 Nh5) 16... g5?? { (-5.31 → Mate in 8) Checkmate is now unavoidable. Kd7 was best. } { [%eval #8] } (16... Kd7 17. Rb2) 17. Nxg5?? { (Mate in 8 → -1.46) Lost forced checkmate sequence. fxg6 was best. } { [%eval -1.46] } (17. fxg6 hxg6 18. Ke2 Rxh3 19. Rb1 Rxh2 20. Rd2 Rxf2 21. Rxd4 Rxe2 22. Rxd6 Bxd6) 17... Rg8 { [%eval -1.67] } 18. Nxh7 { [%eval -1.9] } 18... Nxh7 { [%eval -1.7] } 19. f6 { [%eval -1.33] } 19... Nxf6 { [%eval -0.89] } 20. Kg2?? { (-0.89 → Mate in 7) Checkmate is now unavoidable. Rb2 was best. } { [%eval #-7] } (20. Rb2 Rg1 21. Kxg1 d3 22. Rb6 axb6 23. Kf1 Nd7 24. h4 Kf7 25. a5 bxa5) 20... Rxg2 { [%eval #-7] } 21. Rd2 { [%eval #-6] } 21... Rxh2 { [%eval #-15] } 22. Rxd4 { [%eval #-14] } 22... Rxf2 { [%eval #-14] } 23. Rxd6 { [%eval #-15] } 23... Bxd6 { [%eval #-15] } 24. Rf1 { [%eval #-12] } 24... Rxf1 { [%eval #-12] } 25. a5 { [%eval #-11] } 25... Rb1 { [%eval #-11] } 26. a6 { [%eval #-10] } 26... Rb7 { [%eval #-10] } 27. axb7 { [%eval #-9] } 27... Bb4 { [%eval #-11] } 28. b8=R { [%eval #-4] } 28... Kf7 { [%eval #-4] } 29. Rxb4 { [%eval #-3] } 29... Ne4 { [%eval #-3] } 30. Rxe4 { [%eval #-2] } 30... Ke6 { [%eval #-2] } 31. Rxe6 { [%eval #-1] } 31... a6 { [%eval #-1] } 32. Rxa6# { Game ends by variant rule. } 0-1
