FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/aSIKJcRl"]
[Date "2024.11.06"]
[White "Mihails_Steinitz96"]
[Black "Hunny_123"]
[Result "1-0"]
[GameId "aSIKJcRl"]
[UTCDate "2024.11.06"]
[UTCTime "10:59:21"]
[WhiteElo "1395"]
[BlackElo "1493"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Bb7?? { (0.48 → 2.69) Blunder. e6 was best. } { [%eval 2.69] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.35] } 3... Bxg2 { [%eval 2.54] } 4. Bxe8 { [%eval 2.38] } 4... Bxh1 { [%eval 2.51] } 5. Bxf7 { [%eval 2.45] } 5... Qxd2 { [%eval 2.53] } 6. Bxg8?? { (2.53 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-11] } (6. Bxd2 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8) 6... Rxg8 { [%eval #-11] } 7. Qxd2 { [%eval #-9] } 7... Bf3 { [%eval #-10] } 8. Nxf3 { [%eval #-9] } 8... e5 { [%eval #-9] } 9. Nxe5 { [%eval #-8] } 9... Nc6 { [%eval #-8] } 10. Nxc6 { [%eval #-7] } 10... Rc8 { [%eval #-7] } 11. Nxa7 { [%eval #-6] } 11... h6 { [%eval #-6] } 12. Nxc8 { [%eval #-5] } 12... Be7 { [%eval #-5] } 13. Nxe7 { [%eval #-4] } 13... h5?? { (Mate in 4 → 7.99) Lost forced checkmate sequence. Rd8 was best. } { [%eval 7.99] } (13... Rd8 14. Qxd8 h5 15. Qxc7 g6 16. Nxg6 h4 17. Nxh4#) 14. Nxg8 { [%eval 6.76] } 14... g6 { [%eval 9.17] } 15. Qd6 { [%eval 8.82] } 15... cxd6 { [%eval 8.3] } 16. a4 { [%eval 8.15] } 16... h4 { [%eval 9.09] } 17. Kf1 { [%eval 8.79] } 17... g5 { [%eval 12.51] } 18. Ra3?! { (12.51 → 6.07) Inaccuracy. f4 was best. } { [%eval 6.07] } (18. f4 gxf4) 18... d5 { [%eval 7.0] } 19. e4?? { (7.00 → Mate in 3) Checkmate is now unavoidable. c4 was best. } { [%eval #-3] } (19. c4 dxc4 20. Nc3 h3 21. a5 g4 22. Ra2 g3 23. hxg3 h2 24. b3 cxb3) 19... dxe4 { [%eval #-3] } 20. Bxg5 { [%eval #-2] } 20... e3?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. h3 was best. } { [%eval #12] } (20... h3 21. Rxh3 e3 22. fxe3#) 21. Bxe3 { [%eval #12] } 21... h3 { [%eval #11] } 22. Kg2 { [%eval #11] } 22... hxg2 { [%eval #10] } 23. Nd2?? { (Mate in 10 → 7.00) Lost forced checkmate sequence. Bb6 was best. } { [%eval 7.0] } (23. Bb6 g1=K 24. f4 Kxh2 25. Rg3 Kxg3 26. Nf6 Kxf4 27. Ne4 Kxe4 28. Bd4 Kxd4) 23... g1=R?? { (7.00 → Mate in 8) Checkmate is now unavoidable. g1=K was best. } { [%eval #8] } (23... g1=K 24. f4) 24. Bd4 { [%eval #8] } 24... Rxg8 { [%eval #7] } 25. Bh8 { [%eval #7] } 25... Rxh8 { [%eval #6] } 26. a5 { [%eval #6] } 26... Rxh2 { [%eval #5] } 27. a6 { [%eval #6] } 27... Rxf2 { [%eval #5] } 28. a7 { [%eval #5] } 28... Rxd2 { [%eval #4] } 29. Ra6 { [%eval #4] } 29... Rxc2 { [%eval #3] } 30. Ra5 { [%eval #3] } 30... Rxb2 { [%eval #2] } 31. Ra2 { [%eval #2] } 31... Rxa2 { [%eval #1] } 32. a8=R { [%eval #1] } 32... Rxa8# { Game ends by variant rule. } 1-0