- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/aPQNIAhO"] [Date "2025.06.22"] [White "rustyvm"] [Black "jg777"] [Result "0-1"] [GameId "aPQNIAhO"] [UTCDate "2025.06.22"] [UTCTime "16:00:06"] [WhiteElo "2061"] [BlackElo "2054"] [WhiteRatingDiff "-26"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "A06"] [Opening "Zukertort Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... d5 { [%eval 0.18] } { A06 Zukertort Opening } 2. e3 { [%eval 0.0] } 2... Nf6 { [%eval 0.01] } 3. c4 { [%eval 0.07] } 3... c6 { [%eval 0.3] } 4. Nc3 { [%eval 0.17] } 4... e6 { [%eval 0.26] } 5. Qc2 { [%eval 0.21] } 5... Bd6 { [%eval 0.23] } 6. Be2 { [%eval -0.12] } 6... Nbd7 { [%eval 0.24] } 7. O-O { [%eval 0.03] } 7... O-O { [%eval 0.15] } 8. b3 { [%eval 0.18] } 8... e5 { [%eval 0.17] } 9. cxd5 { [%eval 0.15] } 9... Nxd5 { [%eval 0.2] } 10. Bb2 { [%eval 0.08] } 10... Re8 { [%eval 0.13] } 11. Ne4 { [%eval 0.16] } 11... Bc7 { [%eval 0.14] } 12. Rac1 { [%eval 0.14] } 12... Nf8 { [%eval 0.29] } 13. Rfd1 { [%eval 0.06] } 13... Bf5 { [%eval 0.03] } 14. d3 { [%eval 0.08] } 14... Ng6 { [%eval 0.38] } 15. Nc5 { [%eval 0.24] } 15... b6?! { (0.24 → 0.92) Inaccuracy. Bc8 was best. } { [%eval 0.92] } (15... Bc8 16. a3) 16. Na6 { [%eval 0.92] } 16... Bd7 { [%eval 1.08] } 17. Nxc7 { [%eval 1.07] } 17... Qxc7 { [%eval 0.96] } 18. d4 { [%eval 1.05] } 18... e4 { [%eval 0.98] } 19. Nd2?! { (0.98 → -0.04) Inaccuracy. Ne5 was best. } { [%eval -0.04] } (19. Ne5 Rac8) 19... f5 { [%eval 0.24] } 20. Bb5?! { (0.24 → -0.45) Inaccuracy. Nc4 was best. } { [%eval -0.45] } (20. Nc4 Rac8 21. g3 Be6 22. Qd2 a5 23. a4 Nh8 24. Ba3 Nf7 25. Bh5 g6) 20... Re6 { [%eval -0.34] } 21. Bc4 { [%eval -0.47] } 21... Qd6?! { (-0.47 → 0.20) Inaccuracy. Qd8 was best. } { [%eval 0.2] } (21... Qd8 22. a4) 22. Bxd5 { [%eval 0.21] } 22... Qxd5 { [%eval 0.22] } 23. Qc4 { [%eval 0.25] } 23... Ne7 { [%eval 0.41] } 24. Ba3 { [%eval 0.4] } 24... b5 { [%eval 0.88] } 25. Qc2?! { (0.88 → 0.08) Inaccuracy. Qe2 was best. } { [%eval 0.08] } (25. Qe2 Re8) 25... a5?! { (0.08 → 1.06) Inaccuracy. Ng6 was best. } { [%eval 1.06] } (25... Ng6) 26. Bc5? { (1.06 → -0.37) Mistake. Nc4 was best. } { [%eval -0.37] } (26. Nc4 Nc8 27. Bc5 Be8 28. Ne5 h6 29. h3 Rf6 30. Rf1 Bf7 31. Qb2 Be6) 26... Ng6 { [%eval -0.38] } 27. g3? { (-0.38 → -2.06) Mistake. Bb6 was best. } { [%eval -2.06] } (27. Bb6 Be8) 27... f4 { [%eval -2.34] } 28. Re1 { [%eval -2.56] } 28... f3 { [%eval -2.18] } 29. g4 { [%eval -2.45] } 29... Rae8 { [%eval -1.93] } 30. Nf1?? { (-1.93 → -5.57) Blunder. Kh1 was best. } { [%eval -5.57] } (30. Kh1) 30... Qg5 { [%eval -5.95] } 31. h3?? { (-5.95 → Mate in 8) Checkmate is now unavoidable. Ng3 was best. } { [%eval #-8] } (31. Ng3 Qxg4) 31... h5?? { (Mate in 8 → -6.83) Lost forced checkmate sequence. Qh4 was best. } { [%eval -6.83] } (31... Qh4 32. Kh2 Nh8 33. Be7 R8xe7 34. b4 Rh6 35. Qb3+ Be6 36. Qxe6+ Rexe6 37. Kg1) 32. Nh2 { [%eval -6.27] } 32... Qh4 { [%eval -5.98] } 33. Kh1 { [%eval -6.4] } 33... Qxh3 { [%eval -6.44] } 34. Rg1 { [%eval -5.93] } 34... hxg4 { [%eval -5.24] } 35. Rxg4?! { (-5.24 → -7.69) Inaccuracy. Qd1 was best. } { [%eval -7.69] } (35. Qd1 Ne5 36. Rg3 Nd3 37. Rxh3 Nxf2+ 38. Kg1 Nxh3+ 39. Kf1 g3 40. Nxf3 exf3) 35... Nh4?? { (-7.69 → -2.28) Blunder. Nf4 was best. } { [%eval -2.28] } (35... Nf4 36. Qd1 Rh6 37. Qg1 Bxg4 38. exf4 e3 39. Re1 e2 40. Be7 Kf7 41. Bg5) 36. Rcg1?? { (-2.28 → -6.08) Blunder. Rg3 was best. } { [%eval -6.08] } (36. Rg3) 36... Ng2?! { (-6.08 → -4.66) Inaccuracy. Nf5 was best. } { [%eval -4.66] } (36... Nf5 37. R4g3 Nxg3+ 38. fxg3 Rh6 39. g4 Bxg4 40. Qf2 Kf7 41. Bd6 Reh8 42. Be5) 37. Rg3?? { (-4.66 → Mate in 3) Checkmate is now unavoidable. R4xg2 was best. } { [%eval #-3] } (37. R4xg2 fxg2+ 38. Rxg2 Rh6 39. Qd1 Ree6 40. Qg4 Qxg4 41. Rxg4 Ref6 42. Rg2 Bh3) 37... Qh5?? { (Mate in 3 → -5.38) Lost forced checkmate sequence. Qxh2+ was best. } { [%eval -5.38] } (37... Qxh2+ 38. Kxh2 Rh6+ 39. Rh3 Rxh3#) 38. d5?? { (-5.38 → Mate in 3) Checkmate is now unavoidable. R1xg2 was best. } { [%eval #-3] } (38. R1xg2 fxg2+ 39. Rxg2 Rh6 40. Kg1 Bh3 41. Rg3 Ree6 42. d5 cxd5 43. Ba7 Rc6) 38... Rh6?? { (Mate in 3 → -6.98) Lost forced checkmate sequence. Qxh2+ was best. } { [%eval -6.98] } (38... Qxh2+ 39. Kxh2 Rh6+ 40. Rh3 Rxh3#) 39. R1xg2 { [%eval -6.72] } 39... fxg2+ { [%eval -6.63] } 40. Rxg2 { [%eval -7.09] } 40... Bg4 { [%eval -6.58] } 41. Qb2 { [%eval -7.97] } 41... Re5 { [%eval -7.58] } 42. Kg1 { [%eval -7.48] } 42... Bf3 { [%eval -7.19] } 43. Bd4? { (-7.19 → Mate in 6) Checkmate is now unavoidable. Qxe5 was best. } { [%eval #-6] } (43. Qxe5 Qxe5 44. Bd4 Rxh2 45. Rxh2 Qg5+ 46. Kf1 cxd5 47. Bc3 b4 48. Bd4 Qg6) 43... Rg5 { [%eval #-5] } 44. Rxg5 { [%eval #-4] } 44... Qxh2+ { [%eval #-3] } 45. Kf1 { [%eval #-3] } 45... Qh1+ { [%eval #-2] } 46. Rg1 { [%eval #-2] } 46... Qxg1+ { [%eval #-1] } 47. Kxg1 { [%eval #-1] } 47... Rh1# { Black wins by checkmate. } 0-1