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[Event "rated variant:antichess game"] [Site "https://lichess.org/aKH4l6aR"] [Date "2025.03.24"] [Round "-"] [White "AMchesslegend"] [Black "atharv_chaubal"] [Result "1-0"] [GameId "aKH4l6aR"] [UTCDate "2025.03.24"] [UTCTime "08:17:31"] [WhiteElo "1500"] [BlackElo "1415"] [WhiteRatingDiff "+207"] [BlackRatingDiff "-62"] [Variant "Antichess"] [TimeControl "480+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (-0.62 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. c4 Bxa3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. g4 { [%eval #15] } 2... Bxg4 { [%eval #14] } 3. e4?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-14] } (3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Ra2 Bxb1 7. d4 Bxa2) 3... Bxd1 { [%eval #-14] } 4. Kxd1 { [%eval #-13] } 4... Kd7?? { (Mate in 13 → -0.84) Lost forced checkmate sequence. f5 was best. } { [%eval -0.84] } (4... f5 5. exf5 e6 6. fxe6 b5 7. Bxb5 Qf6 8. Bxe8 Qxb2 9. Bxb2 g5 10. Bxh8) 5. e5 { [%eval -1.13] } 5... dxe5 { [%eval -0.71] } 6. f4?? { (-0.71 → -4.49) Blunder. Ne2 was best. } { [%eval -4.49] } (6. Ne2 f5) 6... exf4 { [%eval -4.96] } 7. Nc3 { [%eval -4.92] } 7... Kc6?! { (-4.92 → -3.53) Inaccuracy. h5 was best. } { [%eval -3.53] } (7... h5 8. Ke2 c5 9. h4 g6 10. a4 b5 11. axb5 Na6 12. Rxa6 Qa5 13. Rxa7) 8. Nd5?? { (-3.53 → -7.54) Blunder. Ba6 was best. } { [%eval -7.54] } (8. Ba6 bxa6 9. Nd5 Qxd5 10. d3 Qxh1 11. Bxf4 Qxg1 12. Bxc7 Qxd1 13. Rxd1 Kxc7) 8... Qxd5 { [%eval -6.0] } 9. Bb5?? { (-6.00 → Mate in 13) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-13] } (9. Bc4 Qxc4 10. Ke1 Qxc2 11. d3 Qxc1 12. Rxc1 Kd5 13. Rxc7 Na6 14. Rxe7 Nxe7) 9... Kxb5?? { (Mate in 13 → -4.87) Lost forced checkmate sequence. Qxh1 was best. } { [%eval -4.87] } (9... Qxh1 10. Bxc6 Qxg1 11. Bxb7 Qxd1 12. Bxa8 Qxd2 13. Bxd2 h6 14. Bxf4 h5 15. Bxc7) 10. d4?? { (-4.87 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (10. c4 Qxh1) 10... Qxd4 { [%eval #-15] } 11. Bxf4 { [%eval #-14] } 11... Qxg1 { [%eval #-14] } 12. Rxg1 { [%eval #-12] } 12... Kb4?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Nf6 was best. } { [%eval #8] } (12... Nf6 13. Bxc7 g5 14. Rxg5 Nbd7 15. Rxb5 a6 16. Rxb7 Ra7 17. Rxa7 Ne4 18. Rxa6) 13. Rxg7 { [%eval #8] } 13... Kxa3 { [%eval #7] } 14. bxa3 { [%eval #9] } 14... Bxg7 { [%eval #8] } 15. Bxc7 { [%eval #8] } 15... Bxa1 { [%eval #7] } 16. Bxb8 { [%eval #7] } 16... Rxb8 { [%eval #6] } 17. a4?? { (Mate in 6 → -2.01) Lost forced checkmate sequence. c3 was best. } { [%eval -2.01] } (17. c3 Bxc3 18. Ke1 Bxe1 19. h4 Bxh4 20. a4 Nh6 21. a5 Rbg8 22. a6 bxa6#) 17... Bc3?? { (-2.01 → Mate in 4) Checkmate is now unavoidable. Be5 was best. } { [%eval #4] } (17... Be5 18. c4) 18. a5 { [%eval #4] } 18... Bxa5 { [%eval #3] } 19. c3 { [%eval #3] } 19... Bxc3 { [%eval #2] } 20. h4?? { (Mate in 2 → -1.12) Lost forced checkmate sequence. Ke1 was best. } { [%eval -1.12] } (20. Ke1 Bxe1 21. h4 Bxh4#) 20... Bd2 { [%eval -1.79] } 21. Kxd2 { [%eval -2.75] } 21... Rc8?? { (-2.75 → Mate in 3) Checkmate is now unavoidable. e6 was best. } { [%eval #3] } (21... e6 22. Ke3) 22. h5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Kc3 was best. } { [%eval 0.0] } (22. Kc3 Rxc3 23. h5 Nf6 24. h6 Ng8#) 22... Rc2 { [%eval 0.0] } 23. Kxc2 { [%eval 0.0] } 23... Nf6 { [%eval 0.0] } 24. Kd3 { [%eval 0.0] } 24... Nxh5 { [%eval 0.0] } 25. Ke3 { [%eval 0.0] } 25... Nf4?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Ng7 was best. } { [%eval #9] } (25... Ng7 26. Kd3 Rg8 27. Ke2 Ne6 28. Kf2 Ng7 29. Ke2) 26. Kxf4 { [%eval #9] } 26... e5 { [%eval #5] } 27. Kxe5 { [%eval #5] } 27... f6 { [%eval #4] } 28. Kxf6 { [%eval #4] } 28... b6 { [%eval #1] } 29. Kg6 { [%eval #1] } 29... hxg6# { Game ends by variant rule. } 1-0