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[Event "Torneo Antichess Jº, Tº y 1º Arena"] [Site "https://lichess.org/aHH8UoSa"] [Date "2026.02.26"] [Round "-"] [White "Joel1232026"] [Black "Hidekel12"] [Result "0-1"] [GameId "aHH8UoSa"] [UTCDate "2026.02.26"] [UTCTime "17:39:39"] [WhiteElo "1357"] [BlackElo "1356"] [WhiteRatingDiff "-72"] [BlackRatingDiff "+68"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -2.66) Blunder. e3 was best. } { [%eval -2.66] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... h5?? { (-2.66 → Mate in 20) Checkmate is now unavoidable. g5 was best. } { [%eval #20] } (1... g5 2. hxg5 Nh6 3. Rxh6 Bxh6 4. gxh6 Kf8 5. c4 c5 6. b4) 2. Rh3?? { (Mate in 20 → -2.08) Lost forced checkmate sequence. g4 was best. } { [%eval -2.08] } (2. g4 hxg4 3. e4 Rxh4 4. Qxg4 Rxh1 5. Qxd7 Rxg1 6. Qxc8 Rxf1) 2... g5 { [%eval -2.84] } 3. hxg5 { [%eval -3.47] } 3... f6?? { (-3.47 → 0.73) Blunder. e5 was best. } { [%eval 0.73] } (3... e5 4. Rxh5) 4. gxf6 { [%eval 0.92] } 4... exf6?? { (0.92 → Mate in 15) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #15] } (4... Nxf6 5. Rxh5) 5. Rxh5 { [%eval #15] } 5... Rxh5 { [%eval #14] } 6. g4?? { (Mate in 14 → -0.89) Lost forced checkmate sequence. b4 was best. } { [%eval -0.89] } (6. b4 Bxb4 7. g4 Bxd2 8. gxh5 Bxe1 9. Qxd7 Bxf2 10. Qxd8 Bxg1 11. Qxf6 Nxf6) 6... f5?? { (-0.89 → 1.05) Blunder. Ba3 was best. } { [%eval 1.05] } (6... Ba3 7. gxh5) 7. gxh5?? { (1.05 → -3.21) Blunder. gxf5 was best. } { [%eval -3.21] } (7. gxf5) 7... Ba3 { [%eval -2.02] } 8. Nxa3?? { (-2.02 → Mate in 11) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-11] } (8. bxa3 f4) 8... Ke7?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (8... b5 9. Nxb5 Qg5 10. Nxc7 Qxd2 11. Nxe8 Qxd1 12. Kxd1 Nh6 13. Bxh6 d6 14. Nxd6) 9. b4?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. h6 was best. } { [%eval #-11] } (9. h6 Nxh6 10. e4 fxe4 11. Ba6 bxa6 12. Qg4 Nxg4 13. Kd1 Nxf2 14. b4 Nxd1) 9... Kd6?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. c5 was best. } { [%eval #13] } (9... c5 10. bxc5 Kd6 11. cxd6 b5 12. Nxb5 Qf8 13. Nxa7 Qxd6 14. Nxc8 Qxd2 15. Kxd2) 10. b5?? { (Mate in 13 → -0.76) Lost forced checkmate sequence. e4 was best. } { [%eval -0.76] } (10. e4 fxe4 11. Ba6 Nxa6 12. c4 Nxb4 13. Rb1 Nxa2 14. Rxb7 Nxc1 15. Qxc1 Bxb7) 10... Kc6?? { (-0.76 → Mate in 14) Checkmate is now unavoidable. Ne7 was best. } { [%eval #14] } (10... Ne7 11. b6 cxb6 12. Nc4 b5 13. Nxd6 Nd5 14. Nxb7 Bxb7 15. c4 bxc4 16. f4) 11. bxc6 { [%eval #15] } 11... bxc6 { [%eval #12] } 12. d4?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. e4 was best. } { [%eval #-9] } (12. e4 fxe4 13. Ba6 Bxa6 14. Nc4 Bxc4 15. Rb1 Bxa2 16. Rxb8 Rxb8 17. c4 Bxc4) 12... c5 { [%eval #-10] } 13. dxc5 { [%eval #-9] } 13... d6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. f4 was best. } { [%eval #12] } (13... f4 14. Bxf4 Qf8 15. Bxc7 Qxc5 16. Bxb8 Qxa3 17. Qxd7 Bxd7 18. Bxa7 Qxa2 19. Rxa2) 14. cxd6 { [%eval #12] } 14... Qxd6 { [%eval #10] } 15. Qxd6 { [%eval #10] } 15... cxd6 { [%eval #9] } 16. Nb5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. e4 was best. } { [%eval #-7] } (16. e4 fxe4 17. Nf3 exf3 18. Bh3 Bxh3 19. Kf1 Bxf1 20. Nb5 Bxb5 21. Bh6 Nxh6) 16... Nd7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (16... a5 17. Nxd6 Be6 18. Nxf5 Bxa2 19. Rxa2 Na6 20. Rxa5 Rd8 21. Rxa6 Rd3 22. cxd3) 17. Nxa7 { [%eval #9] } 17... Rxa7 { [%eval #8] } 18. a4?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-5] } (18. Rb1 Rxa2 19. Bg2 Rxc2 20. Bh6 Nxh6 21. Be4 Rxe2 22. Kxe2 fxe4 23. Kd3 exd3) 18... Rxa4 { [%eval #-5] } 19. Rxa4 { [%eval #-4] } 19... d5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Ba6 was best. } { [%eval #7] } (19... Ba6 20. Rxa6 Ngf6 21. Rxd6 Nxh5 22. Rxd7 Nf4 23. Bxf4#) 20. Ra7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. e4 was best. } { [%eval #-5] } (20. e4 fxe4 21. Rxe4 dxe4 22. Ba6 Bxa6 23. Kf1 Bxf1 24. Bh6 Nxh6 25. c4 Bxc4) 20... Bb7 { [%eval #-5] } 21. Rxb7 { [%eval #-4] } 21... d4 { [%eval #-4] } 22. Rxd7 { [%eval #-3] } 22... d3 { [%eval #-3] } 23. Rxd3 { [%eval #-2] } 23... Nf6?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Nh6 was best. } { [%eval #8] } (23... Nh6 24. Bxh6 f4 25. Bxf4#) 24. Rf3?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-2] } (24. Bf4 Nxh5 25. Ra3 Nxf4 26. e4 fxe4 27. Bg2 Nxg2 28. Rb3 Nxe1 29. Ra3 Nxc2) 24... Nxh5 { [%eval #-2] } 25. Rxf5 { [%eval #-1] } 25... Nf4 { [%eval #-1] } 26. Rxf4# { Game ends by variant rule. } 0-1