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[Event "rated rapid game"] [Site "https://lichess.org/aGHTGY51"] [Date "2024.11.03"] [Round "-"] [White "Savely_73"] [Black "erdem012012"] [Result "0-1"] [GameId "aGHTGY51"] [UTCDate "2024.11.03"] [UTCTime "18:28:04"] [WhiteElo "1080"] [BlackElo "1047"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C46"] [Opening "Three Knights Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Nc3 { [%eval 0.11] } { C46 Three Knights Opening } 3... d5?! { (0.11 → 0.86) Inaccuracy. Nf6 was best. } { [%eval 0.86] } (3... Nf6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O) 4. exd5 { [%eval 0.72] } 4... e4?? { (0.72 → 2.71) Blunder. Nd4 was best. } { [%eval 2.71] } (4... Nd4 5. h3 Bd7 6. Bc4 Qf6 7. Nxd4 exd4 8. Ne4 Qg6 9. Qf3) 5. Ne5?? { (2.71 → -3.03) Blunder. dxc6 was best. } { [%eval -3.03] } (5. dxc6 exf3 6. Qxf3 bxc6 7. Bb5 Ne7 8. O-O Bd7 9. Ba4 Nd5) 5... Nxe5 { [%eval -2.99] } 6. d4 { [%eval -3.65] } 6... Bg4?? { (-3.65 → -1.46) Blunder. exd3 was best. } { [%eval -1.46] } (6... exd3 7. Bxd3 Nxd3+ 8. Qxd3 Bd6 9. Bd2 Ne7 10. Nb5 a6 11. Nxd6+ Qxd6 12. O-O-O) 7. Qd2? { (-1.46 → -3.17) Mistake. Bb5+ was best. } { [%eval -3.17] } (7. Bb5+ c6) 7... Nc4?? { (-3.17 → 1.82) Blunder. Ng6 was best. } { [%eval 1.82] } (7... Ng6 8. h4 h5 9. Bb5+ Bd7 10. Qe2 Nf6 11. Bg5 Bb4 12. f3 Bxc3+ 13. bxc3) 8. Qf4? { (1.82 → 0.61) Mistake. Bxc4 was best. } { [%eval 0.61] } (8. Bxc4 Bb4 9. O-O Nf6 10. Qg5 Qe7 11. Qh4 h6 12. Bg5 Rg8 13. Qxg4 hxg5) 8... Nf6 { [%eval 0.35] } 9. Nxe4?? { (0.35 → -1.50) Blunder. Bxc4 was best. } { [%eval -1.5] } (9. Bxc4 Bd6) 9... Nxe4?? { (-1.50 → 2.38) Blunder. Qe7 was best. } { [%eval 2.38] } (9... Qe7 10. f3 Nd6 11. Bd3 Bd7 12. c4 Nh5 13. Qe5 Nxe4 14. Qxe7+ Bxe7 15. fxe4) 10. Qxe4+ { [%eval 2.45] } 10... Be7 { [%eval 2.48] } 11. Bxc4 { [%eval 2.17] } 11... h5?! { (2.17 → 3.42) Inaccuracy. Qd7 was best. } { [%eval 3.42] } (11... Qd7 12. Bd3 O-O-O 13. O-O g6 14. c4 h5 15. Qe1 Kb8 16. f3 Bf5 17. Bxf5) 12. Bb5+?! { (3.42 → 2.66) Inaccuracy. h3 was best. } { [%eval 2.66] } (12. h3 Bd7 13. O-O Kf8 14. Re1 Bb4 15. c3 Bd6 16. Bf4 g5 17. Be5 f6) 12... c6 { [%eval 2.27] } 13. dxc6?? { (2.27 → -1.84) Blunder. Bc4 was best. } { [%eval -1.84] } (13. Bc4 O-O 14. O-O cxd5 15. Qxd5 Bd6 16. Bb3 a5 17. a4 Qc7 18. h3 Rad8) 13... O-O?? { (-1.84 → 4.21) Blunder. Qa5+ was best. } { [%eval 4.21] } (13... Qa5+ 14. Bd2 Qxb5 15. cxb7 Rb8 16. b3 Qxb7 17. Qxb7 Rxb7 18. c4 Ba3 19. f3) 14. Bd3? { (4.21 → 2.56) Mistake. cxb7 was best. } { [%eval 2.56] } (14. cxb7 Rb8 15. O-O f5 16. Qd3 f4 17. Bc6 f3 18. g3 Bd6 19. Re1 Kh8) 14... Re8?? { (2.56 → Mate in 2) Checkmate is now unavoidable. Bb4+ was best. } { [%eval #2] } (14... Bb4+ 15. Kf1 g6 16. cxb7 Rb8 17. Bf4 Bd6 18. Bxd6 Qxd6 19. Re1 Bf5 20. Qf3) 15. O-O?? { (Mate in 2 → 4.20) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 4.2] } (15. Qh7+ Kf8 16. Qh8#) 15... bxc6?? { (4.20 → Mate in 2) Checkmate is now unavoidable. g6 was best. } { [%eval #2] } (15... g6 16. cxb7 Rb8 17. Bb5 Bd7 18. Bc4 Qb6 19. Qf3 Bf5 20. Bd5 Bd6 21. c4) 16. Qxc6?? { (Mate in 2 → 2.67) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 2.67] } (16. Qh7+ Kf8 17. Qh8#) 16... Rc8?! { (2.67 → 3.64) Inaccuracy. Qxd4 was best. } { [%eval 3.64] } (16... Qxd4 17. h3 Be6 18. Qf3 Qf6 19. Qxh5 g6 20. Qh6 Rab8 21. Re1) 17. Qa4?! { (3.64 → 2.66) Inaccuracy. Qe4 was best. } { [%eval 2.66] } (17. Qe4 g6 18. Bb5 Bf5 19. Qf3 Bg4 20. Qe3 Rf8 21. c3 Bd6 22. Re1 Rb8) 17... Bd6 { [%eval 3.25] } 18. Qxa7? { (3.25 → 1.35) Mistake. Bd2 was best. } { [%eval 1.35] } (18. Bd2 Re6 19. Rfe1 Qh4 20. g3 Qf6 21. Rxe6 fxe6 22. Qa6 Rd8 23. Re1 h4) 18... Qh4?! { (1.35 → 2.12) Inaccuracy. Bf3 was best. } { [%eval 2.12] } (18... Bf3 19. Bf5 Bxh2+ 20. Kxh2 Bxg2 21. Be3 Bd5 22. Kh3 Re4 23. Bxe4 Bxe4 24. f3) 19. h3?? { (2.12 → -0.05) Blunder. g3 was best. } { [%eval -0.05] } (19. g3 Qf6) 19... Be2?? { (-0.05 → 3.04) Blunder. Bxh3 was best. } { [%eval 3.04] } (19... Bxh3 20. Qb7) 20. Re1?? { (3.04 → -2.67) Blunder. Be3 was best. } { [%eval -2.67] } (20. Be3 Bxf1) 20... Bxd3 { [%eval -2.96] } 21. Rxe8+ { [%eval -3.03] } 21... Rxe8 { [%eval -2.56] } 22. cxd3?? { (-2.56 → Mate in 1) Checkmate is now unavoidable. Be3 was best. } { [%eval #-1] } (22. Be3 Bf5 23. Qa5 Bxc2 24. Rc1 Bg6 25. Qa6 Qe7 26. Rc6 Rd8 27. Qb5 Be4) 22... Re1# { Black wins by checkmate. } 0-1