FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/aCqbGoya"]
[Date "2023.11.11"]
[Round "-"]
[White "HIRUNRAn"]
[Black "Shaveen-Dalu"]
[Result "0-1"]
[GameId "aCqbGoya"]
[UTCDate "2023.11.11"]
[UTCTime "05:53:21"]
[WhiteElo "1517"]
[BlackElo "1117"]
[WhiteRatingDiff "-47"]
[BlackRatingDiff "+243"]
[Variant "Racing Kings"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Ka3?! { (0.00 → 0.97) Inaccuracy. Be4 was best. } { [%eval 0.97] } (1... Be4 2. Ng3 Bd5 3. Bd3 Kb3 4. Kg4 Kb4 5. Kg5 Nxf2 6. Kg6) 2. Kh4? { (0.97 → -0.53) Mistake. Nxc1 was best. } { [%eval -0.53] } (2. Nxc1 Be4 3. Bd3 Kb4 4. Bd4 Bxd3 5. Rg8 Qa5 6. Kh4 Be4) 2... Nxf2 { [%eval -0.13] } 3. Kh5?? { (-0.13 → -4.28) Blunder. Rxf2 was best. } { [%eval -4.28] } (3. Rxf2 Ne4 4. Kg4 Be3 5. Kf5 Bxf2 6. Qxe4 Rb6 7. Rg6 Bxe1) 3... Nxh1 { [%eval -4.31] } 4. Kh6?! { (-4.31 → -5.67) Inaccuracy. Nxc1 was best. } { [%eval -5.67] } (4. Nxc1 Rxc1) 4... Rb8 { [%eval -5.69] } 5. Nd4?! { (-5.69 → -7.68) Inaccuracy. Nxc1 was best. } { [%eval -7.68] } (5. Nxc1 Kb4) 5... Qxd4 { [%eval -7.86] } 6. Rg7 { [%eval -9.88] } 6... Ng3 { [%eval -7.96] } 7. Rg6 { [%eval -18.25] } 7... Nxf1 { [%eval -10.73] } 8. Kh7 { [%eval -16.37] } 8... Bb2 { [%eval -16.32] } 9. Rg4?! { (-16.32 → Mate in 10) Checkmate is now unavoidable. Kh6 was best. } { [%eval #-10] } (9. Kh6 Kb4) 9... Qe5?! { (Mate in 10 → -12.42) Lost forced checkmate sequence. Qxg4 was best. } { [%eval -12.42] } (9... Qxg4 10. Nd3 Bxd3 11. Kh6 Kb4 12. Rg5 Qf5 13. Rg8 Kb5 14. Rg6 Qf6 15. Rxf6 Bxf6 16. Kh5) 10. Rg5 { [%eval -26.45] } 10... Qxe1 { [%eval -16.65] } 11. Kh6 { [%eval -15.06] } 11... Ne4 { [%eval -13.64] } 12. Rc6?! { (-13.64 → Mate in 11) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-11] } (12. Rg2 Ned2) 12... Nxg5 { [%eval #-9] } 13. Kxg5 { [%eval #-8] } 13... Be4 { [%eval #-9] } 14. Kf4 { [%eval #-6] } 14... Bxc6 { [%eval #-5] } 15. Kg5 { White offers draw } { [%eval #-5] } 15... Qe8 { [%eval #-5] } 16. Kh6 { [%eval #-5] } 16... Rd1 { [%eval #-5] } 17. Kh7 { [%eval #-5] } 17... Rdd8 { [%eval #-5] } 18. Kh6 { [%eval #-5] } 18... Ka4 { [%eval #-4] } 19. Kh7 { [%eval #-4] } 19... Ka5 { [%eval #-3] } 20. Kh6 { [%eval #-3] } 20... Ka6 { [%eval #-2] } 21. Kh7 { [%eval #-2] } 21... Ka7 { [%eval #-1] } 22. Kh6 { [%eval #-1] } 22... Ka8# { Game ends by variant rule. } 0-1
