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[Event "rated King of the Hill game"] [Site "https://lichess.org/aCk4LuhX"] [Date "2021.03.30"] [White "B_2301"] [Black "Invisible-player"] [Result "1-0"] [GameId "aCk4LuhX"] [UTCDate "2021.03.30"] [UTCTime "13:33:21"] [WhiteElo "1595"] [BlackElo "1544"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-34"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "A02"] [Opening "Bird Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4 { [%eval 0.36] } { A02 Bird Opening } 1... e6 { [%eval 0.2] } 2. Nf3 { [%eval 0.39] } 2... Ke7?? { (0.39 → 2.90) Blunder. c5 was best. } { [%eval 2.9] } (2... c5 3. e4 d5 4. d3 Nc6 5. g3 b6 6. c4 dxe4 7. dxe4) 3. c4?! { (2.90 → 1.65) Inaccuracy. e4 was best. } { [%eval 1.65] } (3. e4 d5 4. exd5 g6 5. Qe2 Qxd5 6. Nc3 Qd6 7. Nb5 Qb6 8. b3 c5 9. d4 cxd4) 3... Kd6?? { (1.65 → 6.18) Blunder. d5 was best. } { [%eval 6.18] } (3... d5) 4. Nc3 { [%eval 5.78] } 4... Kc5?? { (5.78 → Mate in 4) Checkmate is now unavoidable. Ke7 was best. } { [%eval #4] } (4... Ke7 5. e4 f5 6. Ke2 g6 7. d4 d5 8. exd5 exd5 9. Nxd5+ Kf7 10. Ke3 Nc6 11. b4) 5. d4+? { (Mate in 4 → 8.27) Lost forced checkmate sequence. Ne4+ was best. } { [%eval 8.27] } (5. Ne4+ Kb6 6. Qb3+ Bb4 7. Qxb4+ Ka6 8. Qb5#) 5... Kxc4? { (8.27 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } { [%eval #1] } (5... Kd6 6. e4 Ke7 7. d5 d6 8. Ke2 c5 9. b4 f5 10. exf5 exf5 11. Kd3 Nf6 12. Ng5) 6. e3+ { [%eval #1] } 6... Kb4 { [%eval #1] } 7. a3+ { [%eval #2] } 7... Ka5 { [%eval #2] } 8. b4+?! { (Mate in 2 → 13.54) Lost forced checkmate sequence. Qa4+ was best. } { [%eval 13.54] } (8. Qa4+ Kb6 9. Qb5#) 8... Kb6 { [%eval 20.4] } 9. a4 { [%eval 7.01] } 9... Kc6? { (7.01 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (9... a5 10. bxa5+ Rxa5 11. Bd2 c6 12. Nb5 Rxb5 13. axb5 Kc7 14. Ne5 b6 15. Qa4 Bb7 16. Qa7) 10. a5?! { (Mate in 8 → 10.04) Lost forced checkmate sequence. b5+ was best. } { [%eval 10.04] } (10. b5+ Kd6 11. Ba3+ c5 12. Bxc5+ Kc7 13. b6+ axb6 14. Nb5+ Kc6 15. d5+ exd5 16. Ne5+ Kxc5) 10... Kd6 { [%eval 13.19] } 11. b5 { [%eval 7.16] } 11... Ke7 { [%eval 6.88] } 12. b6?? { (6.88 → 3.06) Blunder. d5 was best. } { [%eval 3.06] } (12. d5 Ke8 13. Kd2 c5 14. e4 d6 15. e5 dxe5 16. Ke3 f5 17. fxe5 Nf6 18. exf6 Qxf6) 12... c5? { (3.06 → 5.52) Mistake. d5 was best. } { [%eval 5.52] } (12... d5 13. e4) 13. bxa7 { [%eval 4.67] } 13... cxd4?? { (4.67 → 23.55) Blunder. Rxa7 was best. } { [%eval 23.55] } (13... Rxa7 14. dxc5) 14. exd4 { [%eval 7.31] } 14... Kd6? { (7.31 → Mate in 4) Checkmate is now unavoidable. Nc6 was best. } { [%eval #4] } (14... Nc6 15. d5) 15. a6?! { (Mate in 4 → 12.67) Lost forced checkmate sequence. Ba3+ was best. } { [%eval 12.67] } (15. Ba3+ Kc7 16. Nb5+ Kc6 17. d5+ exd5 18. Nfd4#) 15... e5?! { (12.67 → Mate in 15) Checkmate is now unavoidable. Ke7 was best. } { [%eval #15] } (15... Ke7 16. axb8=Q) 16. axb7?! { (Mate in 15 → 17.02) Lost forced checkmate sequence. Ba3+ was best. } { [%eval 17.02] } (16. Ba3+ Kc7 17. Nd5+ Kc6 18. Qb3 Qa5+ 19. Kf2 Qd2+ 20. Nxd2 Bxa3 21. axb8=N+ Kd6 22. dxe5+ Ke6) 16... Bxb7 { [%eval 17.1] } 17. dxe5+ { [%eval 14.88] } 17... Kc5?! { (14.88 → Mate in 5) Checkmate is now unavoidable. Kc7 was best. } { [%eval #5] } (17... Kc7 18. Be3) 18. axb8=Q { [%eval #5] } 18... Rxb8 { [%eval #5] } 19. Qd3 { [%eval #6] } 19... Kc6 { [%eval #4] } 20. Qc4+ { [%eval #6] } 20... Kb6 { [%eval #2] } 21. Qb5+ { [%eval #5] } 21... Kc7 { [%eval #5] } 22. Ra7 { [%eval #7] } 22... Kc8 { [%eval #6] } 23. Ke2 { [%eval #5] } 23... Bxf3+ { [%eval #3] } 24. Kxf3 { [%eval #2] } 24... Rxb5 { [%eval #1] } 25. Ke4# { Game ends by variant rule. } 1-0