lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Atomic game"] [Site "https://lichess.org/aBgA7AeY"] [Date "2017.07.31"] [White "RikcreaChessSolver"] [Black "Yon4"] [Result "1-0"] [UTCDate "2017.07.31"] [UTCTime "16:10:17"] [WhiteElo "1730"] [BlackElo "1606"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-8"] [Variant "Atomic"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. e4? { (1.37 → 0.18) Mistake. Nc3 was best. } (2. Nc3) 2... f6?? { (0.18 → 3.03) Blunder. Nh6 was best. } (2... Nh6 3. h3 e5 4. Na3 b5 5. c3 c6 6. f3 f6 7. f4 Nf7 8. Qe2 g6 9. exd5) 3. Nc3 c6?? { (2.21 → 7.16) Blunder. a6 was best. } (3... a6 4. exd5) 4. Nb5 Qa5+ 5. b4 Qa4 6. Nc7+ Kd8 7. Qg4 Bxg4 8. Ne6+ Kc8 9. Nxf8?? { (7.69 → -0.02) Blunder. Nxg7 was best. } (9. Nxg7) 9... dxe4? { (-0.02 → 1.20) Mistake. Qxa2 was best. } (9... Qxa2 10. b5 a5 11. Ba3 Na6 12. bxa6 b5 13. e5 a4 14. Nf3 b4 15. Ba6+ Kd8 16. exf6) 10. a3?! { (1.20 → 0.32) Inaccuracy. Bb5 was best. } (10. Bb5 Qxa2 11. Bd3 g6 12. d5 a5 13. b5 Na6 14. bxa6 a4 15. Ba3 b5 16. Nf3 b4) 10... Rd8?? { (0.32 → 2.09) Blunder. Nd7 was best. } (10... Nd7 11. Nf3 Rf8 12. Bh6 gxh6 13. Bb5 Nc5 14. Bxa4 Ne4 15. O-O-O Nc3 16. Kb2 Rg8 17. g4) 11. Bf4? { (2.09 → 0.62) Mistake. Bb5 was best. } (11. Bb5 Nd7 12. Bxa4 Ne5 13. f3 Nc4 14. Nh3 g5 15. O-O g4 16. Ng5 fxg5 17. fxg4 Rg8) 11... e5 12. Bg3? { (0.48 → -0.97) Mistake. Bb5 was best. } (12. Bb5 exf4 13. Ne2 Re8 14. O-O Qa5 15. Ba6 Kd8 16. bxa5 b5 17. Rfb1 Nd7 18. Nf4 Ne5) 12... Re8?? { (-0.97 → 2.27) Blunder. Nd7 was best. } (12... Nd7 13. Bb5 exd4 14. Rd1 Qxc2 15. Bc4 Nc5 16. Be6+ Nxe6 17. Bd6 b5 18. Ne2 c5 19. O-O) 13. Nf3?? { (2.27 → -3.07) Blunder. Bb5 was best. } (13. Bb5 Qa5) 13... Nd7 14. Bb5?? { (-3.02 → Mate in 4) Checkmate is now unavoidable. d5 was best. } (14. d5 e4 15. Ne5 fxe5 16. Bb5 Rf8 17. Bf4 Ne5 18. Bxa4 Nf3+ 19. Kd1 Ne1 20. c4 e3) 14... Qxb4?? { (Mate in 4 → 2.75) Lost forced checkmate sequence. exd4+ was best. } (14... exd4+ 15. Ne5 fxe5+ 16. Be5 Nxe5+ 17. Kd2 Qxc2#) 15. O-O?! { (2.75 → 2.07) Inaccuracy. d5 was best. } (15. d5 Rd8 16. d6 b6 17. O-O e4 18. Nd4 e3 19. f3 Rh8 20. Rfb1 g5 21. c4 g4) 15... exd4?? { (2.07 → Mate in 4) Checkmate is now unavoidable. e4 was best. } (15... e4 16. Nd2) 16. Nd4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rfd1 was best. } (16. Rfd1 Ne5 17. Rd8+ Kc7 18. Rd7+ Kb6 19. Rxb7#) 16... Nc5?? { (0.00 → 4.79) Blunder. Re2 was best. } (16... Re2 17. Nxe2 Ne5 18. Bxe5 b5 19. Rd1 c5 20. Rd8+ Kc7 21. Rd7+ Kc8 22. Rd8+) 17. f3? { (4.79 → 2.95) Mistake. Ne6 was best. } (17. Ne6 Ne4 18. Kh1 Nd2 19. Rab1 b6 20. Bc7 c5 21. Rfd1 g5 22. a4 h5 23. a5 Rxe6) 17... g5?? { (2.95 → Mate in 10) Checkmate is now unavoidable. Re2 was best. } (17... Re2 18. Nxe2 b5 19. Rd1 Kb7 20. Rd6 Ka6 21. Bf2 Rd8 22. c4 b4 23. axb4 Ka5 24. Bb6+) 18. Rfe1 Re3 19. Nxc6?? { (Mate in 8 → 4.32) Lost forced checkmate sequence. Nf5 was best. } (19. Nf5 b5 20. Bc7 Kd7 21. Nxe3 Rg8 22. Re8 Nd3 23. cxd3 c5 24. Rd1+ Kc6 25. Rd6+ Kb7) 19... b5 20. Rab1 Kd8?? { (3.21 → Mate in 8) Checkmate is now unavoidable. a5 was best. } (20... a5 21. c3 a4 22. Rxe3 f5 23. Bb8 b4 24. cxb4 Ra5 25. Be5 Kd7 26. Kf2 Rb5 27. Rb4) 21. Rbd1+?? { (Mate in 8 → -2.58) Lost forced checkmate sequence. Red1+ was best. } (21. Red1+ Ke8 22. Rd8+ Ke7 23. Rd7+ Ke8 24. Re7+ Kf8 25. Re8+ Kg7 26. Rg8+ Kf7 27. Rf8+ Ke6) 21... Rxe1 22. a4?! { (-2.45 → -3.46) Inaccuracy. Bb8 was best. } (22. Bb8 a5 23. Kf2 Kd7 24. h4 f5 25. c3 f4 26. hxg5 Ra6 27. Bd6 Rc6 28. Ke2 Rc8) 22... Ke8?! { (-3.46 → -2.43) Inaccuracy. a5 was best. } (22... a5 23. Bd6 Kd7 24. Kf2 Re8 25. Be7 bxa4 26. Ke3 a4 27. Kd4 a3 28. Bxa3 Re4+ 29. Kc5) 23. axb5?? { (-2.43 → -13.19) Blunder. a5 was best. } (23. a5 Rc8 24. Bd6 Kd7 25. Bc5 g4 26. f4 h5 27. Kf2 h4 28. h3 g3+ 29. Kf3 Kc6) 23... Rd8 24. Bd6 a5 25. c4 a4 26. c5?! { (-12.41 → Mate in 7) Checkmate is now unavoidable. Kf2 was best. } (26. Kf2 Rxd6 27. Ke3 a3 28. Kd4 a2 29. Kc5 a1=Q 30. Kd6 Kd7 31. f4 Qa6 32. c5 Kc6) 26... a3 27. c6 Rxd6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. a2 was best. } (27... a2 28. c7 Rc8 29. Be5 fxe5 30. Kf2 a1=Q 31. Kg3 Qf1 32. Kg4 Qxf3#) 28. c7 Kd7 29. c8=Q+ Kd6 30. Qc6+ Ke5 31. Qxf6# { Game ends by variant rule. } 1-0