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[Event "rated Antichess game"] [Site "https://lichess.org/a7hQAvw4"] [Date "2019.11.26"] [White "AnUfa011"] [Black "Mohammad_Esmill"] [Result "1-0"] [GameId "a7hQAvw4"] [UTCDate "2019.11.26"] [UTCTime "13:03:47"] [WhiteElo "1532"] [BlackElo "1194"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.44] } 1... e6?! { (1.44 → 2.68) Inaccuracy. b5 was best. } { [%eval 2.68] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 2.02] } 2... bxa6 { [%eval 2.26] } 3. Qh5 { [%eval 1.85] } 3... Qg5 { [%eval 1.59] } 4. Qxf7 { [%eval 1.39] } 4... Kxf7? { (1.39 → 2.94) Mistake. Qxg2 was best. } { [%eval 2.94] } (4... Qxg2 5. Qxf8) 5. Nc3?? { (2.94 → -0.01) Blunder. a4 was best. } { [%eval -0.01] } (5. a4) 5... Qxe3 { [%eval -0.27] } 6. fxe3 { [%eval -0.03] } 6... Ba3 { [%eval -0.59] } 7. bxa3 { [%eval -0.26] } 7... d5?? { (-0.26 → Mate in 11) Checkmate is now unavoidable. e5 was best. } { [%eval #11] } (7... e5 8. Nb1 Ne7 9. a4 a5 10. Kf1 Ng6 11. Kf2 Na6 12. Ne2 Nf4 13. Nxf4 exf4 14. exf4) 8. Nxd5 { [%eval #11] } 8... exd5 { [%eval #10] } 9. c4 { [%eval #12] } 9... dxc4 { [%eval #11] } 10. d3 { [%eval #11] } 10... cxd3 { [%eval #10] } 11. Ne2?? { (Mate in 10 → -12.07) Lost forced checkmate sequence. g4 was best. } { [%eval -12.07] } (11. g4 Bxg4 12. Nf3 Bxf3 13. Rb1 Bxh1 14. Rxb8 Rxb8 15. Bb2 Rxb2 16. h4 Rxa2 17. a4 Rxa4) 11... dxe2 { [%eval -10.69] } 12. Kxe2 { [%eval -10.52] } 12... Bh3 { [%eval -10.02] } 13. gxh3 { [%eval -8.41] } 13... Ke6 { [%eval -6.44] } 14. e4?? { (-6.44 → Mate in 10) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-10] } (14. Rb1 Nd7) 14... Kd5 { [%eval #-10] } 15. exd5 { [%eval #-9] } 15... Nc6 { [%eval #-9] } 16. dxc6 { [%eval #-8] } 16... a5?? { (Mate in 8 → 3.40) Lost forced checkmate sequence. g5 was best. } { [%eval 3.4] } (16... g5 17. Bxg5 Rd8 18. Bxd8 a5 19. Bxc7 Nf6 20. Bxa5 Rd8 21. Bxd8 Ng4 22. hxg4 h5 23. gxh5) 17. Bh6 { [%eval 3.91] } 17... gxh6 { [%eval 3.73] } 18. Rhg1?? { (3.73 → Mate in 7) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-7] } (18. Kf3) 18... a6?? { (Mate in 7 → Mate in 15) Lost forced checkmate sequence. Re8 was best. } { [%eval #15] } (18... Re8 19. Rxg8 Rxe2 20. Rxh8 Rxh2 21. Rxh7 Rxa2 22. Rxc7 Rxa3 23. Rxa7 Rxh3 24. R1xa5 Rh5 25. Rxh5#) 19. Rxg8 { [%eval #15] } 19... Rhxg8 { [%eval 13.46] } 20. Rg1?? { (13.46 → -0.39) Blunder. Rd1 was best. } { [%eval -0.39] } (20. Rd1) 20... Rxg1 { [%eval -0.46] } 21. h4?? { (-0.46 → -3.17) Blunder. Kf3 was best. } { [%eval -3.17] } (21. Kf3 Rb1 22. h4 h5 23. a4 Rd8 24. Kf4 Rbb8 25. Kf3 Rd1 26. Kf4 Rdb1 27. Ke4 Rg8) 21... Re1?? { (-3.17 → 0.00) Blunder. Rb8 was best. } { [%eval 0.0] } (21... Rb8 22. Ke3) 22. Kxe1 { [%eval 0.0] } 22... Ra7?? { (0.00 → Mate in 21) Checkmate is now unavoidable. a4 was best. } { [%eval #21] } (22... a4 23. Kf2 Rb8 24. Kf3 Rb1 25. Kg2 Rb8 26. Kg3 h5 27. Kf3 Rb1 28. Kf4 Rb8 29. Kf5) 23. Kd2?? { (Mate in 21 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (23. a4 Ra8 24. Kf2 h5 25. a3 Rb8 26. Ke3 Rg8 27. Kf4 Rb8 28. Ke5 Rb1 29. Kf6 Rb8) 23... Rb7?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ra8 was best. } { [%eval #7] } (23... Ra8 24. a4) 24. cxb7 { [%eval #7] } 24... c6 { [%eval #6] } 25. b8=R { [%eval #6] } 25... h5 { [%eval #5] } 26. h3 { [%eval #6] } 26... h6 { [%eval #4] } 27. Kd3 { [%eval #5] } 27... c5 { [%eval #4] } 28. Rb5 { [%eval #4] } 28... axb5 { [%eval #3] } 29. a4 { [%eval #3] } 29... bxa4 { [%eval #2] } 30. Kd4 { [%eval #2] } 30... cxd4 { [%eval #1] } 31. a3 { [%eval #1] } 31... d3# { Game ends by variant rule. } 1-0