FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/a4mPlT66"]
[Date "2023.11.01"]
[Round "-"]
[White "ButucMaia"]
[Black "JASON_STEATHEM"]
[Result "0-1"]
[GameId "a4mPlT66"]
[UTCDate "2023.11.01"]
[UTCTime "16:19:27"]
[WhiteElo "1317"]
[BlackElo "1047"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+166"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.94] } 1... d5?! { (0.94 → 2.01) Inaccuracy. e6 was best. } { [%eval 2.01] } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Bb5+?? { (2.01 → -2.03) Blunder. Na3 was best. } { [%eval -2.03] } (2. Na3 Bh3 3. Nxh3 e6 4. d4 Qf6 5. f3 Na6 6. b4 Nh6) 2... c6 { [%eval -1.96] } 3. Bc4?? { (-1.96 → -9.22) Blunder. Nh3 was best. } { [%eval -9.22] } (3. Nh3 f6 4. f3 Na6 5. a3 Nb4 6. axb4 e6 7. d4 Nh6) 3... dxc4?? { (-9.22 → -1.08) Blunder. e5 was best. } { [%eval -1.08] } (3... e5) 4. d4 { [%eval -1.52] } 4... c5?? { (-1.52 → 4.59) Blunder. f6 was best. } { [%eval 4.59] } (4... f6 5. f3) 5. Qh5?? { (4.59 → -1.86) Blunder. Nc3 was best. } { [%eval -1.86] } (5. Nc3) 5... g6 { [%eval -1.01] } 6. Qg5?? { (-1.01 → -3.80) Blunder. Qf3 was best. } { [%eval -3.8] } (6. Qf3 f6) 6... f6 { [%eval -3.54] } 7. Qd2 { [%eval -3.57] } 7... Na6?? { (-3.57 → 3.22) Blunder. Nc6 was best. } { [%eval 3.22] } (7... Nc6 8. Nc3) 8. d5?? { (3.22 → 1.26) Blunder. Qa5 was best. } { [%eval 1.26] } (8. Qa5) 8... e5? { (1.26 → 2.68) Mistake. Bd7 was best. } { [%eval 2.68] } (8... Bd7 9. d6) 9. d6?? { (2.68 → -0.06) Blunder. Qa5 was best. } { [%eval -0.06] } (9. Qa5 Kf7) 9... Kd7?? { (-0.06 → Mate in 4) Checkmate is now unavoidable. Bh6 was best. } { [%eval #4] } (9... Bh6 10. Qa5) 10. Qa5?? { (Mate in 4 → 6.54) Lost forced checkmate sequence. Qd5 was best. } { [%eval 6.54] } (10. Qd5 Qa5+ 11. b4 Kd8 12. d7 Qxa2 13. dxc8=Q#) 10... Qxa5 { [%eval 6.89] } 11. Nf3? { (6.89 → 3.90) Mistake. Nc3 was best. } { [%eval 3.9] } (11. Nc3 b6 12. Nb5 a5 13. Nc7 Ba6 14. c4 Rd8 15. Ne6 Rb8 16. Bh6 Nxh6 17. g4 b5) 11... b5 { [%eval 3.53] } 12. Nxe5 { [%eval 2.93] } 12... Bg7? { (2.93 → 5.51) Mistake. b4 was best. } { [%eval 5.51] } (12... b4 13. Nd2) 13. Bh6?! { (5.51 → 3.74) Inaccuracy. Nc3 was best. } { [%eval 3.74] } (13. Nc3) 13... Bxh6 { [%eval 4.68] } 14. e5?? { (4.68 → 2.05) Blunder. Nc3 was best. } { [%eval 2.05] } (14. Nc3) 14... fxe5 { [%eval 2.48] } 15. Nc3 { [%eval 1.85] } 15... Nf6 { [%eval 2.17] } 16. Nd5?? { (2.17 → 0.00) Blunder. O-O-O was best. } { [%eval 0.0] } (16. O-O-O Ng4) 16... Re8+ { [%eval 0.0] } 17. Ne7 { [%eval 0.0] } 17... Nd5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bb7 was best. } { [%eval #1] } (17... Bb7 18. f3 Ng4 19. h4 Rf8 20. c4 Bxf3 21. cxb5 Rf2 22. Nc8 Re2+ 23. Kd1 Rd2+ 24. Ke1) 18. Rd1?? { (Mate in 1 → -0.75) Lost forced checkmate sequence. Nxc8# was best. } { [%eval -0.75] } (18. Nxc8#) 18... Kd8?? { (-0.75 → Mate in 1) Checkmate is now unavoidable. Bb7 was best. } { [%eval #1] } (18... Bb7 19. f3) 19. d7 { [%eval #1] } 19... Kc7 { [%eval #1] } 20. d8=Q+?? { (Mate in 1 → -5.56) Lost forced checkmate sequence. dxc8=Q# was best. } { [%eval -5.56] } (20. dxc8=Q#) 20... Rxe7 { [%eval -4.62] } 21. Rd3?? { (-4.62 → Mate in 7) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-7] } (21. Rd4 Bg4) 21... Bf5?? { (Mate in 7 → -4.67) Lost forced checkmate sequence. Bb7 was best. } { [%eval -4.67] } (21... Bb7 22. Rd4 cxd4 23. c4 Re8+ 24. Kd1 Re1+ 25. Kc2 Re2+ 26. Kd1 Rd2+ 27. Ke1 Rxf2#) 22. Ra3?? { (-4.67 → Mate in 3) Checkmate is now unavoidable. O-O was best. } { [%eval #-3] } (22. O-O Re8) 22... Re8+ { [%eval #-2] } 23. Re3 { [%eval #-2] } 23... Nxe3+ { [%eval #-1] } 24. Kd2 { [%eval #-1] } 24... Bxc2# { Game ends by variant rule. } 0-1