FEN
[Event "rated blitz game"]
[Site "https://lichess.org/a3ah66By"]
[Date "2026.04.17"]
[Round "-"]
[White "AkifEmreTemur"]
[Black "funliar"]
[Result "0-1"]
[GameId "a3ah66By"]
[UTCDate "2026.04.17"]
[UTCTime "22:21:59"]
[WhiteElo "728"]
[BlackElo "674"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+14"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... b6 { [%eval 0.09] } 2. Bc4 { [%eval -0.14] } 2... e6 { [%eval -0.08] } 3. Nf3 { [%eval -0.06] } 3... Bb7 { [%eval -0.15] } 4. Nd4?? { (-0.15 → -2.29) Blunder. d4 was best. } { [%eval -2.29] } (4. d4 Nf6 5. Bd3 d5 6. O-O Bd6 7. b3 O-O 8. Bb2 c5) 4... c5? { (-2.29 → -0.89) Mistake. Bxg2 was best. } { [%eval -0.89] } (4... Bxg2 5. Rg1 Bb7 6. d3 g6 7. e4 Bg7 8. c3 Ne7 9. Qg4 d5 10. Bb5+) 5. Nb3? { (-0.89 → -2.23) Mistake. Nf3 was best. } { [%eval -2.23] } (5. Nf3 Nf6 6. d4 d5 7. Be2 Nc6 8. O-O Qc7 9. b3 Rd8 10. Nbd2 Bd6) 5... Bxg2 { [%eval -2.28] } 6. Rg1 { [%eval -2.12] } 6... Bc6 { [%eval -2.19] } 7. Qh5 { [%eval -2.73] } 7... d5 { [%eval -2.73] } 8. Rg4?? { (-2.73 → -6.21) Blunder. Be2 was best. } { [%eval -6.21] } (8. Be2 Nd7 9. Qg5 Ne7 10. d4 g6 11. dxc5 h6 12. Qg4 bxc5 13. Bd2 a5) 8... Bd6?! { (-6.21 → -4.40) Inaccuracy. Nf6 was best. } { [%eval -4.4] } (8... Nf6 9. Qh3 Nxg4 10. Be2 Nf6 11. Nc3 Be7 12. d3 Nbd7 13. Qg2 Rg8 14. Bd2) 9. Rf4?! { (-4.40 → -6.17) Inaccuracy. Rxg7 was best. } { [%eval -6.17] } (9. Rxg7 Qf6 10. Rxg8+ Rxg8 11. Bf1 Rg6 12. d4 Rh6 13. Qg4 Nd7 14. N1d2 Qg6) 9... Bxf4 { [%eval -6.52] } 10. Nc3 { [%eval -7.02] } 10... Bd6 { [%eval -6.05] } 11. Ne2?! { (-6.05 → -8.30) Inaccuracy. Bf1 was best. } { [%eval -8.3] } (11. Bf1 Nf6 12. Qg5 Nbd7 13. d4 c4 14. e4 dxe4 15. d5 Bxd5 16. Nd4 Bb4) 11... Qf6 { [%eval -7.22] } 12. Nf4 { [%eval -8.46] } 12... Ne7 { [%eval -6.96] } 13. d3 { [%eval -7.81] } 13... dxc4 { [%eval -7.85] } 14. dxc4 { [%eval -7.85] } 14... Nd7 { [%eval -7.94] } 15. Ng6 { [%eval -9.56] } 15... Nxg6 { [%eval -9.36] } 16. e4 { [%eval -9.29] } 16... Bxe4 { [%eval -9.54] } 17. Nd2 { [%eval -9.9] } 17... Bxc2 { [%eval -10.02] } 18. Ne4 { [%eval -10.77] } 18... Qd4 { [%eval -9.31] } 19. Nxd6+ { [%eval -9.37] } 19... Qxd6 { [%eval -9.46] } 20. Bd2 { [%eval -9.78] } 20... O-O-O { [%eval -9.42] } 21. Rd1 { [%eval -10.27] } 21... Bxd1 { [%eval -10.24] } 22. Kxd1 { [%eval -10.33] } 22... f6 { [%eval -9.91] } 23. Qh3 { [%eval -10.37] } 23... Nf4 { [%eval -9.96] } 24. Qh4? { (-9.96 → Mate in 5) Checkmate is now unavoidable. Qe3 was best. } { [%eval #-5] } (24. Qe3 Nb8 25. Kc2 Qd3+ 26. Qxd3 Nxd3 27. a3 Nxb2 28. Bf4 e5 29. Kxb2 exf4) 24... Ng2?! { (Mate in 5 → -10.31) Lost forced checkmate sequence. Nb8 was best. } { [%eval -10.31] } (24... Nb8 25. Qxf4 Qxf4 26. Ke1 Rxd2 27. f3 Qe3+ 28. Kf1 Qf2#) 25. Qg4 { [%eval -10.52] } 25... f5 { [%eval -9.14] } 26. Qxg2 { [%eval -8.97] } 26... Nf6 { [%eval -8.92] } 27. Qxg7? { (-8.92 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (27. f3 Qxd2+ 28. Qxd2 Rxd2+ 29. Kxd2 e5 30. Kc2 Rd8 31. h4 Kd7 32. Kd1 Ke6+) 27... Ne4 { [%eval #-5] } 28. b3 { [%eval #-1] } 28... Qxd2# { Black wins by checkmate. } 0-1