FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/a3GAQadV"]
[Date "2021.09.19"]
[White "Grigoriy_Vasilev"]
[Black "GioVanJava212"]
[Result "0-1"]
[GameId "a3GAQadV"]
[UTCDate "2021.09.19"]
[UTCTime "15:14:16"]
[WhiteElo "1593"]
[BlackElo "1195"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+40"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.89) Blunder. e6 was best. } { [%eval 6.89] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.22] } 2... Nxa6?? { (5.22 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } { [%eval #15] } (2... bxa6 3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bd8 6. Qxf7 Kxf7 7. Ne2) 3. b4 { [%eval #15] } 3... Nxb4 { [%eval #14] } 4. Ba3?? { (Mate in 14 → -4.05) Lost forced checkmate sequence. Qf3 was best. } { [%eval -4.05] } (4. Qf3 Nxa2 5. Qxb7 Bxb7 6. Rxa2 Bxg2 7. Rxa7 Bxh1 8. Rxc7 Qxc7) 4... Nxa2 { [%eval -6.9] } 5. Rxa2 { [%eval -4.0] } 5... Bxa3 { [%eval #-16] } 6. Rxa3 { [%eval -5.12] } 6... Qh4?? { (-5.12 → 26.17) Blunder. Rb8 was best. } { [%eval 26.17] } (6... Rb8 7. Rxa7) 7. Rxa7 { [%eval #25] } 7... Qxf2 { [%eval #10] } 8. Kxf2 { [%eval #10] } 8... Rxa7 { [%eval #9] } 9. Na3 { [%eval #9] } 9... Rxa3 { [%eval #8] } 10. c3?? { (Mate in 8 → -3.17) Lost forced checkmate sequence. Qh5 was best. } { [%eval -3.17] } (10. Qh5 Rxe3 11. Qxe5 Rxe5 12. Ke1 Rxe1 13. Nf3 Rxh1 14. Nd4 Rxh2 15. Nc6 Rxg2 16. c4 dxc6) 10... Rxc3 { [%eval -4.61] } 11. dxc3 { [%eval -3.84] } 11... d5?? { (-3.84 → -1.53) Blunder. b5 was best. } { [%eval -1.53] } (11... b5) 12. Qxd5 { [%eval -1.55] } 12... Kd8?? { (-1.55 → Mate in 8) Checkmate is now unavoidable. Bg4 was best. } { [%eval #8] } (12... Bg4 13. Qxf7 Kxf7 14. Ke1 Bf3 15. gxf3 Nh6 16. Ne2 Ke6 17. Kf2 Rc8 18. e4 Rg8 19. Re1) 13. Qxb7 { [%eval #8] } 13... Bxb7 { [%eval #7] } 14. g3?? { (Mate in 7 → -4.04) Lost forced checkmate sequence. Ke2 was best. } { [%eval -4.04] } (14. Ke2 Bxg2 15. c4 Bxh1 16. e4 Bxe4 17. Kd3 Bxd3 18. h4 Bxc4 19. Ne2 Bxe2 20. h5 Bxh5#) 14... Bxh1 { [%eval -3.65] } 15. Kg2?! { (-3.65 → -4.66) Inaccuracy. g4 was best. } { [%eval -4.66] } (15. g4 e4) 15... Bxg2 { [%eval -4.66] } 16. Nh3?? { (-4.66 → Mate in 16) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-16] } (16. Ne2 Bh1 17. g4 e4 18. c4 Ne7 19. g5 Nc6 20. g6 fxg6 21. c5 Rf8 22. h4 Rf4) 16... Bxh3 { [%eval #-16] } 17. g4 { [%eval #-15] } 17... Bxg4 { [%eval #-14] } 18. h3 { [%eval #-13] } 18... Bxh3 { [%eval #-12] } 19. c4 { [%eval #-11] } 19... Kd7 { [%eval #-12] } 20. c5 { [%eval #-11] } 20... Kd6 { [%eval #-12] } 21. cxd6 { [%eval #-11] } 21... cxd6 { [%eval #-11] } 22. e4 { [%eval #-10] } 22... d5 { [%eval #-10] } 23. exd5 { [%eval #-9] } 23... Ne7 { [%eval #-9] } 24. d6 { [%eval #-8] } 24... f5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rb8 was best. } { [%eval 0.0] } (24... Rb8 25. dxe7 Rb4 26. e8=K h5 27. Kxf7 g6 28. Kxg6 Rb6 29. Kxh5 Rg6 30. Kxg6 Bf5 31. Kxf5) 25. dxe7 { [%eval 0.0] } 25... Rf8 { [%eval -0.06] } 26. exf8=R?? { (-0.06 → Mate in 5) Checkmate is now unavoidable. exf8=B was best. } { [%eval #-5] } (26. exf8=B e4 27. Bxg7 f4 28. Bc3 f3 29. Be1 Bf1 30. Bh4 Ba6 31. Be1 Bd3 32. Bc3 Bc4) 26... Bf1 { [%eval #-5] } 27. Rxf5 { [%eval #-4] } 27... Bc4 { [%eval #-4] } 28. Rxe5 { [%eval #-3] } 28... g5 { [%eval #-3] } 29. Rxg5 { [%eval #-2] } 29... h5 { [%eval #-2] } 30. Rxh5 { [%eval #-1] } 30... Bd5 { [%eval #-1] } 31. Rxd5# { Game ends by variant rule. } 0-1
