FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/a2Iu4V32"]
[Date "2025.12.26"]
[Round "-"]
[White "OnlyBest_Moves"]
[Black "Jan_vorobets"]
[Result "0-1"]
[GameId "a2Iu4V32"]
[UTCDate "2025.12.26"]
[UTCTime "15:49:09"]
[WhiteElo "1397"]
[BlackElo "1338"]
[WhiteRatingDiff "-208"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?? { (-0.62 → 1.52) Blunder. e6 was best. } { [%eval 1.52] } (1... e6 2. c4 Bxa3 3. Nxa3 b5 4. cxb5 d6 5. Qc2 Nc6 6. Qxc6) 2. a4? { (1.52 → 0.07) Mistake. c4 was best. } { [%eval 0.07] } (2. c4 bxc4) 2... bxa4 { [%eval 0.07] } 3. Rxa4 { [%eval -0.32] } 3... Na6?? { (-0.32 → 1.40) Blunder. d6 was best. } { [%eval 1.4] } (3... d6 4. Rxa7) 4. Rxa6 { [%eval 1.62] } 4... Bxa6 { [%eval 1.42] } 5. d3 { [%eval 0.89] } 5... Bxd3 { [%eval 1.17] } 6. Qxd3 { [%eval 0.85] } 6... Qb8?? { (0.85 → Mate in 14) Checkmate is now unavoidable. g6 was best. } { [%eval #14] } (6... g6 7. Qxg6) 7. Qxd7 { [%eval 0.81] } 7... Qxb2?? { (0.81 → Mate in 11) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #11] } (7... Kxd7 8. b3) 8. Qxe7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-10] } (8. Bxb2 Kxd7 9. Bxg7 Bxg7 10. Nc3 Bxc3 11. h4 Bxe1 12. Rh2 Bxf2 13. h5 Bxg1) 8... Qxc2?? { (Mate in 10 → 1.35) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 1.35] } (8... Bxe7 9. Bxb2 a5 10. Bxg7 Bd6 11. Bxh8 Bxh2 12. Rxh2 h5 13. Rxh5 Rd8 14. Rxa5) 9. Qxf7?? { (1.35 → -0.61) Blunder. Qxe8 was best. } { [%eval -0.61] } (9. Qxe8 Qxc1 10. Qxa8 Qxe1 11. Qxf8 Qxf1 12. Qxf7 Qxg2 13. Qxg7 Qxf2 14. Qxh7 Rxh7) 9... Qxe2?? { (-0.61 → Mate in 10) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #10] } (9... Kxf7 10. Bd2) 10. Qxg7?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nxe2 was best. } { [%eval #-8] } (10. Nxe2 Kxf7 11. Bh6 Nxh6 12. Na3 Bxa3 13. Nc1 Bxc1 14. f4 Bxf4 15. Rg1 Bxh2) 10... Qxf2?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #9] } (10... Bxg7 11. Kxe2 Bb2 12. Bxb2 Rd8 13. Bxh8 Rd4 14. Bxd4 c6 15. Bxa7 c5 16. Bxc5) 11. Qxh7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-8] } (11. Kxf2 Bxg7 12. Nc3 Bxc3 13. Bh6 Nxh6 14. Ke1 Bxe1 15. g4 Nxg4 16. Bd3 Nxh2) 11... Qxg2?? { (Mate in 8 → 0.59) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 0.59] } (11... Qxe1 12. Qxc7 Qxf1 13. Qxa7 Qxc1 14. Qxa8 Rxh2 15. Qxe8 Rxg2 16. Qxf8 Qxb1 17. Qxg8) 12. Bxg2?? { (0.59 → Mate in 7) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-7] } (12. Qxg8 Qxh1 13. Qxf8 Qxg1 14. Qxe8 Qxf1 15. Qxa8 Rxa8 16. Kxf1 c5 17. Nc3 a5) 12... Rxh7 { [%eval #-7] } 13. Bxa8 { [%eval #-6] } 13... Rxh2 { [%eval #-6] } 14. Rxh2 { [%eval #-5] } 14... Nh6?? { (Mate in 5 → 0.31) Lost forced checkmate sequence. c6 was best. } { [%eval 0.31] } (14... c6 15. Bxc6 a5 16. Bxe8 Nh6 17. Bxh6 Bxh6 18. Rxh6 a4 19. Bxa4#) 15. Bxh6 { [%eval 0.0] } 15... Bxh6 { [%eval 0.0] } 16. Rxh6 { [%eval 0.0] } 16... c6 { [%eval 0.0] } 17. Rxc6 { [%eval 0.0] } 17... a6 { [%eval 0.0] } 18. Rxa6 { [%eval 0.0] } 18... Kd7 { [%eval 0.41] } 19. Re6 { [%eval 0.0] } 19... Kxe6 { [%eval 0.0] } 20. Bd5 { [%eval 0.0] } 20... Kxd5 { [%eval 0.0] } 21. Ne2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-1] } (21. Kd2 Ke5 22. Na3 Kf6 23. Ne2 Kf5 24. Nf4 Kxf4 25. Kc3 Kf5 26. Kc4 Kf6) 21... Kd4 { [%eval #-1] } 22. Nxd4# { Game ends by variant rule. } 0-1

