FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ZyXl6zLF"]
[Date "2026.06.08"]
[Round "-"]
[White "VenomZ_9"]
[Black "Nathan73125"]
[Result "0-1"]
[GameId "ZyXl6zLF"]
[UTCDate "2026.06.08"]
[UTCTime "15:29:54"]
[WhiteElo "1409"]
[BlackElo "1388"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. b4?? { (4.07 → 0.85) Blunder. a4 was best. } { [%eval 0.85] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Bxb4 { [%eval 4.67] } 4. Nc3?? { (4.67 → -3.98) Blunder. Qh5 was best. } { [%eval -3.98] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxc3 { [%eval -4.7] } 5. dxc3 { [%eval -4.85] } 5... Nh6?? { (-4.85 → -2.21) Blunder. Nc6 was best. } { [%eval -2.21] } (5... Nc6 6. Qxd7 Qxd7 7. Kd1 Qxd1 8. Ne2 Qxc2 9. Rd1 Qxe2 10. Rd6) 6. Qxd7 { [%eval -2.04] } 6... Qxd7 { [%eval -1.54] } 7. g4?! { (-1.54 → -2.78) Inaccuracy. Kd1 was best. } { [%eval -2.78] } (7. Kd1 Qxd1) 7... Nxg4 { [%eval -3.46] } 8. Nf3?? { (-3.46 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (8. Ne2 Nxh2) 8... Nxf2 { [%eval #-13] } 9. Kxf2 { [%eval #-12] } 9... Qd2?? { (Mate in 12 → -2.77) Lost forced checkmate sequence. e5 was best. } { [%eval -2.77] } (9... e5 10. Nxe5 Qd5 11. Nxf7 Qxh1 12. Nxh8 Qxc1 13. Rxc1 Kf7 14. Nxf7 g5 15. Nxg5) 10. Nxd2 { [%eval -2.75] } 10... e5 { [%eval -3.21] } 11. e4?? { (-3.21 → Mate in 14) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-14] } (11. Rd1 e4) 11... Bf5?? { (Mate in 14 → -3.16) Lost forced checkmate sequence. c5 was best. } { [%eval -3.16] } (11... c5 12. Nb1 g5 13. Bxg5 Bf5 14. exf5 f6 15. Bxf6 Rg8 16. Bxe5 Rg5 17. Bxb8) 12. exf5 { [%eval -3.53] } 12... f6?? { (-3.53 → -0.72) Blunder. e4 was best. } { [%eval -0.72] } (12... e4) 13. Nf1? { (-0.72 → -2.33) Mistake. Nc4 was best. } { [%eval -2.33] } (13. Nc4 h6) 13... h5?? { (-2.33 → 0.98) Blunder. h6 was best. } { [%eval 0.98] } (13... h6) 14. Bf4?? { (0.98 → -3.73) Blunder. Bg5 was best. } { [%eval -3.73] } (14. Bg5) 14... exf4 { [%eval -3.23] } 15. Ne3? { (-3.23 → -5.24) Mistake. c4 was best. } { [%eval -5.24] } (15. c4 Ke7 16. a4 a5 17. Ke2 h4 18. Ne3 fxe3 19. Kxe3 Re8 20. Ra3 a6) 15... fxe3 { [%eval -5.23] } 16. Kxe3 { [%eval -5.07] } 16... g6 { [%eval -4.57] } 17. fxg6 { [%eval -4.2] } 17... Kf7?? { (-4.20 → 1.78) Blunder. f5 was best. } { [%eval 1.78] } (17... f5 18. h4 Ke7 19. Ke2 Nc6 20. Kd3 Rae8 21. g7 Kf6 22. gxh8=K Rxh8 23. Rhb1) 18. gxf7 { [%eval 1.27] } 18... Rg8?? { (1.27 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (18... f5 19. f8=Q) 19. fxg8=B { [%eval #10] } 19... c5 { [%eval #10] } 20. Kd4?! { (Mate in 10 → 11.93) Lost forced checkmate sequence. c4 was best. } { [%eval 11.93] } (20. c4) 20... cxd4 { [%eval 11.9] } 21. cxd4 { [%eval #20] } 21... f5 { [%eval 7.21] } 22. Bb3? { (7.21 → 3.95) Mistake. Rhb1 was best. } { [%eval 3.95] } (22. Rhb1 f4) 22... Nc6?? { (3.95 → Mate in 6) Checkmate is now unavoidable. Nd7 was best. } { [%eval #6] } (22... Nd7 23. Bg8) 23. c4? { (Mate in 6 → 7.82) Lost forced checkmate sequence. Bg8 was best. } { [%eval 7.82] } (23. Bg8 Nxd4 24. Rab1 Nxc2 25. h4 Rxg8 26. Rb4 Nxb4 27. Rd1 Nxa2 28. Rc1 Nxc1#) 23... Nxd4 { [%eval 9.71] } 24. a4 { [%eval 5.79] } 24... Nxb3 { [%eval 5.07] } 25. c5 { [%eval 4.84] } 25... Nxa1 { [%eval 4.77] } 26. Rxa1 { [%eval 4.45] } 26... f4 { [%eval 4.39] } 27. a5?? { (4.39 → 0.28) Blunder. c6 was best. } { [%eval 0.28] } (27. c6 Rg8 28. c7 Rg5 29. h4 Rf5 30. Rg1 a5 31. Rg5 Rxg5 32. hxg5 h4) 27... h4?? { (0.28 → Mate in 11) Checkmate is now unavoidable. Rg8 was best. } { [%eval #11] } (27... Rg8 28. c6) 28. h3?? { (Mate in 11 → -3.26) Lost forced checkmate sequence. c6 was best. } { [%eval -3.26] } (28. c6 Rh8 29. Rc1 Rh7 30. Rb1 Rh8 31. c7 Rh6 32. Rb5 axb5 33. a6 Rxa6) 28... f3 { [%eval -3.35] } 29. c6?? { (-3.35 → Mate in 11) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-11] } (29. Rb1 f2 30. Rb5 axb5 31. c6 Rb8 32. a6 b4 33. c7 f1=R 34. cxb8=K b3) 29... Rh8?? { (Mate in 11 → Mate in 17) Lost forced checkmate sequence. f2 was best. } { [%eval #17] } (29... f2 30. Ra3 Rg8 31. Rg3 hxg3 32. c7 g2 33. c8=K Rxc8 34. h4 f1=R 35. h5) 30. c7 { [%eval #18] } 30... Rd8 { [%eval #3] } 31. cxd8=B?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. cxd8=R was best. } { [%eval #-2] } (31. cxd8=R f2 32. Re1 fxe1=Q 33. Rd2 Qxd2#) 31... f2 { [%eval #-2] } 32. Bxh4 { [%eval #-1] } 32... f1=K { [%eval #-1] } 33. Rxf1# { Game ends by variant rule. } 0-1