FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Zuox2eyU"]
[Date "2026.06.11"]
[Round "-"]
[White "adamovzivot"]
[Black "chessT2025"]
[Result "1/2-1/2"]
[GameId "Zuox2eyU"]
[UTCDate "2026.06.11"]
[UTCTime "14:32:26"]
[WhiteElo "1219"]
[BlackElo "1143"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C44"]
[Opening "Ponziani Opening: Jaenisch Counterattack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. c3 { [%eval -0.13] } 3... Nf6 { [%eval 0.0] } { C44 Ponziani Opening: Jaenisch Counterattack } 4. d4 { [%eval -0.03] } 4... exd4 { [%eval 0.0] } 5. e5 { [%eval -0.08] } 5... Qe7 { [%eval 0.39] } 6. Qe2? { (0.39 → -1.24) Mistake. cxd4 was best. } { [%eval -1.24] } (6. cxd4 d6 7. Bb5 dxe5 8. dxe5 Bg4 9. Bxc6+ bxc6 10. O-O Nd7) 6... dxc3?? { (-1.24 → 3.08) Blunder. d3 was best. } { [%eval 3.08] } (6... d3 7. Qxd3 Nxe5 8. Nxe5 Qxe5+ 9. Be2 Bc5 10. Nd2 O-O 11. Nc4) 7. exf6 { [%eval 3.01] } 7... Qxe2+ { [%eval 3.06] } 8. Bxe2 { [%eval 3.29] } 8... gxf6 { [%eval 3.67] } 9. Nxc3 { [%eval 3.65] } 9... Bb4 { [%eval 4.01] } 10. Bd2 { [%eval 4.09] } 10... d6 { [%eval 4.11] } 11. O-O { [%eval 3.74] } 11... Be6 { [%eval 3.69] } 12. Bb5 { [%eval 3.22] } 12... Bd7 { [%eval 3.99] } 13. Rfe1+ { [%eval 3.69] } 13... Be6 { [%eval 4.09] } 14. Bxc6+ { [%eval 3.76] } 14... bxc6 { [%eval 3.72] } 15. a3 { [%eval 3.75] } 15... Ba5 { [%eval 3.65] } 16. b4 { [%eval 3.72] } 16... Bb6 { [%eval 3.68] } 17. a4 { [%eval 3.22] } 17... c5?! { (3.22 → 4.19) Inaccuracy. a5 was best. } { [%eval 4.19] } (17... a5 18. b5 c5 19. Nd5 O-O-O 20. Nxf6 h6 21. h3 Kb7 22. Nh5 Rhg8 23. Nf4) 18. a5 { [%eval 4.13] } 18... cxb4 { [%eval 4.19] } 19. axb6 { [%eval 4.39] } 19... cxb6?! { (4.39 → 5.63) Inaccuracy. bxc3 was best. } { [%eval 5.63] } (19... bxc3 20. Rxa7 Rxa7 21. bxa7 Kd7 22. Bxc3 Ra8 23. Ra1 Bd5 24. Nd4 c5 25. Nf5) 20. Ne4 { [%eval 5.32] } 20... Ke7 { [%eval 6.49] } 21. Bxb4 { [%eval 6.5] } 21... Rhd8 { [%eval 6.49] } 22. Rad1 { [%eval 6.33] } 22... a5 { [%eval 6.3] } 23. Bxd6+ { [%eval 6.38] } 23... Rxd6 { [%eval 6.33] } 24. Rxd6 { [%eval 5.0] } 24... f5 { [%eval 4.79] } 25. Neg5?? { (4.79 → 0.47) Blunder. Rxe6+ was best. } { [%eval 0.47] } (25. Rxe6+ fxe6 26. Nc3 a4 27. h4 a3 28. Ra1 b5 29. Nd4 b4 30. Na2 e5) 25... Kxd6 { [%eval 0.25] } 26. Nxe6 { [%eval 0.23] } 26... fxe6 { [%eval 0.32] } 27. Rb1 { [%eval 0.0] } 27... Kc5 { [%eval 0.0] } 28. Ng5 { [%eval -0.15] } 28... e5 { [%eval 0.04] } 29. Nxh7 { [%eval -0.38] } 29... a4 { [%eval -0.06] } 30. Nf6 { [%eval -0.06] } 30... a3 { [%eval 0.0] } 31. Nd7+ { [%eval 0.0] } 31... Kc6 { [%eval 0.0] } 32. Nxe5+ { [%eval 0.0] } 32... Kc5 { [%eval 0.01] } 33. Nd3+ { [%eval 0.0] } 33... Kc6?? { (0.00 → 3.20) Blunder. Kc4 was best. } { [%eval 3.2] } (33... Kc4 34. Nc1 b5 35. h4 Rb8 36. Kh2 b4 37. f3 f4 38. Kh3 Kc3 39. Na2+) 34. Nc1 { [%eval 3.03] } 34... b5 { [%eval 3.27] } 35. Kf1 { [%eval 3.14] } 35... Kc5 { [%eval 3.2] } 36. Ke1 { [%eval 3.15] } 36... Kc4 { [%eval 3.06] } 37. Kd2 { [%eval 3.12] } 37... b4 { [%eval 2.84] } 38. f4?? { (2.84 → -0.25) Blunder. Kc2 was best. } { [%eval -0.25] } (38. Kc2 Re8 39. Rb3 Kb5 40. Rf3 Rc8+ 41. Kb1 Rd8 42. h4 Rd2 43. h5 Rb2+) 38... a2 { [%eval -0.41] } 39. Ra1?? { (-0.41 → -4.80) Blunder. Nxa2 was best. } { [%eval -4.8] } (39. Nxa2 Rxa2+ 40. Ke3 b3 41. Rc1+ Kb4 42. Rc8 Rxg2 43. Rb8+ Kc4 44. Rc8+ Kd5) 39... b3 { [%eval -4.61] } 40. Nxb3 { [%eval -4.83] } 40... Kxb3 { [%eval -4.74] } 41. Kc1 { [%eval -4.71] } 41... Rc8+ { [%eval -4.82] } 42. Kd2 { [%eval -5.81] } 42... Rc2+ { [%eval -5.89] } 43. Ke3 { [%eval -5.87] } 43... Rxg2 { [%eval -5.35] } 44. h4 { [%eval -6.0] } 44... Rh2 { [%eval -4.86] } 45. Kd4 { [%eval -4.55] } 45... Rxh4?? { (-4.55 → 0.00) Blunder. Re2 was best. } { [%eval 0.0] } (45... Re2 46. Kd3 Re4 47. Rg1 Kb2 48. Rg2+ Ka3 49. Rg1 Rxf4 50. h5 Rg4 51. Rf1) 46. Ke5 { [%eval 0.0] } 46... Kb2 { [%eval 0.0] } 47. Rxa2+ { [%eval 0.0] } 47... Kxa2 { [%eval 0.0] } 48. Kxf5 { [%eval 0.0] } 48... Rxf4+ { [%eval 0.0] } 49. Kxf4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2