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[Event "Antichess Shield Arena"] [Site "https://lichess.org/ZuR1mSe5"] [Date "2020.08.20"] [White "Chandrak_1"] [Black "simplesimpson03"] [Result "0-1"] [UTCDate "2020.08.20"] [UTCTime "16:14:23"] [WhiteElo "1617"] [BlackElo "1442"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 Bxb4 3. Bh3?? { (Mate in 14 → -3.01) Lost forced checkmate sequence. Bg2 was best. } (3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4 7. Qxd7 Bxc2 8. Qxf7 Kxf7 9. Bh6 Nxh6) 3... Bxd2 4. Bxe6 dxe6?? { (-2.63 → 1.71) Blunder. fxe6 was best. } (4... fxe6) 5. Qxd2?? { (1.71 → 0.00) Blunder. Bxd2 was best. } (5. Bxd2 Qxd2 6. Kxd2 Ne7 7. e4 Rg8 8. Ne2 a5 9. Qe1 Kd8 10. Qf1 Bd7 11. Kc3 c5) 5... Qxd2 6. Bxd2?? { (0.09 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2) 6... g5 7. Bxg5 Nf6 8. Bxf6 Na6 9. Bxh8 f6 10. Bxf6 e5 11. Bxe5 Nc5 12. Bxc7 Rb8 13. Bxb8 Bh3 14. Bxa7 Kd7 15. Bxc5 b6?? { (Mate in 4 → 1.71) Lost forced checkmate sequence. h5 was best. } (15... h5 16. Nxh3 b6 17. Bxb6 Kc7 18. Bxc7 h4 19. gxh4#) 16. Nxh3 bxc5 17. Kd2? { (1.91 → 0.66) Mistake. Nc3 was best. } (17. Nc3 c4) 17... Ke6?? { (0.66 → 2.88) Blunder. Ke7 was best. } (17... Ke7 18. Nc3 c4 19. a4 h5 20. g4 hxg4 21. Rag1 gxh3 22. Rg5 Kf7 23. Rg2 hxg2 24. h3) 18. a4? { (2.88 → 1.49) Mistake. Nc3 was best. } (18. Nc3) 18... h6?? { (1.49 → 3.66) Blunder. c4 was best. } (18... c4) 19. Ng5?! { (3.66 → 2.61) Inaccuracy. a5 was best. } (19. a5) 19... hxg5 20. a5 g4 21. e3?! { (2.32 → 1.69) Inaccuracy. e4 was best. } (21. e4) 21... Ke5?? { (1.69 → Mate in 12) Checkmate is now unavoidable. c4 was best. } (21... c4 22. Ra3) 22. f3 gxf3 23. Ke2 fxe2 24. Rf1? { (1.03 → -0.08) Mistake. Rd1 was best. } (24. Rd1) 24... exf1=K?! { (-0.08 → 0.72) Inaccuracy. exf1=B was best. } (24... exf1=B) 25. e4?? { (0.72 → Mate in 6) Checkmate is now unavoidable. h4 was best. } (25. h4) 25... Kxe4 26. h4 Kf4 27. gxf4 c4 28. Nd2 Ke2 29. Nxc4 Kd2 30. Nxd2# { Game ends by variant rule. } 0-1