FEN
[Event "Antichess HappyNewYear Arena"]
[Site "https://lichess.org/ZppNfYYI"]
[Date "2024.01.03"]
[White "SemenNegin"]
[Black "AKioresko"]
[Result "1-0"]
[GameId "ZppNfYYI"]
[UTCDate "2024.01.03"]
[UTCTime "07:15:08"]
[WhiteElo "1386"]
[BlackElo "1379"]
[WhiteRatingDiff "+74"]
[BlackRatingDiff "-21"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?! { (0.15 → -0.81) Inaccuracy. e3 was best. } { [%eval -0.81] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... Nf6?? { (-0.81 → 3.06) Blunder. e5 was best. } { [%eval 3.06] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. d4 exd4 6. Qxd4) 2. Qb3?? { (3.06 → 0.84) Blunder. e4 was best. } { [%eval 0.84] } (2. e4) 2... Nd5?? { (0.84 → Mate in 15) Checkmate is now unavoidable. Ng4 was best. } { [%eval #15] } (2... Ng4 3. Qxb7) 3. Qxb7 { [%eval #15] } 3... Bxb7 { [%eval #13] } 4. b4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. g4 was best. } { [%eval #-14] } (4. g4 Nxc3 5. Nxc3 Bxh1 6. Nd5 Bxd5 7. Rb1 Bxa2 8. e4 Bxb1 9. Ba6 Bxe4 10. Nh3 Nxa6) 4... Nxc3 { [%eval #-15] } 5. Nxc3 { [%eval #-13] } 5... Bxg2 { [%eval #-13] } 6. Bxg2 { [%eval #-13] } 6... d6 { [%eval #-12] } 7. Bxa8 { [%eval #-12] } 7... Nc6 { [%eval #-11] } 8. Bxc6 { [%eval #-10] } 8... Qa8?? { (Mate in 10 → 3.80) Lost forced checkmate sequence. a5 was best. } { [%eval 3.8] } (8... a5 9. bxa5 d5 10. Nxd5 Qxd5 11. Bxd5 Kd7 12. Bxf7 Rg8 13. Bxg8 e5 14. Bxh7 g6 15. Bxg6) 9. Bxe8 { [%eval 3.71] } 9... Qxe8? { (3.71 → 7.73) Mistake. Qxh1 was best. } { [%eval 7.73] } (9... Qxh1 10. Bxf7) 10. b5?? { (7.73 → Mate in 10) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-10] } (10. Nb5 Qxb5) 10... Qxb5 { [%eval #-10] } 11. Nxb5 { [%eval #-9] } 11... g6?? { (Mate in 9 → 6.25) Lost forced checkmate sequence. d5 was best. } { [%eval 6.25] } (11... d5 12. Nxc7 g5 13. Nxd5 Bh6 14. Nxe7 f5 15. Nxf5 Rb8 16. Nxh6 g4 17. Nxg4 Rb3 18. axb3) 12. Nxd6 { [%eval 6.48] } 12... exd6 { [%eval 6.6] } 13. Nf3?? { (6.60 → Mate in 8) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-8] } (13. Rb1) 13... g5 { [%eval #-8] } 14. Nxg5 { [%eval #-7] } 14... Rg8 { [%eval #-8] } 15. Nxf7 { [%eval #-6] } 15... Rh8?? { (Mate in 6 → 9.30) Lost forced checkmate sequence. Rg2 was best. } { [%eval 9.3] } (15... Rg2 16. Nxd6 Rxh2 17. Rxh2 Bxd6 18. Rxh7 Bf8 19. Rxc7 Bc5 20. Rxa7 Bxf2 21. Kxf2#) 16. Nxd6 { [%eval #17] } 16... cxd6 { [%eval #14] } 17. Kd1? { (Mate in 14 → 7.61) Lost forced checkmate sequence. Rb1 was best. } { [%eval 7.61] } (17. Rb1 a5 18. a4 h6 19. Rb2 h5 20. Rb3 Rh6 21. h4 Bg7 22. Rb4 axb4 23. Ba3 bxa3) 17... Bh6 { [%eval 11.16] } 18. d4 { [%eval #20] } 18... Bxc1 { [%eval 6.8] } 19. Kxc1 { [%eval 6.78] } 19... Rg8?? { (6.78 → Mate in 6) Checkmate is now unavoidable. h5 was best. } { [%eval #6] } (19... h5) 20. Rg1 { [%eval #6] } 20... Rxg1 { [%eval #5] } 21. Kd2 { [%eval #6] } 21... Rxa1 { [%eval #5] } 22. Kc3 { [%eval #5] } 22... Rxa2 { [%eval #4] } 23. Kb4 { [%eval #4] } 23... Rxe2 { [%eval #3] } 24. Kc5 { [%eval #21] } 24... Rxf2 { [%eval 19.24] } 25. Kxd6 { [%eval #20] } 25... Rxh2 { [%eval 12.63] } 26. Kc6?? { (12.63 → 1.12) Blunder. d5 was best. } { [%eval 1.12] } (26. d5) 26... a5?? { (1.12 → 5.16) Blunder. h5 was best. } { [%eval 5.16] } (26... h5 27. d5 Rb2 28. d6 Rb7 29. Kxb7 h4 30. Kxa7 h3 31. d7 h2 32. d8=R h1=K 33. Kb6) 27. Kd5?? { (5.16 → 0.36) Blunder. d5 was best. } { [%eval 0.36] } (27. d5) 27... a4 { [%eval 0.33] } 28. Ke5 { [%eval -0.14] } 28... a3 { [%eval -0.09] } 29. Kf5 { [%eval -0.39] } 29... Re2 { [%eval -0.89] } 30. Kg6?? { (-0.89 → Mate in 7) Checkmate is now unavoidable. d5 was best. } { [%eval #-7] } (30. d5 a2 31. d6 a1=B 32. d7 Be5 33. Kxe5 Rxe5 34. d8=K Rg5 35. Ke7 Rg1 36. Kd8 Rg4) 30... hxg6 { [%eval #-7] } 31. d5 { [%eval #-6] } 31... Re6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. a2 was best. } { [%eval 0.0] } (31... a2 32. d6 a1=Q 33. d7 Qc3 34. d8=R Re8 35. Rxe8 Qe5 36. Rxe5 g5 37. Rxg5#) 32. dxe6 { [%eval 0.0] } 32... g5?? { (0.00 → Mate in 4) Checkmate is now unavoidable. a2 was best. } { [%eval #4] } (32... a2 33. e7 a1=Q 34. e8=K Qa6 35. Kd8 Qc8 36. Kxc8 g5 37. Kd7 g4 38. Kd6 g3 39. Ke5) 33. e7 { [%eval #4] } 33... g4 { [%eval #3] } 34. e8=Q { [%eval #3] } 34... g3 { [%eval #2] } 35. Qb5 { [%eval #2] } 35... g2 { [%eval #1] } 36. Qf1 { [%eval #1] } 36... gxf1=Q# { Game ends by variant rule. } 1-0