FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Zp4IUnap"]
[Date "2024.12.15"]
[Round "-"]
[White "miguel14j"]
[Black "ArthRan"]
[Result "0-1"]
[GameId "Zp4IUnap"]
[UTCDate "2024.12.15"]
[UTCTime "21:56:55"]
[WhiteElo "739"]
[BlackElo "830"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } { B01 Scandinavian Defense } 2. Nc3?! { (0.54 → -0.30) Inaccuracy. exd5 was best. } { [%eval -0.3] } (2. exd5 Qxd5 3. Nc3 Qd8 4. d4 Nf6 5. Nf3 e6 6. Bg5 Be7) 2... Nc6? { (-0.30 → 0.95) Mistake. d4 was best. } { [%eval 0.95] } (2... d4 3. Nce2 e5 4. c3 c5 5. Nf3 Nc6 6. Ng3 Be6 7. Bb5) 3. Nxd5 { [%eval 0.86] } 3... Be6?! { (0.86 → 1.93) Inaccuracy. f5 was best. } { [%eval 1.93] } (3... f5 4. Bb5 Nf6 5. Nxf6+ exf6 6. Qe2 Qe7 7. exf5 Bxf5 8. d3) 4. a3? { (1.93 → 0.43) Mistake. Ne3 was best. } { [%eval 0.43] } (4. Ne3 Nf6 5. d3 Bd7 6. Nf3 e5 7. Be2 a5 8. O-O Bd6) 4... Nf6?! { (0.43 → 1.19) Inaccuracy. Bxd5 was best. } { [%eval 1.19] } (4... Bxd5 5. exd5 Qxd5 6. Qf3 Qe6+ 7. Be2 g6 8. c3 Bh6 9. Nh3 Nf6 10. d4) 5. Nxf6+ { [%eval 1.04] } 5... exf6 { [%eval 1.01] } 6. c3 { [%eval 0.98] } 6... f5 { [%eval 1.38] } 7. Bd3?? { (1.38 → -5.51) Blunder. exf5 was best. } { [%eval -5.51] } (7. exf5 Bxf5 8. d4 Qd7 9. Be2 Bd6 10. Nf3 O-O 11. O-O Rfe8 12. Re1 Ne7) 7... Qxd3 { [%eval -5.31] } 8. Qe2 { [%eval -5.89] } 8... Qxe4 { [%eval -5.63] } 9. Qxe4 { [%eval -5.72] } 9... fxe4 { [%eval -5.73] } 10. f3 { [%eval -6.23] } 10... exf3 { [%eval -5.5] } 11. Nxf3 { [%eval -5.34] } 11... O-O-O { [%eval -5.45] } 12. Nd4 { [%eval -6.51] } 12... Nxd4 { [%eval -6.27] } 13. cxd4 { [%eval -6.39] } 13... Rxd4 { [%eval -6.42] } 14. O-O { [%eval -6.71] } 14... Bc4 { [%eval -6.23] } 15. Rxf7 { [%eval -8.15] } 15... Bc5 { [%eval -7.92] } 16. Rf3? { (-7.92 → Mate in 3) Checkmate is now unavoidable. b4 was best. } { [%eval #-3] } (16. b4 Bb6 17. Rf2 Re8 18. h3 Rd5 19. d3 Rxd3 20. Bb2 Rd2 21. Kh2 Rxf2) 16... Re4+? { (Mate in 3 → -7.60) Lost forced checkmate sequence. Rxd2+ was best. } { [%eval -7.6] } (16... Rxd2+ 17. Kh1 Rd1+ 18. Rf1 Rxf1#) 17. Kh1? { (-7.60 → Mate in 2) Checkmate is now unavoidable. Re3 was best. } { [%eval #-2] } (17. Re3 Rf8 18. g3 Bd4 19. b3 Bd3 20. Ra2 Bxe3+ 21. dxe3 Rf1+ 22. Kg2 Rxc1) 17... Re1+ { [%eval #-1] } 18. Rf1 { [%eval #-1] } 18... Rxf1# { Black wins by checkmate. } 0-1
