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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/ZoSWg1St"] [Date "2025.12.07"] [White "Isaackle"] [Black "NerDee"] [Result "1-0"] [GameId "ZoSWg1St"] [UTCDate "2025.12.07"] [UTCTime "23:05:28"] [WhiteElo "1478"] [BlackElo "1745"] [WhiteRatingDiff "+37"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qh5 { [%eval 0.87] } 4... Bb4?? { (0.87 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (4... Ba3 5. Nxa3 Qf6 6. Qxh7 Rxh7 7. b4 Qxf2 8. Kxf2 Rxh2 9. Rxh2) 5. Qxh7 { [%eval #15] } 5... Bxd2 { [%eval 24.84] } 6. Kxd2 { [%eval #14] } 6... Rxh7 { [%eval #13] } 7. Nh3?? { (Mate in 13 → -2.43) Lost forced checkmate sequence. h4 was best. } { [%eval -2.43] } (7. h4 Rxh4 8. Rxh4 Qxh4 9. Nc3 Qxf2 10. Na4 Qxg1 11. Ke1 Qxe1 12. e4 Qxe4) 7... Rxh3 { [%eval -1.6] } 8. gxh3 { [%eval -2.55] } 8... Qh4?? { (-2.55 → -0.50) Blunder. Qc8 was best. } { [%eval -0.5] } (8... Qc8 9. Ke1) 9. f4?? { (-0.50 → -5.76) Blunder. f3 was best. } { [%eval -5.76] } (9. f3 Qxh3) 9... Qxf4 { [%eval -5.15] } 10. exf4 { [%eval -4.07] } 10... e5?? { (-4.07 → -0.08) Blunder. f5 was best. } { [%eval -0.08] } (10... f5 11. Ke3 Nf6 12. Ke4 fxe4 13. f5 exf5 14. Bh6 gxh6 15. h4 h5 16. Rc1) 11. fxe5 { [%eval 0.0] } 11... Bxh3 { [%eval 0.0] } 12. Rf1 { [%eval 0.0] } 12... Bxf1 { [%eval 0.0] } 13. Ke2 { [%eval -1.14] } 13... Bxe2 { [%eval -0.18] } 14. c4?? { (-0.18 → -2.91) Blunder. e6 was best. } { [%eval -2.91] } (14. e6) 14... Bxc4 { [%eval -3.67] } 15. e6? { (-3.67 → -6.90) Mistake. Bh6 was best. } { [%eval -6.9] } (15. Bh6 Bxa2) 15... Bxa2 { [%eval #-19] } 16. Rxa2 { [%eval #-19] } 16... fxe6 { [%eval #-19] } 17. Rxa7 { [%eval -7.38] } 17... Rxa7 { [%eval -5.58] } 18. Bh6 { [%eval -6.5] } 18... Nxh6 { [%eval -5.53] } 19. Na3?? { (-5.53 → Mate in 12) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-12] } (19. Nd2 e5 20. Nb1 e4 21. b3 Ra3 22. Nxa3 Nd7 23. b4 Nb6 24. Nc4 Nxc4) 19... Rxa3 { [%eval #-12] } 20. bxa3 { [%eval #-11] } 20... Nc6 { [%eval #-10] } 21. a4 { [%eval #-9] } 21... Nd4 { [%eval #-11] } 22. a5 { [%eval #-10] } 22... Nb5 { [%eval #-10] } 23. a6 { [%eval #-9] } 23... c5 { [%eval #-11] } 24. a7 { [%eval #-10] } 24... Nxa7 { [%eval #-10] } 25. h3 { [%eval #-9] } 25... Ng4?? { (Mate in 9 → -1.02) Lost forced checkmate sequence. Nf7 was best. } { [%eval -1.02] } (25... Nf7 26. h4 Nd6 27. h5 g6 28. hxg6 Nc6 29. g7 Kf8 30. gxf8=N Nf7 31. Nxe6) 26. hxg4 { [%eval -0.99] } 26... c4?! { (-0.99 → -0.07) Inaccuracy. e5 was best. } { [%eval -0.07] } (26... e5 27. g5 e4 28. g6 Kf7 29. gxf7 c4 30. f8=K c3 31. Kxg7 Nc6 32. Kf7) 27. g5 { [%eval -0.95] } 27... c3?? { (-0.95 → Mate in 8) Checkmate is now unavoidable. e5 was best. } { [%eval #8] } (27... e5 28. g6 Kf7 29. gxf7 e4 30. f8=K e3 31. Kxg7 Nc6 32. Kf6 Nb4 33. Kg5) 28. g6 { [%eval #8] } 28... Kf7 { [%eval #7] } 29. gxf7 { [%eval #7] } 29... Nc6 { [%eval #3] } 30. f8=R { [%eval #3] } 30... Nb8 { [%eval #2] } 31. Rxb8 { [%eval #2] } 31... c2 { [%eval #1] } 32. Rb1 { [%eval #1] } 32... cxb1=Q# { Game ends by variant rule. } 1-0