FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ZkRqBuRb"]
[Date "2025.04.06"]
[Round "-"]
[White "kmAswanth"]
[Black "MJM2N"]
[Result "0-1"]
[GameId "ZkRqBuRb"]
[UTCDate "2025.04.06"]
[UTCTime "11:27:48"]
[WhiteElo "1615"]
[BlackElo "1196"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 5.12] } 8... Nd7 { [%eval 4.92] } 9. Qxf8 { [%eval 4.64] } 9... Nxf8 { [%eval 4.46] } 10. e4 { [%eval 3.93] } 10... Rd8?? { (3.93 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #10] } (10... h5 11. Ne2) 11. e5?? { (Mate in 10 → 5.14) Lost forced checkmate sequence. Kd1 was best. } { [%eval 5.14] } (11. Kd1 Rxd1 12. a4 Rxg1 13. Ra3 Rxc1 14. Rd3 Rxc2 15. e5 Rxb2 16. Nc3 Rxf2) 11... Rxd2 { [%eval 5.1] } 12. Nxd2 { [%eval 5.23] } 12... e6?? { (5.23 → Mate in 13) Checkmate is now unavoidable. h6 was best. } { [%eval #13] } (12... h6 13. e6 Nxe6 14. f4 Nxf4 15. Ne2 Nxe2 16. Nf1 Nxc1 17. Rxc1 Rh8 18. Rd1) 13. c4?? { (Mate in 13 → 4.72) Lost forced checkmate sequence. Nf1 was best. } { [%eval 4.72] } (13. Nf1 g6 14. Ne3 h6 15. h4 g5 16. hxg5 Rxg5 17. Ne2 Rxe5 18. Ng4 Rxe2) 13... Nd7?? { (4.72 → Mate in 8) Checkmate is now unavoidable. h6 was best. } { [%eval #8] } (13... h6 14. c5) 14. f3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Nf1 was best. } { [%eval #-8] } (14. Nf1 Nxe5 15. Bg5 Nxc4 16. h4 Nxb2 17. Bh6 gxh6 18. a3 Rxg1 19. Nd2 Rxa1) 14... Nxe5 { [%eval #-8] } 15. Ne4 { [%eval #-7] } 15... Nxf3 { [%eval #-7] } 16. Nxf3 { [%eval #-6] } 16... e5 { [%eval #-6] } 17. Nxe5 { [%eval #-5] } 17... c6 { [%eval #-5] } 18. Nxc6 { [%eval #-4] } 18... g6 { [%eval #-4] } 19. Nxa7 { [%eval #-3] } 19... Rc8 { [%eval #-3] } 20. Nxc8 { [%eval #-2] } 20... g5 { [%eval #-4] } 21. Nxg5 { [%eval #-3] } 21... h6?? { (Mate in 3 → 8.33) Lost forced checkmate sequence. h5 was best. } { [%eval 8.33] } (21... h5 22. Nf7 h4 23. c5 h3 24. Rb1#) 22. Ne6 { [%eval 8.39] } 22... h5 { [%eval 5.53] } 23. Be3 { [%eval 5.45] } 23... h4 { [%eval 6.17] } 24. Rg1 { [%eval 5.62] } 24... h3 { [%eval 6.16] } 25. Rg2 { [%eval 6.62] } 25... hxg2 { [%eval 6.54] } 26. Bg5 { [%eval 6.64] } 26... g1=K { [%eval 6.65] } 27. Nd4 { [%eval 6.34] } 27... Kxh2 { [%eval 3.88] } 28. Nc2?? { (3.88 → 0.00) Blunder. c5 was best. } { [%eval 0.0] } (28. c5 Kg3 29. Bh4 Kxh4 30. c6 Kg4 31. Nb5 Kf5 32. Nb6 Kg6 33. c7 Kf7) 28... Kh3 { [%eval 0.0] } 29. Bh4 { [%eval 0.0] } 29... Kxh4 { [%eval 0.14] } 30. Nb4 { [%eval 0.0] } 30... Kg5 { [%eval 0.0] } 31. Nb6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Na7 was best. } { [%eval #-7] } (31. Na7 Kf6 32. Nb5 Kf7 33. a4 Kf8 34. a5 Ke8 35. a6 Kd8 36. Nc7 Kxc7) 31... Kf6 { [%eval #-7] } 32. c5 { [%eval #-2] } 32... Ke7?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Ke5 was best. } { [%eval #5] } (32... Ke5 33. Nc6 Kd6 34. cxd6#) 33. Nd7 { [%eval #5] } 33... Kxd7 { [%eval #4] } 34. Nc6 { [%eval #4] } 34... Kxc6 { [%eval #3] } 35. a3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. a4 was best. } { [%eval #-2] } (35. a4 Kxc5 36. b4 Kxb4 37. a5 Kxa5#) 35... Kxc5 { [%eval #-2] } 36. b4 { [%eval #-1] } 36... Kxb4 { [%eval #-1] } 37. axb4# { Game ends by variant rule. } 0-1