- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/ZfZwWQpz"] [Date "2025.03.25"] [Round "-"] [White "ChessPro_Teesta"] [Black "guzmanelbueno"] [Result "1-0"] [GameId "ZfZwWQpz"] [UTCDate "2025.03.25"] [UTCTime "09:37:08"] [WhiteElo "1518"] [BlackElo "1930"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-11"] [Variant "Three-check"] [TimeControl "120+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... e6?! { (0.00 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (1... Nf6 2. f4 g6 3. Bc4 e6 4. Nf3 Bg7 5. O-O O-O 6. d4) 2. Nc3 { [%eval 0.52] } 2... Nc6 { [%eval 0.48] } 3. Nb5?? { (0.48 → -1.57) Blunder. d4 was best. } { [%eval -1.57] } (3. d4 d5 4. Nf3 Bd7 5. Bd3 f5 6. Ne5 Nf6 7. Be2 g6) 3... Bb4?? { (-1.57 → 1.05) Blunder. a6 was best. } { [%eval 1.05] } (3... a6 4. Nd4 Ne5 5. g3 c5 6. Ndf3 Nxf3+ 7. Nxf3 Nf6 8. Bg2) 4. Nxc7+?? { (1.05 → -2.00) Blunder. Qg4 was best. } { [%eval -2.0] } (4. Qg4) 4... Qxc7 { [%eval -2.03] } 5. c3 { [%eval -1.85] } 5... Ba5?? { (-1.85 → -0.07) Blunder. Nf6 was best. } { [%eval -0.07] } (5... Nf6) 6. Nf3 { [%eval 0.28] } 6... Nf6 { [%eval 0.3] } 7. Ng5?? { (0.30 → -1.40) Blunder. a4 was best. } { [%eval -1.4] } (7. a4 a6 8. b4 Bb6 9. d4 d5 10. Bd3 Bd7 11. O-O e5 12. Qb3 e4) 7... O-O?? { (-1.40 → 2.83) Blunder. h6 was best. } { [%eval 2.83] } (7... h6 8. Nf3 Ne4 9. b4 Bb6 10. a4 Ne5 11. Nxe5 Qxe5 12. Bb5 O-O 13. f4) 8. Bd3 { [%eval 1.42] } 8... Kh8?? { (1.42 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #8] } (8... g6) 9. Nxf7+ { [%eval #8] } 9... Rxf7 { [%eval 42.92] } 10. Qf3?? { (42.92 → -25.23) Blunder. Bxh7 was best. } { [%eval -25.23] } (10. Bxh7) 10... Ne5 { [%eval -18.46] } 11. Qh3?! { (-18.46 → Mate in 6) Checkmate is now unavoidable. Be2 was best. } { [%eval #-6] } (11. Be2 Nxf3+) 11... Nxd3+ { [%eval #-5] } 12. Kf1 { [%eval #-5] } 12... Nxc1?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Nh5 was best. } { [%eval #1] } (12... Nh5 13. Qf5 Rxf5 14. Kg1 Rxf2 15. a3 Rxg2+ 16. Kxg2 Qxh2#) 13. Qxh7# { Game ends by variant rule. } 1-0