FEN
[Event "rated blitz game"]
[Site "https://lichess.org/ZeLY9feL"]
[Date "2026.05.25"]
[Round "-"]
[White "innervan"]
[Black "MrfoxyKa"]
[Result "0-1"]
[GameId "ZeLY9feL"]
[UTCDate "2026.05.25"]
[UTCTime "19:53:00"]
[WhiteElo "889"]
[BlackElo "981"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+43"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C25"]
[Opening "Vienna Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } { C25 Vienna Game } 2... Bb4 { [%eval 0.4] } 3. a3 { [%eval 0.3] } 3... Bc5 { [%eval 0.6] } 4. Nf3 { [%eval 0.75] } 4... Nf6 { [%eval 0.96] } 5. Nxe5 { [%eval 1.04] } 5... d6?! { (1.04 → 1.84) Inaccuracy. Bd4 was best. } { [%eval 1.84] } (5... Bd4 6. Nf3 Bxc3 7. dxc3 Nxe4 8. Bd3 Nf6 9. Qe2+ Qe7 10. Be3) 6. Nf3?! { (1.84 → 1.24) Inaccuracy. d4 was best. } { [%eval 1.24] } (6. d4 dxe5 7. dxc5 Qe7 8. Be3 O-O 9. Bc4 Ng4 10. Nd5 Qd8 11. Qe2 Nxe3) 6... O-O { [%eval 1.57] } 7. d4 { [%eval 1.59] } 7... Bb6 { [%eval 1.64] } 8. Bg5 { [%eval 1.5] } 8... h6 { [%eval 1.67] } 9. Bh4 { [%eval 1.44] } 9... Bg4 { [%eval 1.92] } 10. h3 { [%eval 1.97] } 10... Bxf3 { [%eval 1.88] } 11. Qxf3?! { (1.88 → 0.78) Inaccuracy. gxf3 was best. } { [%eval 0.78] } (11. gxf3 Nbd7 12. Rg1 Re8 13. Be2 Nf8 14. Qd3 Ng6 15. Rxg6 fxg6 16. f4 Ba5) 11... Bxd4 { [%eval 0.72] } 12. Bd3?! { (0.72 → -0.19) Inaccuracy. Nd5 was best. } { [%eval -0.19] } (12. Nd5 Nbd7 13. O-O-O Be5 14. Bc4 g5 15. Bg3 Nxd5 16. Bxd5 c6 17. Ba2 Qf6) 12... Bxc3+ { [%eval 0.02] } 13. bxc3 { [%eval 0.03] } 13... Nc6 { [%eval 0.28] } 14. O-O { [%eval 0.29] } 14... Na5?? { (0.29 → 4.08) Blunder. Ne5 was best. } { [%eval 4.08] } (14... Ne5 15. Qe2 Re8 16. Rab1 Ng6 17. Bg3 Nxe4 18. Bxe4 d5 19. Rxb7 Rxe4 20. Qf3) 15. e5?? { (4.08 → 0.47) Blunder. Qf5 was best. } { [%eval 0.47] } (15. Qf5 Nc6 16. e5 Ne7 17. Bxf6 Nxf5 18. Bxd8 Raxd8 19. Bxf5 dxe5 20. Be4 c6) 15... dxe5 { [%eval 0.38] } 16. Rfd1 { [%eval 0.05] } 16... c5?? { (0.05 → 3.95) Blunder. Qe7 was best. } { [%eval 3.95] } (16... Qe7 17. Qf5 Rfe8 18. Bxf6 Qxf6 19. Qh7+ Kf8 20. Re1 g5 21. Qe4 Re7 22. Re3) 17. Bh7+ { [%eval 3.89] } 17... Kxh7 { [%eval 4.13] } 18. Rxd8 { [%eval 4.13] } 18... Rfxd8 { [%eval 4.46] } 19. Bxf6 { [%eval 4.64] } 19... gxf6 { [%eval 5.18] } 20. Qxf6 { [%eval 5.12] } 20... Nc6 { [%eval 6.1] } 21. Qxf7+ { [%eval 6.21] } 21... Kh8 { [%eval 6.03] } 22. Qxb7 { [%eval 5.75] } 22... Rdc8 { [%eval 6.59] } 23. Qd7 { [%eval 6.08] } 23... e4 { [%eval 6.7] } 24. Re1 { [%eval 6.64] } 24... Ne5 { [%eval 6.45] } 25. Rxe4?? { (6.45 → -5.08) Blunder. Qe6 was best. } { [%eval -5.08] } (25. Qe6 Re8 26. Qf6+ Kh7 27. Rb1 Nf3+ 28. gxf3 Rg8+ 29. Kf1 Rg7 30. fxe4 Re8) 25... Nxd7 { [%eval -5.12] } 26. Re7 { [%eval -5.68] } 26... Re8 { [%eval -4.58] } 27. Rxd7 { [%eval -4.49] } 27... Kg8 { [%eval -4.35] } 28. Rd6 { [%eval -4.14] } 28... Kf7 { [%eval -3.86] } 29. Rxh6 { [%eval -3.85] } 29... c4 { [%eval -3.49] } 30. Rh4 { [%eval -3.99] } 30... Rh8 { [%eval -3.21] } 31. Rxc4 { [%eval -3.26] } 31... Rhc8 { [%eval -3.26] } 32. Rf4+ { [%eval -3.22] } 32... Ke6 { [%eval -3.07] } 33. Re4+ { [%eval -3.1] } 33... Kd6 { [%eval -3.07] } 34. Rd4+ { [%eval -3.19] } 34... Ke5 { [%eval -3.07] } 35. g3 { [%eval -3.36] } 35... Rxc3 { [%eval -3.5] } 36. f4+?? { (-3.50 → Mate in 8) Checkmate is now unavoidable. Ra4 was best. } { [%eval #-8] } (36. Ra4 Rf8 37. Ra5+ Kd6 38. Ra6+ Kd5 39. Rxa7 Rxc2 40. Re7 Rcxf2 41. Rd7+ Ke4) 36... Kxd4 { [%eval #-7] } 37. h4 { [%eval #-3] } 37... Re8 { [%eval #-6] } 38. g4 { [%eval #-3] } 38... Re2 { [%eval #-3] } 39. g5 { [%eval #-3] } 39... Rcxc2 { [%eval #-2] } 40. g6 { [%eval #-1] } 40... Re1# { Black wins by checkmate. } 0-1