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[Event "rated variant:antichess game"] [Site "https://lichess.org/ZbaPdT4g"] [Date "2025.11.14"] [Round "-"] [White "flobour36"] [Black "primathan"] [Result "0-1"] [GameId "ZbaPdT4g"] [UTCDate "2025.11.14"] [UTCTime "04:42:00"] [WhiteElo "1432"] [BlackElo "1396"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+53"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6 { [%eval #18] } 3... Bxa6 { [%eval #17] } 4. c4 { [%eval #17] } 4... Bxc4 { [%eval #16] } 5. Kf1?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-14] } (5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 c5 9. Rb8 Qxb8) 5... Bxa2 { [%eval #-14] } 6. Rxa2 { [%eval #-13] } 6... Rb8 { [%eval #-13] } 7. Rxa7 { [%eval #-12] } 7... Rxb2 { [%eval #-12] } 8. Rxc7 { [%eval #-11] } 8... Qxc7 { [%eval #-11] } 9. Bxb2 { [%eval #-10] } 9... Qxh2 { [%eval #-10] } 10. Bxg7 { [%eval #-9] } 10... Bxg7 { [%eval #-9] } 11. Rxh2 { [%eval #-8] } 11... Bc3 { [%eval #-8] } 12. Rxh7 { [%eval #-7] } 12... Bxd2?? { (Mate in 7 → 0.45) Lost forced checkmate sequence. Rxh7 was best. } { [%eval 0.45] } (12... Rxh7 13. Nxc3 Rh5 14. Qxh5 f6 15. Qxe8 Nh6 16. Qxe7 d6 17. Qxd6 f5 18. Qxh6) 13. Qxd2?! { (0.45 → -0.53) Inaccuracy. Nxd2 was best. } { [%eval -0.53] } (13. Nxd2 Rxh7) 13... Rxh7 { [%eval -0.76] } 14. Qxd7 { [%eval -0.61] } 14... Kxd7 { [%eval -0.52] } 15. Nh3?! { (-0.52 → -1.09) Inaccuracy. Ke2 was best. } { [%eval -1.09] } (15. Ke2) 15... Rxh3 { [%eval -1.15] } 16. gxh3 { [%eval -1.46] } 16... Nh6 { [%eval -1.02] } 17. h4 { [%eval -1.12] } 17... Ke6? { (-1.12 → 0.28) Mistake. f5 was best. } { [%eval 0.28] } (17... f5 18. Ke2) 18. Nd2 { [%eval -0.05] } 18... Ng4?? { (-0.05 → Mate in 5) Checkmate is now unavoidable. Kf6 was best. } { [%eval #5] } (18... Kf6 19. Nb3) 19. f3 { [%eval #5] } 19... Nxe3 { [%eval #4] } 20. Nb3?? { (Mate in 4 → -1.66) Lost forced checkmate sequence. Kg2 was best. } { [%eval -1.66] } (20. Kg2 Nxg2 21. Ne4 Nxh4 22. Nc3 Nxf3 23. Nd5 Kxd5#) 20... Nxf1 { [%eval -2.47] } 21. Nd2?? { (-2.47 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #-9] } (21. h5 Kd5) 21... Nxd2 { [%eval #-9] } 22. h5 { [%eval #-7] } 22... Nxf3 { [%eval #-7] } 23. h6 { [%eval #-6] } 23... Kf5 { [%eval #-6] } 24. h7 { [%eval #-5] } 24... Nd2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Kg6 was best. } { [%eval #6] } (24... Kg6 25. h8=K Kg7 26. Kxg7 e6 27. Kxf7 Nh4 28. Kxe6 Nf5 29. Kxf5#) 25. h8=R { [%eval #6] } 25... Kf4 { [%eval #2] } 26. Rg8?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rh6 was best. } { [%eval #-4] } (26. Rh6 Nf1 27. Rg6 fxg6#) 26... Kg5 { [%eval #-4] } 27. Rxg5 { [%eval #-3] } 27... f5 { [%eval #-3] } 28. Rxf5 { [%eval #-2] } 28... e5 { [%eval #-2] } 29. Rxe5 { [%eval #-1] } 29... Ne4 { [%eval #-1] } 30. Rxe4# { Game ends by variant rule. } 0-1