- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/ZXZ6rtMY"] [Date "2019.04.10"] [Round "-"] [White "bobi43"] [Black "Nempojma"] [Result "0-1"] [GameId "ZXZ6rtMY"] [UTCDate "2019.04.10"] [UTCTime "13:54:25"] [WhiteElo "1363"] [BlackElo "1363"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+35"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C40"] [Opening "King's Pawn Game: McConnell Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.12] } 1... e5 { [%eval 0.37] } 2. Nf3 { [%eval 0.23] } 2... Qf6 { [%eval 0.72] } { C40 King's Pawn Game: McConnell Defense } 3. Nc3 { [%eval 0.96] } 3... c6? { (0.96 → 2.47) Mistake. Nc6 was best. } { [%eval 2.47] } (3... Nc6 4. Bc4 d6 5. d4 Nxd4 6. Nxd4 exd4 7. Nb5 Qe7 8. O-O) 4. d3? { (2.47 → 0.96) Mistake. d4 was best. } { [%eval 0.96] } (4. d4 exd4 5. Bg5 Qd6 6. Nxd4 h6 7. Bh4 Qc5 8. Qd2 Be7) 4... h6 { [%eval 0.86] } 5. Be2 { [%eval 0.41] } 5... Bc5 { [%eval 0.95] } 6. O-O { [%eval 0.8] } 6... b5?? { (0.80 → 3.00) Blunder. d6 was best. } { [%eval 3.0] } (6... d6 7. Na4 Nd7 8. c3 Ne7 9. d4 Bb6 10. Nxb6 Nxb6 11. a4) 7. a3? { (3.00 → 1.52) Mistake. d4 was best. } { [%eval 1.52] } (7. d4 exd4) 7... a5?! { (1.52 → 2.41) Inaccuracy. Ne7 was best. } { [%eval 2.41] } (7... Ne7 8. Be3 d6 9. d4 Bb6 10. d5 O-O 11. Bxb6 axb6 12. Re1 cxd5 13. Nxd5 Nxd5 14. Qxd5) 8. a4? { (2.41 → 0.96) Mistake. d4 was best. } { [%eval 0.96] } (8. d4 Bxd4) 8... b4 { [%eval 1.02] } 9. Na2?! { (1.02 → 0.44) Inaccuracy. d4 was best. } { [%eval 0.44] } (9. d4 Bxd4) 9... d6 { [%eval 0.6] } 10. b3?! { (0.60 → -0.48) Inaccuracy. c3 was best. } { [%eval -0.48] } (10. c3 Ne7 11. d4 exd4 12. cxd4 Bb6 13. Be3 Qg6 14. Bd3 Nd7 15. Nc1 Ba6 16. Re1 Bxd3) 10... Qg6 { [%eval 0.0] } 11. Nh4 { [%eval -0.3] } 11... Qf6 { [%eval -0.16] } 12. Nf3 { [%eval -0.19] } 12... Ne7 { [%eval -0.65] } 13. h3 { [%eval -1.17] } 13... Ng6 { [%eval -0.74] } 14. Nh2?! { (-0.74 → -1.50) Inaccuracy. c3 was best. } { [%eval -1.5] } (14. c3 bxc3 15. Nxc3 Na6 16. Be3 Bd4 17. Bd2 Be6 18. Nxd4 exd4 19. Na2 Nf4 20. Nc1 Nxh3+) 14... Nh4 { [%eval -1.46] } 15. Bg4 { [%eval -1.76] } 15... Qg6 { [%eval -1.14] } 16. g3?? { (-1.14 → -3.76) Blunder. Nf3 was best. } { [%eval -3.76] } (16. Nf3 Nxf3+) 16... Bxg4?? { (-3.76 → 2.44) Blunder. h5 was best. } { [%eval 2.44] } (16... h5) 17. Nxg4?? { (2.44 → 0.15) Blunder. hxg4 was best. } { [%eval 0.15] } (17. hxg4 Qf6 18. gxh4 Qxh4 19. Qf3 Nd7 20. Kg2 Qe7 21. Be3 h5 22. gxh5 Bxe3 23. fxe3 O-O-O) 17... h5 { [%eval 0.46] } 18. gxh4?? { (0.46 → -1.68) Blunder. Ne3 was best. } { [%eval -1.68] } (18. Ne3 f5) 18... hxg4 { [%eval -1.78] } 19. Qxg4 { [%eval -1.71] } 19... Qf6?? { (-1.71 → 0.82) Blunder. Qxg4+ was best. } { [%eval 0.82] } (19... Qxg4+ 20. hxg4 Rxh4 21. Kg2 Rxg4+ 22. Kf3 Rg6 23. Be3 Nd7 24. Rg1 Rf6+ 25. Ke2 g6 26. Raf1) 20. Bg5 { [%eval 0.86] } 20... Qg6?? { (0.86 → Mate in 1) Checkmate is now unavoidable. Qe6 was best. } { [%eval #1] } (20... Qe6) 21. Qf5?? { (Mate in 1 → -1.34) Lost forced checkmate sequence. Qc8# was best. } { [%eval -1.34] } (21. Qc8#) 21... Qh5?? { (-1.34 → Mate in 1) Checkmate is now unavoidable. Qxf5 was best. } { [%eval #1] } (21... Qxf5 22. exf5 Nd7 23. Nc1 f6 24. Be3 Rxh4 25. Kg2 Kf7 26. Ne2 g6 27. Bxc5 Nxc5 28. fxg6+) 22. Qg4?? { (Mate in 1 → -1.50) Lost forced checkmate sequence. Qc8# was best. } { [%eval -1.5] } (22. Qc8#) 22... Qg6?? { (-1.50 → Mate in 1) Checkmate is now unavoidable. Qxg4+ was best. } { [%eval #1] } (22... Qxg4+ 23. hxg4 f6 24. Bd2 Rxh4 25. Kg2 Rxg4+ 26. Kf3 Rh4 27. Rh1 Rxh1 28. Rxh1 Nd7 29. Nc1) 23. Kh2?? { (Mate in 1 → -0.67) Lost forced checkmate sequence. Qc8# was best. } { [%eval -0.67] } (23. Qc8#) 23... Bd4?? { (-0.67 → Mate in 1) Checkmate is now unavoidable. Nd7 was best. } { [%eval #1] } (23... Nd7 24. c3 bxc3 25. Nxc3 Qh5 26. Qxh5 Rxh5 27. Ne2 Bd4 28. Rab1 Nc5 29. Ng3 Rh7 30. Be3) 24. Rab1?? { (Mate in 1 → -0.63) Lost forced checkmate sequence. Qc8# was best. } { [%eval -0.63] } (24. Qc8#) 24... f6?? { (-0.63 → 5.98) Blunder. Nd7 was best. } { [%eval 5.98] } (24... Nd7 25. Rbe1) 25. Qe6+?? { (5.98 → 1.47) Blunder. Qc8+ was best. } { [%eval 1.47] } (25. Qc8+ Ke7 26. Qxh8 fxg5 27. Nc1 Qf6 28. Ne2 Bb6 29. hxg5 Qf8 30. Qxf8+ Kxf8 31. f4 Kg8) 25... Kf8 { [%eval 1.52] } 26. Qxd6+ { [%eval 1.8] } 26... Ke8 { [%eval 2.02] } 27. Qe6+ { [%eval 1.85] } 27... Kd8 { [%eval 2.19] } 28. Qd6+?! { (2.19 → 1.04) Inaccuracy. Rg1 was best. } { [%eval 1.04] } (28. Rg1 Qh7) 28... Kc8 { [%eval 1.21] } 29. Rg1?? { (1.21 → -4.72) Blunder. Qe6+ was best. } { [%eval -4.72] } (29. Qe6+ Kb7) 29... Rd8?? { (-4.72 → 2.60) Blunder. Qf7 was best. } { [%eval 2.6] } (29... Qf7 30. Be3 Rd8 31. Rxg7 Qxg7 32. Qe6+ Kb7 33. Rg1 Qh8 34. Bxd4 Rxd4 35. Rg4 Qh6 36. f4) 30. Qe6+ { [%eval 2.14] } 30... Nd7?? { (2.14 → 6.17) Blunder. Kc7 was best. } { [%eval 6.17] } (30... Kc7) 31. Qxc6+ { [%eval 6.16] } 31... Kb8 { [%eval 5.46] } 32. Bxf6?? { (5.46 → -3.47) Blunder. c3 was best. } { [%eval -3.47] } (32. c3 Qf7 33. Bd2 Bxf2 34. Rg2 Bxh4 35. cxb4 Rc8 36. Qd6+ Kb7 37. bxa5 Bg5 38. Qb4+ Kc7) 32... Qxf6 { [%eval -3.5] } 33. Qxf6 { [%eval -3.4] } 33... Nxf6 { [%eval -3.14] } 34. Rxg7 { [%eval -3.59] } 34... Bxf2? { (-3.59 → -1.67) Mistake. Rc8 was best. } { [%eval -1.67] } (34... Rc8) 35. Rf1 { [%eval -1.34] } 35... Bxh4 { [%eval -1.36] } 36. Re7?? { (-1.36 → -7.36) Blunder. Rf5 was best. } { [%eval -7.36] } (36. Rf5 Rc8) 36... Rg8?? { (-7.36 → -1.57) Blunder. Ng4+ was best. } { [%eval -1.57] } (36... Ng4+) 37. Rg1 { [%eval -1.61] } 37... Ng4+?? { (-1.61 → 4.19) Blunder. Rc8 was best. } { [%eval 4.19] } (37... Rc8) 38. Kg2?? { (4.19 → -12.42) Blunder. Rxg4 was best. } { [%eval -12.42] } (38. Rxg4 Rxg4) 38... Ne3+ { [%eval -12.25] } 39. Kf3 { [%eval -12.36] } 39... Rxg1 { [%eval -11.45] } 40. Kxe3 { [%eval -16.55] } 40... Bxe7 { [%eval -16.31] } { White resigns. } 0-1