lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ZVKLA2B9"] [Date "2018.01.19"] [White "CamoElijah"] [Black "marlomaster2007"] [Result "0-1"] [UTCDate "2018.01.19"] [UTCTime "19:19:02"] [WhiteElo "1555"] [BlackElo "1478"] [WhiteRatingDiff "-157"] [BlackRatingDiff "+61"] [Variant "Antichess"] [TimeControl "15+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 h5?? { (0.97 → 4.90) Blunder. b5 was best. } (1... b5) 2. Qxh5 Rxh5 3. Ba6 Rxh2 4. Bxb7?? { (4.09 → Mate in 14) Checkmate is now unavoidable. Rxh2 was best. } (4. Rxh2 Nxa6 5. Rh6 gxh6 6. e4 Nb8 7. e5 h5 8. e6 fxe6 9. Nh3 h4 10. d3 Bh6) 4... Rxg2?? { (Mate in 14 → 0.13) Lost forced checkmate sequence. Bxb7 was best. } (4... Bxb7 5. Rxh2 Bxg2 6. Rxg2 g5 7. Rxg5 Qc8 8. Rxg8 Kd8 9. Rxf8 Qa6 10. Rxd8 Qxa2 11. Rxb8) 5. Bxc8 Rxg1?? { (0.28 → Mate in 12) Checkmate is now unavoidable. Qxc8 was best. } (5... Qxc8 6. Rh4 Rxf2 7. Kxf2 g6 8. Rh5 gxh5 9. b3 d6 10. a4 Qg4 11. Kg2 Qxa4 12. bxa4) 6. Rxg1 Qxc8 7. Rxg7 Bxg7 8. Na3?? { (Mate in 10 → -5.25) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxa1 9. Bb2 Bxb2 10. Na3 Bxa3 11. f4 Bxb4 12. Kf1 Bxd2 13. c4 Bxe3 14. Ke2 Bxf4) 8... Bxb2 9. Bxb2 Nh6?? { (-4.77 → Mate in 12) Checkmate is now unavoidable. e5 was best. } (9... e5) 10. Bf6 exf6 11. Rb1?? { (Mate in 11 → 2.72) Lost forced checkmate sequence. f4 was best. } (11. f4 Ng8 12. Rb1 Qa6 13. Rxb8 Qxa3 14. Rxe8 Qxa2 15. Rxa8 Qxc2 16. Rxg8 Qxd2 17. Kxd2 d5) 11... Qb7?? { (2.72 → Mate in 9) Checkmate is now unavoidable. Qa6 was best. } (11... Qa6) 12. Rxb7 Ng4 13. Rxb8 Nxf2 14. Kxf2 Rxb8 15. Nb5?? { (Mate in 6 → -1.85) Lost forced checkmate sequence. Nb1 was best. } (15. Nb1 Rxb1 16. Ke1 Rxe1 17. e4 Rxe4 18. d4 Rxd4 19. a4 Rxa4 20. c4 Rxc4#) 15... Rxb5 16. Kf3?? { (-1.39 → -3.44) Blunder. e4 was best. } (16. e4) 16... Rb3?? { (-3.44 → 0.29) Blunder. f5 was best. } (16... f5 17. Ke2) 17. cxb3?! { (0.29 → -0.51) Inaccuracy. axb3 was best. } (17. axb3) 17... Ke7 18. Kf4?? { (-0.06 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } (18. Ke2 f5 19. e4 fxe4 20. d3 exd3 21. Kxd3 f5 22. b4 f4 23. b5 a6 24. bxa6 c5) 18... Ke6?? { (Mate in 8 → -0.12) Lost forced checkmate sequence. f5 was best. } (18... f5 19. Kxf5 Kf6 20. Kxf6 c5 21. Kxf7 c4 22. bxc4 d5 23. cxd5 a5 24. e4 a4 25. Kf6) 19. Kf5?? { (-0.12 → -2.07) Blunder. e4 was best. } (19. e4 Ke7 20. Ke3 f5 21. exf5 d5 22. f6 Kxf6 23. Kf2 Ke7 24. b4 Kd7 25. b5 c6) 19... Kxf5 20. e4?! { (-1.66 → -2.32) Inaccuracy. b4 was best. } (20. b4 Ke6) 20... Kxe4 21. d3?? { (-1.45 → -3.81) Blunder. b4 was best. } (21. b4 Kf5) 21... Kxd3 22. a3 Kc4?? { (-3.53 → Mate in 11) Checkmate is now unavoidable. f5 was best. } (22... f5 23. b4 d5 24. a4 c5 25. bxc5 a5 26. c6 f4 27. c7 f3 28. c8=K f2 29. Kc7) 23. bxc4 d5 24. cxd5 c6 25. dxc6 f5 26. c7 f4 27. a4 f3 28. a5 f2 29. a6 f1=R 30. c8=K Re1 31. Kd7?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Kc7 was best. } (31. Kc7 Re5 32. Kb6 axb6 33. a7 Re7 34. a8=R Ra7 35. Rxa7 b5 36. Rxf7 b4 37. Rf2 b3) 31... Re7 32. Kxe7 f6 33. Kxf6# { Game ends by variant rule. } 0-1