Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/ZP71bQ3Q"] [Date "2024.05.23"] [Round "-"] [White "usbc"] [Black "Anonymous"] [Result "1/2-1/2"] [GameId "ZP71bQ3Q"] [UTCDate "2024.05.23"] [UTCTime "06:39:30"] [WhiteElo "837"] [BlackElo "?"] [Variant "Standard"] [TimeControl "300+3"] [ECO "A00"] [Opening "Ware Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 { [%eval -0.23] } { A00 Ware Opening } 1... d6 { [%eval 0.26] } 2. Ra3?! { (0.26 → -0.83) Inaccuracy. d4 was best. } { [%eval -0.83] } (2. d4 e5 3. dxe5 Nc6 4. Nf3 dxe5 5. Qxd8+ Kxd8 6. e4 Bd6) 2... e6 { [%eval -0.33] } 3. b3 { [%eval -0.75] } 3... Nd7 { [%eval -0.4] } 4. e3 { [%eval -0.44] } 4... Nb6?! { (-0.44 → 0.30) Inaccuracy. d5 was best. } { [%eval 0.3] } (4... d5 5. Ra1) 5. d4 { [%eval 0.24] } 5... Ne7 { [%eval 0.44] } 6. Nd2 { [%eval 0.27] } 6... Ng6 { [%eval 0.64] } 7. g3 { [%eval 0.37] } 7... Be7 { [%eval 0.55] } 8. f4? { (0.55 → -0.54) Mistake. Bb2 was best. } { [%eval -0.54] } (8. Bb2) 8... O-O { [%eval -0.18] } 9. h4 { [%eval -0.49] } 9... f5?! { (-0.49 → 0.11) Inaccuracy. Nd5 was best. } { [%eval 0.11] } (9... Nd5 10. b4) 10. Bb5?! { (0.11 → -0.72) Inaccuracy. c4 was best. } { [%eval -0.72] } (10. c4 a5) 10... Bd7 { [%eval -0.43] } 11. Bd3 { [%eval -0.94] } 11... d5? { (-0.94 → 0.48) Mistake. Nd5 was best. } { [%eval 0.48] } (11... Nd5 12. Qe2 Rc8 13. Bb2 c5 14. dxc5 Rxc5 15. Ngf3 Bf6 16. Bxf6 Nxf6 17. h5) 12. Bb2 { [%eval 0.43] } 12... Bxa3 { [%eval 0.69] } 13. Bxa3 { [%eval 0.79] } 13... Re8 { [%eval 1.23] } 14. Nh3 { [%eval 0.8] } 14... Nc8 { [%eval 0.94] } 15. Nf3 { [%eval 1.06] } 15... Rb8 { [%eval 1.09] } 16. Ne5 { [%eval 1.09] } 16... Nxe5 { [%eval 1.11] } 17. fxe5 { [%eval 1.31] } 17... b5 { [%eval 1.26] } 18. Ng5 { [%eval 1.32] } 18... bxa4?? { (1.32 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #13] } (18... g6 19. g4) 19. Qh5 { [%eval #10] } 19... g6 { [%eval #1] } 20. Qh6?? { (Mate in 1 → 2.75) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 2.75] } (20. Qxh7#) 20... axb3?? { (2.75 → Mate in 1) Checkmate is now unavoidable. Re7 was best. } { [%eval #1] } (20... Re7 21. h5 Qf8 22. Qxf8+ Kxf8 23. hxg6 h5 24. Rxh5 Kg7 25. Rh7+ Kxg6 26. Bxe7) 21. O-O?? { (Mate in 1 → -0.56) Lost forced checkmate sequence. Qxh7# was best. } { [%eval -0.56] } (21. Qxh7#) 21... Re7 { [%eval -0.92] } 22. g4?! { (-0.92 → -1.75) Inaccuracy. Bxe7 was best. } { [%eval -1.75] } (22. Bxe7 Qxe7 23. cxb3 Rxb3 24. Ba6 Nb6 25. Rc1 Ra3 26. Be2 c6 27. Nh3 Qg7) 22... f4?? { (-1.75 → 4.55) Blunder. b2 was best. } { [%eval 4.55] } (22... b2 23. Rb1 Rg7 24. gxf5 gxf5 25. Kf2 Ne7 26. Nxe6 Bxe6 27. Qxe6+ Kh8 28. Qf6) 23. exf4?? { (4.55 → 0.55) Blunder. Rxf4 was best. } { [%eval 0.55] } (23. Rxf4 c5 24. Bxc5 Nd6 25. cxb3 Nf5 26. gxf5 exf5 27. h5 Rg7 28. hxg6 Qxg5+) 23... Nb6?? { (0.55 → 4.50) Blunder. Qf8 was best. } { [%eval 4.5] } (23... Qf8 24. Qxf8+) 24. Bxg6?? { (4.50 → 0.64) Blunder. cxb3 was best. } { [%eval 0.64] } (24. cxb3 Qf8 25. Qxf8+ Kxf8 26. Nxh7+ Kg7 27. Bxe7 Kxh7 28. h5 Be8 29. hxg6+ Kg8) 24... Rg7?? { (0.64 → Mate in 6) Checkmate is now unavoidable. hxg6 was best. } { [%eval #6] } (24... hxg6 25. Bxe7 Qxe7 26. Qxg6+ Qg7 27. Qxg7+ Kxg7 28. cxb3 Rf8 29. Kg2 a5 30. h5) 25. Bf7+?? { (Mate in 6 → 3.23) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval 3.23] } (25. Bxh7+ Kh8 26. Nf7+ Rxf7 27. Bg6+ Kg8 28. Bxf7+ Kxf7 29. Qh7+ Ke8 30. Qg6#) 25... Kh8?! { (3.23 → 4.30) Inaccuracy. Rxf7 was best. } { [%eval 4.3] } (25... Rxf7 26. Nxf7 Qe8 27. Ng5 Qg6 28. Qxg6+ hxg6 29. cxb3 a5 30. h5 gxh5 31. f5) 26. f5 { [%eval 3.9] } 26... Nc4?? { (3.90 → Mate in 6) Checkmate is now unavoidable. exf5 was best. } { [%eval #6] } (26... exf5 27. cxb3 Nc4 28. bxc4 Rb3 29. Bc1 Qb8 30. Qf6 Rg3+ 31. Kf2 Rc3 32. Bxd5) 27. Bc5?? { (Mate in 6 → 0.85) Lost forced checkmate sequence. f6 was best. } { [%eval 0.85] } (27. f6 Rxg5 28. hxg5 Qg8 29. Bxg8 Rxg8 30. f7 Nxa3 31. Qf6+ Rg7 32. f8=Q#) 27... Ne3?? { (0.85 → Mate in 7) Checkmate is now unavoidable. exf5 was best. } { [%eval #7] } (27... exf5 28. cxb3 Ne3 29. Bh5 Nxf1 30. e6 Bxe6 31. Nxe6 Qd7 32. Kxf1 fxg4 33. Qxg7+) 28. f6 { [%eval #6] } 28... Rxg5 { [%eval #6] } 29. hxg5 { [%eval #5] } 29... Nd1 { [%eval #1] } 30. g6 { [%eval #2] } 30... Qxf6 { [%eval #1] } 31. g7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qxh7# was best. } { [%eval 0.0] } (31. Qxh7#) 31... Qxg7 { [%eval 0.0] } 32. Qxg7+ { [%eval 0.0] } 32... Kxg7 { [%eval 0.0] } 33. Bh5?? { (0.00 → -4.32) Blunder. cxb3 was best. } { [%eval -4.32] } (33. cxb3 Ne3 34. Rf3 Nxg4 35. Bh5 Nh6 36. Rg3+ Kh8 37. Be7 Ng8 38. Bc5 Nh6) 33... Nc3?? { (-4.32 → 1.67) Blunder. b2 was best. } { [%eval 1.67] } (33... b2 34. Rxd1 b1=R 35. Rxb1 Rxb1+ 36. Kf2 a5 37. g5 a4 38. c4 dxc4 39. Be7) 34. Rf7+ { [%eval 1.44] } 34... Kg8? { (1.44 → 3.18) Mistake. Kh6 was best. } { [%eval 3.18] } (34... Kh6 35. cxb3 Be8 36. Bf8+ Kg5 37. Be7+ Kh6 38. Rf8 Bxh5 39. Rxb8 Bxg4 40. Kf2) 35. g5?? { (3.18 → -5.51) Blunder. cxb3 was best. } { [%eval -5.51] } (35. cxb3 Bb5 36. Rxc7 Bd3 37. Bf7+ Kg7 38. Bxe6+ Kh6 39. b4 a5 40. bxa5 Kg5) 35... b2 { [%eval -5.09] } 36. Kg2?! { (-5.09 → -6.57) Inaccuracy. Rf1 was best. } { [%eval -6.57] } (36. Rf1 Bb5 37. Re1 Be2 38. Bxe2 b1=Q 39. Rxb1 Nxe2+ 40. Kg2 Rxb1 41. Kh2 Rb2) 36... b1=Q { [%eval -6.75] } 37. Rxd7?? { (-6.75 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #-8] } (37. g6 Qxc2+ 38. Rf2 Qe4+ 39. Bf3 Qxg6+ 40. Kh2 Qh6+ 41. Kg1 Rb1+ 42. Kg2 Qh1+) 37... Qxc2+ { [%eval #-7] } 38. Kg3 { [%eval #-5] } 38... Ne4+ { [%eval #-4] } 39. Kh4 { [%eval #-2] } 39... Nxc5 { [%eval #-7] } 40. Bf7+ { [%eval #-7] } 40... Kf8 { [%eval #-7] } 41. Rxc7 { [%eval #-6] } 41... Qe4+ { [%eval #-6] } 42. Kh5 { [%eval #-6] } 42... Qh1+ { [%eval #-6] } 43. Kg4 { [%eval #-6] } 43... Qg2+ { [%eval #-6] } 44. Kh5 { [%eval #-1] } 44... Qf3+ { [%eval #-15] } 45. Kh6 { [%eval #-15] } 45... Qxf7 { [%eval #-18] } 46. Rxf7+ { [%eval #-25] } 46... Kxf7 { [%eval #-17] } 47. Kxh7 { [%eval #-11] } 47... a5 { [%eval #-18] } 48. g6+ { [%eval #-19] } 48... Ke7 { [%eval -7.94] } 49. Kg7? { (-7.94 → Mate in 9) Checkmate is now unavoidable. dxc5 was best. } { [%eval #-9] } (49. dxc5 d4 50. g7 Re8 51. c6 d3 52. c7 d2 53. g8=N+ Rxg8 54. Kxg8 Kd7) 49... a4 { [%eval #-9] } 50. Kh7 { [%eval #-8] } 50... a3 { [%eval #-7] } 51. g7 { [%eval #-7] } 51... a2 { [%eval #-6] } 52. g8=N+ { [%eval #-6] } 52... Rxg8 { [%eval #-5] } 53. Kxg8 { [%eval #-5] } 53... a1=B { [%eval #-11] } 54. Kg7 { [%eval #-11] } 54... Bxd4 { [%eval #-10] } 55. Kg6 { [%eval #-10] } 55... Bxe5 { [%eval #-9] } 56. Kg5 { [%eval #-9] } 56... d4 { [%eval #-8] } 57. Kg4 { [%eval #-8] } 57... d3 { [%eval #-7] } 58. Kf3 { [%eval #-7] } 58... d2 { [%eval #-9] } 59. Ke2 { [%eval #-14] } 59... d1=Q+ { [%eval #-14] } 60. Kxd1 { [%eval #-15] } 60... Bb2 { [%eval #-14] } 61. Kc2 { [%eval #-14] } 61... e5? { (Mate in 14 → -8.37) Lost forced checkmate sequence. Bd4 was best. } { [%eval -8.37] } (61... Bd4 62. Kb1 e5 63. Ka2 e4 64. Kb1 Kf6 65. Kc1 Kg5 66. Kd1 Kf4 67. Kd2) 62. Kxb2 { [%eval -8.6] } 62... e4 { [%eval -8.33] } 63. Kc2 { [%eval -8.51] } 63... e3?? { (-8.51 → 0.00) Blunder. Ke6 was best. } { [%eval 0.0] } (63... Ke6 64. Kd2 Ke5 65. Ke3 Nd3 66. Kd2 Kf4 67. Kc3 Ne5 68. Kd4 Nf3+ 69. Kc3) 64. Kd1 { [%eval 0.0] } 64... Nd7 { [%eval 0.0] } 65. Ke2 { [%eval 0.0] } 65... Nf6 { [%eval 0.0] } 66. Kxe3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2