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[Event "Rated King of the Hill game"] [Site "https://lichess.org/ZM0yRyet"] [Date "2020.12.29"] [White "KuBaOsA"] [Black "tgx06"] [Result "0-1"] [UTCDate "2020.12.29"] [UTCTime "10:59:02"] [WhiteElo "1291"] [BlackElo "1549"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+11"] [Variant "King of the Hill"] [TimeControl "1500+150"] [ECO "B01"] [Opening "Scandinavian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 d5 { B01 Scandinavian Defense } 2. Ke2?? { (0.91 → -1.84) Blunder. exd5 was best. } (2. exd5 e6 3. Bb5+ Bd7 4. Qe2 Nf6 5. Nf3 Nxd5 6. d4 c5) 2... e5 3. Ke3?? { (-1.90 → -6.85) Blunder. d4 was best. } (3. d4 dxe4) 3... Bc5+ 4. d4 Bxd4+?? { (-8.40 → 5.78) Blunder. exd4+ was best. } (4... exd4+ 5. Qxd4 Qe7 6. Bb5+ Bd7 7. Nc3 Nf6 8. f3 dxe4 9. Nxe4 b6 10. Bxd7+ Nbxd7 11. Qxc5) 5. Kf3?? { (5.78 → -14.81) Blunder. Qxd4 was best. } (5. Qxd4 Qg5+ 6. Kd3 Qe7 7. Nf3 Nc6 8. Qxe5 Be6 9. exd5 Bxd5 10. Bg5 f6 11. Qxe7+ Ngxe7) 5... h5?! { (-14.81 → -6.40) Inaccuracy. Qf6+ was best. } (5... Qf6+) 6. Nc3?! { (-6.40 → -13.83) Inaccuracy. Ke2 was best. } (6. Ke2 dxe4) 6... Bg4+ 7. Kg3 Bxd1 8. Nxd1 dxe4 9. Ne3?! { (-12.74 → Mate in 8) Checkmate is now unavoidable. h3 was best. } (9. h3 Nc6) 9... Bxe3?! { (Mate in 8 → -14.73) Lost forced checkmate sequence. Qg5+ was best. } (9... Qg5+ 10. Kh3 Bxe3 11. Bb5+ Ke7 12. g3 Qf5+ 13. Kg2 Qxf2+ 14. Kh3 Kd6 15. Bc4 Qf1+ 16. Bxf1) 10. fxe3 Ke7 11. Bd3 Ke6 12. c4 Qxd3 13. b3 Qxe3+ 14. Bxe3 Nc6 15. Bd4? { (-7.04 → Mate in 8) Checkmate is now unavoidable. Nh3 was best. } (15. Nh3 f6) 15... Nxd4?! { (Mate in 8 → -18.75) Lost forced checkmate sequence. h4+ was best. } (15... h4+ 16. Kf2 exd4 17. Nf3 e3+ 18. Ke2 Kf5 19. Kd3 Rd8 20. g4+ hxg3 21. hxg3 Ne5+ 22. Nxe5) 16. Nf3?! { (-18.75 → Mate in 8) Checkmate is now unavoidable. Nh3 was best. } (16. Nh3 Nf6 17. Ng5+ Kf5 18. Raf1+ Kxg5 19. Kf2 Rhd8 20. h3 Nf5 21. g4 hxg4 22. Ke1 e3) 16... Nxf3?! { (Mate in 8 → -17.59) Lost forced checkmate sequence. exf3 was best. } (16... exf3 17. Rae1 fxg2 18. Kxg2 Nf6 19. Re4 Nxe4 20. Re1 Kf5 21. h4 Nf2 22. Kxf2 e4 23. Rxe4) 17. gxf3 Kf5 18. fxe4+ Kxe4# { Game ends by variant rule. } 0-1