- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/ZKPVsaNA"] [Date "2021.08.22"] [Round "-"] [White "Fab839"] [Black "isacm"] [Result "1/2-1/2"] [GameId "ZKPVsaNA"] [UTCDate "2021.08.22"] [UTCTime "13:40:10"] [WhiteElo "1282"] [BlackElo "1349"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-2"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "C44"] [Opening "Scotch Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.17] } 2... Nc6 { [%eval 0.12] } 3. d4 { [%eval 0.12] } { C44 Scotch Game } 3... Nf6?! { (0.12 → 1.05) Inaccuracy. exd4 was best. } { [%eval 1.05] } (3... exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Nc3 Bb4 7. Bd3 d5 8. exd5) 4. dxe5 { [%eval 1.07] } 4... Nxe4 { [%eval 0.79] } 5. Bd3?! { (0.79 → 0.15) Inaccuracy. Bc4 was best. } { [%eval 0.15] } (5. Bc4 d6 6. Bxf7+ Kxf7 7. Qd5+ Be6 8. Qxe4 h6 9. Nc3 dxe5) 5... d5 { [%eval 0.65] } 6. Nc3?! { (0.65 → -0.09) Inaccuracy. exd6 was best. } { [%eval -0.09] } (6. exd6 Nxd6 7. O-O Be7 8. Re1 O-O 9. c3 Bf5 10. Bxf5 Nxf5) 6... Nxc3?! { (-0.09 → 0.51) Inaccuracy. Bg4 was best. } { [%eval 0.51] } (6... Bg4 7. O-O Nxc3 8. bxc3 Bc5 9. Re1 Qd7 10. h3 Bh5 11. Bg5) 7. bxc3 { [%eval 0.0] } 7... Bc5 { [%eval 0.42] } 8. O-O { [%eval 0.49] } 8... d4? { (0.49 → 1.82) Mistake. Bg4 was best. } { [%eval 1.82] } (8... Bg4 9. Re1 Qe7 10. Be3 d4 11. Bg5 Qxg5 12. Nxg5 Bxd1 13. Raxd1 h6 14. Ne4 Bb6 15. cxd4) 9. cxd4?! { (1.82 → 0.77) Inaccuracy. Re1 was best. } { [%eval 0.77] } (9. Re1 h6) 9... Nxd4 { [%eval 0.93] } 10. Bg5?? { (0.93 → -5.40) Blunder. c3 was best. } { [%eval -5.4] } (10. c3 Nxf3+ 11. Qxf3 O-O 12. Qg3 Kh8 13. Bf4 Be6 14. Bc2 Be7 15. Rfd1 Qe8 16. Qf3 b6) 10... Qd5?? { (-5.40 → 1.83) Blunder. Nxf3+ was best. } { [%eval 1.83] } (10... Nxf3+) 11. c4? { (1.83 → 0.36) Mistake. Nxd4 was best. } { [%eval 0.36] } (11. Nxd4 Qxd4 12. c3 Qd7 13. e6 fxe6 14. Qc2 g6 15. Rad1 O-O 16. Bh6 Rf6 17. h4 Qf7) 11... Qc6?? { (0.36 → 2.50) Blunder. Nxf3+ was best. } { [%eval 2.5] } (11... Nxf3+) 12. Re1?? { (2.50 → 0.59) Blunder. Nxd4 was best. } { [%eval 0.59] } (12. Nxd4) 12... Bg4?? { (0.59 → 6.68) Blunder. Nxf3+ was best. } { [%eval 6.68] } (12... Nxf3+ 13. gxf3 h6 14. Be4 Qd7 15. Be3 Qxd1 16. Rexd1 Bxe3 17. fxe3 Rb8 18. Kf2 Ke7 19. f4) 13. Be4?? { (6.68 → 0.37) Blunder. Nxd4 was best. } { [%eval 0.37] } (13. Nxd4 Bxd1) 13... Bxf3?? { (0.37 → 4.30) Blunder. Qa6 was best. } { [%eval 4.3] } (13... Qa6 14. Rb1 c6 15. Qd3 Bxf3 16. Bxf3 Qxa2 17. Be4 h6 18. Rxb7 hxg5 19. Bxc6+ Kf8 20. Bd5) 14. Bxf3?? { (4.30 → -0.82) Blunder. Bxc6+ was best. } { [%eval -0.82] } (14. Bxc6+ Bxc6 15. Qg4 Ne6 16. Rad1 h5 17. Qh4 a5 18. h3 b6 19. Rd3 Bb4 20. Red1 a4) 14... Nxf3+ { [%eval -0.8] } 15. Qxf3 { [%eval -0.76] } 15... Qxf3 { [%eval -0.81] } 16. gxf3 { [%eval -0.83] } 16... O-O?! { (-0.83 → -0.05) Inaccuracy. Be7 was best. } { [%eval -0.05] } (16... Be7 17. Bxe7 Kxe7 18. f4 Rad8 19. Rad1 Rxd1 20. Rxd1 g6 21. Kg2 Rd8 22. Rxd8 Kxd8 23. Kf3) 17. Rad1 { [%eval -0.04] } 17... Bb4 { [%eval 0.2] } 18. Re2 { [%eval 0.03] } 18... h6 { [%eval -0.05] } 19. Bd2?? { (-0.05 → -4.17) Blunder. Bh4 was best. } { [%eval -4.17] } (19. Bh4 g5 20. Bg3 Rfd8 21. Rb1 a5 22. e6 Re8 23. f4 Rxe6 24. Rxe6 fxe6 25. fxg5 hxg5) 19... Bc5?? { (-4.17 → 0.00) Blunder. Rfd8 was best. } { [%eval 0.0] } (19... Rfd8) 20. Be3 { [%eval -0.02] } 20... Ba3? { (-0.02 → 1.39) Mistake. Bxe3 was best. } { [%eval 1.39] } (20... Bxe3) 21. Rd7 { [%eval 0.94] } 21... Rfc8?! { (0.94 → 1.94) Inaccuracy. Rac8 was best. } { [%eval 1.94] } (21... Rac8 22. f4) 22. Bf4? { (1.94 → 0.74) Mistake. f4 was best. } { [%eval 0.74] } (22. f4) 22... b6 { [%eval 0.65] } 23. Kg2 { [%eval 0.63] } 23... c6 { [%eval 0.99] } 24. Re3 { [%eval 1.0] } 24... a6?? { (1.00 → 6.99) Blunder. Bc1 was best. } { [%eval 6.99] } (24... Bc1 25. Re4) 25. Rxa3 { [%eval 6.99] } 25... b5 { [%eval 8.49] } 26. cxb5?! { (8.49 → 5.86) Inaccuracy. e6 was best. } { [%eval 5.86] } (26. e6) 26... cxb5 { [%eval 8.0] } 27. Rd6 { [%eval 6.01] } 27... b4 { [%eval 5.87] } 28. Raxa6 { [%eval 6.24] } 28... g5 { [%eval 7.7] } 29. Bd2 { [%eval 7.67] } 29... Rab8 { [%eval 9.21] } 30. e6 { [%eval 8.07] } 30... fxe6 { [%eval 7.91] } 31. Rxe6 { [%eval 7.9] } 31... Rc2 { [%eval 9.51] } 32. Rab6?? { (9.51 → 0.56) Blunder. Be3 was best. } { [%eval 0.56] } (32. Be3 Rc7 33. Bd4 Rd8 34. Rg6+ Kf8 35. Raf6+ Ke8 36. Bb6 Rdd7 37. Bxc7 Rxc7 38. Rg8+ Ke7) 32... Rxb6 { [%eval 0.56] } 33. Rxb6 { [%eval 0.57] } 33... Rxd2 { [%eval 0.51] } 34. Rxb4 { [%eval 0.01] } 34... Rxa2 { [%eval 0.02] } 35. Rb6 { [%eval 0.01] } 35... Kg7 { [%eval 0.01] } 36. Kg3 { [%eval 0.01] } 36... Re2 { [%eval 0.01] } 37. h3 { [%eval 0.0] } 37... h5 { [%eval 0.01] } 38. Rb4 { [%eval 0.05] } 38... Kf6 { [%eval 0.0] } 39. Re4 { [%eval 0.08] } 39... h4+ { [%eval 0.01] } 40. Kg2 { [%eval 0.06] } 40... Ra2 { [%eval 0.04] } 41. f4 { [%eval 0.29] } 41... Kf5 { [%eval 0.44] } 42. Rd4 { [%eval 0.0] } 42... gxf4 { [%eval 0.0] } 43. Kf3 { [%eval 0.0] } 43... Ke5?! { (0.00 → 0.64) Inaccuracy. Ra3+ was best. } { [%eval 0.64] } (43... Ra3+ 44. Kg2 f3+ 45. Kh2 Ra2 46. Rxh4 Rxf2+ 47. Kg3 Ra2 48. Rg4 f2 49. Rf4+ Kg5 50. Rxf2) 44. Rxf4?! { (0.64 → 0.00) Inaccuracy. Re4+ was best. } { [%eval 0.0] } (44. Re4+ Kf5 45. Rxf4+ Kg5 46. Rg4+ Kh5 47. Re4 Kg6 48. Rxh4 Ra3+ 49. Kg4 Ra5 50. Kg3 Kg5) 44... Ra3+ { [%eval 0.0] } 45. Kg4 { [%eval 0.0] } 45... Ra2?! { (0.00 → 0.91) Inaccuracy. Rxh3 was best. } { [%eval 0.91] } (45... Rxh3 46. Ra4 Rb3 47. Ra6 h3 48. Rh6 Rb8 49. Kxh3 Ra8 50. Kg4 Rg8+ 51. Kh4 Rg1 52. Ra6) 46. f3?? { (0.91 → Mate in 12) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-12] } (46. Rf3 Ra4+ 47. Kg5 Ke6 48. Rf6+ Ke7 49. Rf4 Ra8 50. Kxh4 Rh8+ 51. Kg4 Rg8+ 52. Kf5 Kf7) 46... Rg2+ { [%eval #-11] } 47. Kh5 { [%eval #-11] } 47... Kxf4 { [%eval #-8] } 48. Kxh4 { [%eval #-9] } 48... Kxf3 { [%eval #-8] } 49. Kh5 { [%eval #-8] } 49... Kg3? { (Mate in 8 → -8.72) Lost forced checkmate sequence. Kf4 was best. } { [%eval -8.72] } (49... Kf4 50. Kh6 Kf5 51. Kh7 Kf6 52. Kh6 Rg5 53. h4 Rd5 54. Kh7 Rh5+ 55. Kg8 Rxh4 56. Kf8) 50. h4? { (-8.72 → Mate in 6) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-6] } (50. Kg5) 50... Rh2 { [%eval #-16] } 51. Kg5 { [%eval #-16] } 51... Rxh4 { [%eval #-16] } 52. Kg6 { [%eval #-9] } 52... Kg4 { [%eval #-15] } 53. Kf6 { White offers draw } { [%eval #-15] } 53... Kf4 { [%eval #-12] } 54. Ke6 { [%eval #-13] } 54... Rh5 { [%eval #-13] } 55. Kf6 { [%eval #-8] } 55... Rf5+ { [%eval #-13] } 56. Ke6 { [%eval #-12] } 56... Re5+ { [%eval #-11] } 57. Kf6 { [%eval #-8] } 57... Ke4 { [%eval #-9] } 58. Kg6 { [%eval #-8] } 58... Re6+ { [%eval #-8] } 59. Kg5 { [%eval #-8] } 59... Kf3 { [%eval #-9] } 60. Kf5 { [%eval #-9] } 60... Re4 { [%eval #-8] } 61. Kf6 { [%eval #-7] } 61... Kf4 { [%eval #-7] } 62. Kg6 { [%eval #-7] } 62... Kg4 { [%eval #-7] } 63. Kf6 { [%eval #-7] } 63... Rf4+ { [%eval #-16] } 64. Ke5 { [%eval #-16] } 64... Kg5 { [%eval #-15] } 65. Kd5 { [%eval #-12] } 65... Kf5 { [%eval #-12] } 66. Kc5 { [%eval #-10] } 66... Ke5 { [%eval #-10] } 67. Kc6 { [%eval #-10] } 67... Ke6 { [%eval #-10] } 68. Kc5 { [%eval #-10] } 68... Ke5 { [%eval #-10] } 69. Kc6 { [%eval #-10] } 69... Rc4+ { [%eval #-9] } 70. Kd7 { [%eval #-8] } 70... Rd4+ { [%eval #-10] } 71. Kc6 { [%eval #-10] } 71... Ke6 { [%eval #-10] } 72. Kc5 { [%eval #-9] } 72... Ke5 { [%eval #-10] } 73. Kc6 { White offers draw } { [%eval #-10] } 73... Ke6 { [%eval #-10] } 74. Kc5 { [%eval #-10] } 74... Ke5?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Rh4 was best. } { [%eval 0.0] } (74... Rh4 75. Kc6 Rh5 76. Kc7 Rc5+ 77. Kb7 Kd5 78. Kb6 Kd6 79. Kb7 Rb5+ 80. Ka6 Kc6 81. Ka7) 75. Kc6 { [%eval #-10] } { The game is a draw. } 1/2-1/2