- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/ZFv3ZXPq"] [Date "2026.01.30"] [Round "-"] [White "gunnarsson9"] [Black "P0MAHOB"] [Result "0-1"] [GameId "ZFv3ZXPq"] [UTCDate "2026.01.30"] [UTCTime "02:52:35"] [WhiteElo "1986"] [BlackElo "1937"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "300+3"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Bf5 { [%eval 0.17] } 3. e3 { [%eval 0.1] } 3... Nf6 { [%eval 0.14] } 4. Bd3 { [%eval 0.12] } 4... Bxd3 { [%eval 0.15] } 5. Qxd3 { [%eval 0.0] } 5... e6 { [%eval 0.0] } 6. c3 { [%eval -0.14] } 6... a6 { [%eval -0.02] } 7. Nd2 { [%eval 0.0] } 7... Bd6 { [%eval 0.03] } 8. Bg3 { [%eval -0.13] } 8... Bxg3 { [%eval 0.1] } 9. hxg3 { [%eval 0.0] } 9... h6 { [%eval 0.05] } 10. Ngf3 { [%eval 0.05] } 10... Nbd7 { [%eval 0.14] } 11. Ne5 { [%eval -0.37] } 11... Nxe5 { [%eval -0.41] } 12. dxe5 { [%eval -0.41] } 12... Nd7 { [%eval -0.3] } 13. f4 { [%eval -0.39] } 13... c5?! { (-0.39 → 0.68) Inaccuracy. Qe7 was best. } { [%eval 0.68] } (13... Qe7 14. e4 O-O-O 15. O-O-O Nc5 16. Qe3 Kb8 17. Kb1 dxe4 18. Nxe4 Nxe4 19. Qxe4) 14. g4?! { (0.68 → -0.36) Inaccuracy. e4 was best. } { [%eval -0.36] } (14. e4 c4 15. Qd4 Qa5 16. exd5 exd5 17. Nf3 Nc5 18. O-O Ne4 19. Kh2 Qc5) 14... c4 { [%eval -0.27] } 15. Qc2?! { (-0.27 → -1.23) Inaccuracy. Qd4 was best. } { [%eval -1.23] } (15. Qd4 Qc7 16. b4 a5 17. a4 axb4 18. cxb4 Nb8 19. Qc3 Qe7 20. Ke2 Nc6) 15... Qb6 { [%eval -1.16] } 16. Ke2 { [%eval -1.04] } 16... Nc5 { [%eval -0.75] } 17. g5 { [%eval -0.98] } 17... O-O-O { [%eval -1.03] } 18. gxh6 { [%eval -0.8] } 18... Rxh6 { [%eval -0.82] } 19. Rxh6 { [%eval -0.78] } 19... gxh6 { [%eval -0.81] } 20. Rh1?! { (-0.81 → -1.47) Inaccuracy. g4 was best. } { [%eval -1.47] } (20. g4 Kb8 21. Nf3 Rg8 22. Rg1 Ka7 23. Rg2 Ka8 24. Ne1 Qd8 25. Nf3 Qf8) 20... Rg8 { [%eval -1.47] } 21. Kf3?! { (-1.47 → -2.39) Inaccuracy. Rh2 was best. } { [%eval -2.39] } (21. Rh2 Nd3 22. b3 Rg3 23. Nf3 Nc5 24. bxc4 dxc4 25. Kf2 Rg8 26. Nd4 Nd3+) 21... Nd3 { [%eval -2.02] } 22. b3 { [%eval -2.22] } 22... Qc6 { [%eval -1.8] } 23. e4 { [%eval -2.21] } 23... dxe4+ { [%eval -1.74] } 24. Nxe4 { [%eval -1.63] } 24... Rg6? { (-1.63 → 0.00) Mistake. Nc5 was best. } { [%eval 0.0] } (24... Nc5 25. Re1 Rd8 26. Qe2 cxb3 27. axb3 Nxe4 28. Qxe4 Qxc3+ 29. Re3 Qc1 30. Kg3) 25. Rd1 { [%eval -0.45] } 25... h5 { [%eval -0.24] } 26. bxc4 { [%eval -0.45] } 26... Nc5 { [%eval -0.71] } 27. Ke3?? { (-0.71 → -6.30) Blunder. Rd6 was best. } { [%eval -6.3] } (27. Rd6 Qxe4+ 28. Qxe4 Nxe4 29. Kxe4 Rxg2 30. Rd3 Rg7 31. Rh3 Rh7 32. Kf3 Kc7) 27... Nxe4 { [%eval -6.17] } 28. Qxe4 { [%eval -5.82] } 28... Qxe4+?? { (-5.82 → 0.00) Blunder. Rg3+ was best. } { [%eval 0.0] } (28... Rg3+ 29. Qf3 Rxf3+ 30. gxf3 Qxc4 31. Rh1 Qxc3+ 32. Kf2 Kd7 33. Rxh5 Qd4+ 34. Kg2) 29. Kxe4 { [%eval 0.0] } 29... Rxg2 { [%eval 0.0] } 30. Rh1 { [%eval -0.01] } 30... Rxa2 { [%eval 0.0] } 31. Rxh5 { [%eval 0.0] } 31... Kd7 { [%eval 0.0] } 32. Rh7 { [%eval 0.0] } 32... Ke7 { [%eval 0.0] } 33. Rh8 { [%eval 0.0] } 33... a5 { [%eval 0.04] } 34. Rb8 { [%eval 0.0] } 34... Rb2 { [%eval 0.0] } 35. c5 { [%eval 0.0] } 35... Kd7 { [%eval 0.0] } 36. Rf8 { [%eval 0.0] } 36... a4 { [%eval 0.0] } 37. Rxf7+ { [%eval 0.0] } 37... Kc6 { [%eval 0.0] } 38. Kd4 { [%eval 0.0] } 38... a3 { [%eval -0.06] } 39. Rf6?? { (-0.06 → -6.90) Blunder. Rf8 was best. } { [%eval -6.9] } (39. Rf8 Rf2 40. Ke3 Rf1 41. Ra8 Ra1 42. Kd4 Kb5 43. c4+ Kb4 44. Ra7 Rd1+) 39... a2 { [%eval -6.53] } 40. Rxe6+ { [%eval -6.34] } 40... Kc7 { [%eval -7.04] } 41. Re7+ { [%eval -6.13] } 41... Kb8 { [%eval -5.55] } 42. f5?! { (-5.55 → -8.99) Inaccuracy. c6 was best. } { [%eval -8.99] } (42. c6 a1=Q 43. Rxb7+ Rxb7 44. cxb7 Qd1+ 45. Ke3 Kxb7 46. Ke4 Qg4 47. Kd5 Qxf4) 42... a1=Q { [%eval -8.35] } 43. f6? { (-8.35 → Mate in 5) Checkmate is now unavoidable. Re8+ was best. } { [%eval #-5] } (43. Re8+ Ka7 44. Kd5 Qa6 45. Rd8 Qd3+ 46. Ke6 Qxd8 47. c6 Rf2 48. cxb7 Kxb7) 43... Qd1+ { [%eval #-4] } 44. Ke4 { [%eval #-3] } 44... Re2+ { [%eval #-6] } 45. Kf5 { [%eval #-6] } 45... Qd3+ { [%eval #-6] } 46. Ke6 { [%eval #-5] } 46... Qxc3? { (Mate in 5 → -8.75) Lost forced checkmate sequence. Qc4+ was best. } { [%eval -8.75] } (46... Qc4+ 47. Kf5 Rf2+ 48. Kg6 Rg2+ 49. Kh5 Qg4+ 50. Kh6 Qg6#) 47. Kd6? { (-8.75 → Mate in 6) Checkmate is now unavoidable. Re8+ was best. } { [%eval #-6] } (47. Re8+ Kc7 48. Kf7 Rxe5 49. Rxe5 Qxe5 50. Kg6 Qxc5 51. f7 Qf8 52. Kf6 Kd7) 47... Rd2+ { [%eval #-5] } 48. Ke6 { [%eval #-5] } 48... Qc4+ { [%eval #-4] } 49. Kf5 { [%eval #-4] } 49... Rf2+ { [%eval #-3] } 50. Kg6 { [%eval #-3] } 50... Qg8+?! { (Mate in 3 → -82.08) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -82.08] } (50... Rg2+ 51. Kh5 Qg4+ 52. Kh6 Rh2#) 51. Rg7 { [%eval -14.21] } 51... Rg2+ { [%eval -9.1] } 52. Kh6? { (-9.10 → Mate in 6) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-6] } (52. Kf5 Rxg7 53. fxg7 Qf7+ 54. Ke4 Kc7 55. g8=Q Qxg8 56. Kf4 Qg6 57. Ke3 Qf5) 52... Qh8+ { [%eval #-5] } 53. Rh7 { [%eval #-5] } 53... Rh2+ { [%eval #-6] } { White resigns. } 0-1