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[Event "rated Antichess game"] [Site "https://lichess.org/ZFSicqo9"] [Date "2025.03.28"] [White "ZAP1010"] [Black "ThePr0FesS0R"] [Result "1-0"] [GameId "ZFSicqo9"] [UTCDate "2025.03.28"] [UTCTime "16:49:50"] [WhiteElo "1500"] [BlackElo "1437"] [WhiteRatingDiff "+202"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... g6?? { (2.49 → Mate in 19) Checkmate is now unavoidable. b5 was best. } { [%eval #19] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qh5 { [%eval #18] } 2... gxh5 { [%eval #19] } 3. g4 { [%eval #17] } 3... hxg4 { [%eval 3.29] } 4. Nf3 { [%eval #16] } 4... gxf3 { [%eval 2.78] } 5. Bg2 { [%eval #15] } 5... fxg2 { [%eval #14] } 6. a3?? { (Mate in 14 → -1.74) Lost forced checkmate sequence. d4 was best. } { [%eval -1.74] } (6. d4 gxh1=Q 7. Kf1 Qxh2 8. Kg2 Qxg2 9. e4 Qxf2 10. Be3 Qxc2) 6... gxh1=B?? { (-1.74 → Mate in 10) Checkmate is now unavoidable. gxh1=N was best. } { [%eval #10] } (6... gxh1=N 7. a4 Nxf2 8. Kxf2 Nh6 9. Nc3 Bg7 10. Rb1 Bxc3 11. bxc3 f5 12. Rxb7) 7. f3 { [%eval #11] } 7... Bxf3 { [%eval #10] } 8. e4 { [%eval #10] } 8... Bxe4 { [%eval #9] } 9. Ke2 { [%eval #11] } 9... Bxc2 { [%eval #10] } 10. h3?? { (Mate in 10 → -3.73) Lost forced checkmate sequence. Ra2 was best. } { [%eval -3.73] } (10. Ra2 Bxb1 11. d4 Bxa2 12. d5 Bxd5 13. b3 Bxb3 14. a4 Bxa4 15. Kd1 Bxd1) 10... Bxb1 { [%eval -3.75] } 11. Rxb1 { [%eval -4.07] } 11... e6?? { (-4.07 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (11... f5 12. b3 f4 13. Kf2 Nh6 14. h4 Kf7 15. d3 b5 16. Bxf4 b4 17. Bxh6) 12. b4?? { (Mate in 7 → -4.72) Lost forced checkmate sequence. h4 was best. } { [%eval -4.72] } (12. h4 Qxh4 13. a4 Qxa4 14. d4 Qxd4 15. Bf4 Qxf4 16. Kf3 Qxf3 17. Rf1 Qxf1) 12... Bxb4 { [%eval -4.6] } 13. axb4 { [%eval -3.73] } 13... c5 { [%eval -3.1] } 14. bxc5 { [%eval -3.39] } 14... b5?? { (-3.39 → Mate in 6) Checkmate is now unavoidable. Qb6 was best. } { [%eval #6] } (14... Qb6 15. cxb6) 15. cxb6 { [%eval #6] } 15... Qxb6 { [%eval #5] } 16. Rxb6 { [%eval #5] } 16... axb6 { [%eval #4] } 17. Ba3 { [%eval #4] } 17... Rxa3 { [%eval #3] } 18. Ke1 { [%eval #3] } 18... Rxh3 { [%eval #2] } 19. d3 { [%eval #2] } 19... Rxd3 { [%eval #1] } 20. Kd2 { [%eval #1] } 20... Rxd2# { Game ends by variant rule. } 1-0