FEN
[Event "Sathvik Arena"]
[Site "https://lichess.org/Z8WRZvGS"]
[Date "2026.01.09"]
[Round "-"]
[White "captainsathvikindrak"]
[Black "Endgamemaster_1308"]
[Result "0-1"]
[GameId "Z8WRZvGS"]
[UTCDate "2026.01.09"]
[UTCTime "15:44:25"]
[WhiteElo "1500"]
[BlackElo "2023"]
[WhiteRatingDiff "-61"]
[BlackRatingDiff "+13"]
[BlackBerserk "true"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Leonardis Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d3 { [%eval 0.0] } { C20 King's Pawn Game: Leonardis Variation } 2... Qf6 { [%eval 0.37] } 3. Nc3 { [%eval 0.25] } 3... Bc5 { [%eval 0.49] } 4. Nh3 { [%eval 0.0] } 4... d6 { [%eval 0.17] } 5. Nd5 { [%eval 0.0] } 5... Qe6?? { (0.00 → 6.21) Blunder. Qd8 was best. } { [%eval 6.21] } (5... Qd8 6. Bg5 f6 7. Bd2 a5 8. Be2 Bxh3 9. gxh3 Nd7 10. O-O) 6. Nxc7+ { [%eval 6.1] } 6... Kd7 { [%eval 6.65] } 7. Nxe6 { [%eval 6.67] } 7... fxe6 { [%eval 6.81] } 8. Ng5 { [%eval 6.4] } 8... Nf6 { [%eval 6.39] } 9. Nf7 { [%eval 6.09] } 9... Rg8 { [%eval 6.49] } 10. c4 { [%eval 5.45] } 10... Ng4 { [%eval 6.68] } 11. Qxg4 { [%eval 6.82] } 11... Nc6 { [%eval 6.8] } 12. Ng5 { [%eval 6.69] } 12... Nd4 { [%eval 6.73] } 13. f4 { [%eval 5.88] } 13... Nc2+ { [%eval 5.89] } 14. Ke2 { [%eval 5.85] } 14... Nxa1 { [%eval 6.02] } 15. f5 { [%eval 5.42] } 15... Ke7 { [%eval 5.73] } 16. Nxe6 { [%eval 5.82] } 16... h5?! { (5.82 → 7.94) Inaccuracy. Bxe6 was best. } { [%eval 7.94] } (16... Bxe6 17. fxe6 h6 18. Kd1 Raf8 19. Be2 Bf2 20. Rf1 g5 21. Qh3 Rf6 22. Bg4) 17. Bg5+ { [%eval 7.94] } 17... Kf7? { (7.94 → Mate in 4) Checkmate is now unavoidable. Kd7 was best. } { [%eval #4] } (17... Kd7 18. Nxc5+ Kc7 19. Qxh5 dxc5 20. Kd2 Bxf5 21. Qf7+ Bd7 22. Qd5 Nc2 23. Qxc5+) 18. Qxh5+ { [%eval #3] } 18... g6 { [%eval #3] } 19. Qxg6+?? { (Mate in 3 → 4.32) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 4.32] } (19. Qh7+ Rg7 20. Qxg7+ Ke8 21. Qe7#) 19... Rxg6 { [%eval 4.17] } 20. fxg6+ { [%eval 4.06] } 20... Kxg6 { [%eval 3.99] } 21. Be7?? { (3.99 → -0.20) Blunder. Nxc5 was best. } { [%eval -0.2] } (21. Nxc5 Kxg5 22. Kd2 dxc5 23. Be2 Be6 24. Rxa1 Rh8 25. Rh1 Bc8 26. b3 a5) 21... Bxe6 { [%eval -0.23] } 22. Kd2 { [%eval -0.18] } 22... Re8 { [%eval -0.21] } 23. Bh4 { [%eval -0.23] } 23... Kh5?? { (-0.23 → 1.63) Blunder. Rh8 was best. } { [%eval 1.63] } (23... Rh8 24. Bg3) 24. Be7?? { (1.63 → -3.79) Blunder. Bg3 was best. } { [%eval -3.79] } (24. Bg3 Bg4) 24... Rxe7 { [%eval -3.73] } 25. Be2+ { [%eval -3.44] } 25... Kg5 { [%eval -3.72] } 26. h4+ { [%eval -3.95] } 26... Kf4?! { (-3.95 → -2.75) Inaccuracy. Kh6 was best. } { [%eval -2.75] } (26... Kh6 27. Rxa1 Rf7 28. Bf3 Rf4 29. Rh1 Bg4 30. Ke2 Bxf3+ 31. gxf3 Kh5 32. Rh2) 27. h5 { [%eval -3.48] } 27... Rh7 { [%eval -3.26] } 28. g4?! { (-3.26 → -4.38) Inaccuracy. Rxa1 was best. } { [%eval -4.38] } (28. Rxa1 Rf7 29. Rf1+ Kg5 30. Rxf7 Bxf7 31. g4 Be8 32. a3 a5 33. Bd1 a4) 28... Bxg4?! { (-4.38 → -3.16) Inaccuracy. Be3+ was best. } { [%eval -3.16] } (28... Be3+ 29. Kc3 Bxg4 30. Rh4 Kg3 31. Rxg4+ Kf2 32. Bd1 Ke1 33. c5 dxc5 34. Ba4) 29. Bf1?? { (-3.16 → -7.15) Blunder. Rh4 was best. } { [%eval -7.15] } (29. Rh4 Kg3 30. Rxg4+ Kf2 31. Rg6 Be3+ 32. Kd1 Nc2 33. Rf6+ Bf4 34. Kxc2 Kxe2) 29... Be3+ { [%eval -6.9] } 30. Ke1?? { (-6.90 → Mate in 1) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-1] } (30. Kc3 Rxh5 31. Rxh5 Bxh5 32. b4 Bg4 33. d4 Bxd4+ 34. Kd3 Bf3 35. Bh3 Bxe4+) 30... Nc2# { Black wins by checkmate. } 0-1
