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[Event "rated King of the Hill game"] [Site "https://lichess.org/Z6xa3Sxx"] [Date "2020.07.28"] [White "Dismoitout"] [Black "FrancoChess_RL"] [Result "1-0"] [GameId "Z6xa3Sxx"] [UTCDate "2020.07.28"] [UTCTime "21:20:04"] [WhiteElo "1642"] [BlackElo "1371"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-49"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C40"] [Opening "King's Pawn Game: Gunderam Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.39] } 1... e5 { [%eval 0.78] } 2. Nf3 { [%eval 0.38] } 2... c6?? { (0.38 → 2.73) Blunder. d5 was best. } { [%eval 2.73] } { C40 King's Pawn Game: Gunderam Gambit } (2... d5 3. exd5 e4 4. Qe2 Qe7 5. Nd4 c5 6. Nb3 Nf6 7. Nc3) 3. Bc4?? { (2.73 → -0.16) Blunder. d4 was best. } { [%eval -0.16] } (3. d4 exd4 4. Qxd4 d5 5. Nc3 Nf6 6. Bg5 Nbd7 7. exd5 Bc5 8. Qh4 O-O 9. O-O-O h6) 3... d5 { [%eval 0.09] } 4. exd5?! { (0.09 → -0.83) Inaccuracy. Bb3 was best. } { [%eval -0.83] } (4. Bb3) 4... cxd5 { [%eval -0.6] } 5. Bb3 { [%eval -1.13] } 5... e4 { [%eval -0.52] } 6. Nd4?! { (-0.52 → -1.33) Inaccuracy. Ne5 was best. } { [%eval -1.33] } (6. Ne5) 6... Bc5 { [%eval -1.16] } 7. c3 { [%eval -1.72] } 7... Bxd4?? { (-1.72 → -0.03) Blunder. Qg5 was best. } { [%eval -0.03] } (7... Qg5 8. Kf1) 8. cxd4 { [%eval -0.21] } 8... Nf6 { [%eval -0.21] } 9. O-O?! { (-0.21 → -1.11) Inaccuracy. d3 was best. } { [%eval -1.11] } (9. d3 Bg4 10. Qd2 Nc6 11. dxe4 Nxe4 12. Qe3 O-O 13. O-O Re8 14. Nc3 Nxc3 15. Qxc3 Rc8) 9... Nc6 { [%eval -1.06] } 10. d3 { [%eval -0.67] } 10... Nxd4 { [%eval -0.19] } 11. dxe4 { [%eval -0.13] } 11... Nxb3 { [%eval 0.28] } 12. axb3?! { (0.28 → -0.63) Inaccuracy. Qxb3 was best. } { [%eval -0.63] } (12. Qxb3) 12... Nxe4? { (-0.63 → 0.54) Mistake. Bg4 was best. } { [%eval 0.54] } (12... Bg4) 13. Re1 { [%eval 0.3] } 13... Bf5?? { (0.30 → 2.40) Blunder. O-O was best. } { [%eval 2.4] } (13... O-O) 14. f3 { [%eval 2.34] } 14... Ke7?! { (2.34 → 3.54) Inaccuracy. O-O was best. } { [%eval 3.54] } (14... O-O 15. fxe4) 15. fxe4?? { (3.54 → -0.01) Blunder. Nc3 was best. } { [%eval -0.01] } (15. Nc3 Ke6) 15... Ke6?? { (-0.01 → Mate in 12) Checkmate is now unavoidable. dxe4 was best. } { [%eval #12] } (15... dxe4) 16. Bf4?? { (Mate in 12 → 4.10) Lost forced checkmate sequence. exf5+ was best. } { [%eval 4.1] } (16. exf5+ Kd6 17. Bf4+ Kc6 18. Qd4 b6 19. Qa4+ b5 20. Rc1+ Kd7 21. Qxb5+ Ke7 22. Kf2 Kf8) 16... Bxe4?? { (4.10 → 14.17) Blunder. dxe4 was best. } { [%eval 14.17] } (16... dxe4 17. Ra5) 17. Qd4 { [%eval 1.45] } 17... f6?? { (1.45 → 15.83) Blunder. Qb6 was best. } { [%eval 15.83] } (17... Qb6 18. Qxb6+) 18. Nc3 { [%eval 12.51] } 18... g5 { [%eval 31.04] } 19. Bg3 { [%eval 17.44] } 19... h5 { [%eval 39.01] } 20. Rxe4+ { [%eval 32.86] } 20... dxe4 { [%eval 29.92] } 21. Qxe4+ { [%eval 14.47] } 21... Kf7 { [%eval 11.9] } 22. Re1?! { (11.90 → 6.03) Inaccuracy. Qxb7+ was best. } { [%eval 6.03] } (22. Qxb7+ Kg6) 22... h4?! { (6.03 → 34.57) Inaccuracy. Qb6+ was best. } { [%eval 34.57] } (22... Qb6+ 23. Bf2 Qc7 24. Qe6+ Kg7 25. Bd4 Qf7 26. Qf5 Rae8 27. Rf1 Rhf8 28. Nd5 Re6 29. Bc3) 23. Qe6+?? { (34.57 → 1.77) Blunder. Kf2 was best. } { [%eval 1.77] } (23. Kf2 hxg3+) 23... Kg6 { [%eval 1.67] } 24. Qe4+ { [%eval 2.04] } 24... Kh6 { [%eval 1.8] } 25. Bf2?? { (1.80 → 0.00) Blunder. Rd1 was best. } { [%eval 0.0] } (25. Rd1 Qb6+ 26. Bf2 Qc6 27. Qf5 Rae8 28. Rd7 Re5 29. Qd3 Qa6 30. Qd1 Qe6 31. g3 hxg3) 25... Re8 { [%eval -0.2] } 26. Qb1?? { (-0.20 → -3.73) Blunder. Qf5 was best. } { [%eval -3.73] } (26. Qf5 Rxe1+) 26... Rxe1+ { [%eval -3.36] } 27. Qxe1 { [%eval -3.77] } 27... Qe8 { [%eval -1.75] } 28. Qxe8?? { (-1.75 → -19.33) Blunder. Qf1 was best. } { [%eval -19.33] } (28. Qf1 Rd8) 28... Rxe8 { [%eval -16.35] } 29. Kf1 { [%eval -14.19] } 29... Re6 { [%eval -6.85] } 30. Ne2?? { (-6.85 → Mate in 7) Checkmate is now unavoidable. Bxa7 was best. } { [%eval #-7] } (30. Bxa7 Kg6 31. Kf2 f5 32. Kf3 f4 33. Kg4 Kf6 34. Bd4+ Re5 35. g3 fxg3 36. hxg3 hxg3) 30... Kg6 { [%eval #-6] } 31. Nd4 { [%eval #-6] } 31... Re8 { [%eval #-5] } 32. g3 { [%eval #-5] } 32... Kf7 { [%eval #-4] } 33. gxh4 { [%eval #-4] } 33... gxh4 { [%eval #-5] } 34. Kg2 { [%eval #-4] } 34... Re4 { [%eval #-4] } 35. Kf3 { [%eval #-4] } 35... Re8?? { (Mate in 4 → 12.14) Lost forced checkmate sequence. Rxd4 was best. } { [%eval 12.14] } (35... Rxd4 36. Bxd4 f5 37. b4 Ke6 38. b3 Kd5#) 36. Bxh4 { [%eval 4.99] } 36... Kg6 { [%eval 11.29] } 37. Bg3 { [%eval 9.83] } 37... Kg5 { [%eval 17.89] } 38. Bf4+ { [%eval 6.69] } 38... Kh4?? { (6.69 → Mate in 6) Checkmate is now unavoidable. Kg6 was best. } { [%eval #6] } (38... Kg6 39. Nb5 f5 40. h4 b6 41. Nc3 b5 42. b4 Kf7 43. h5 Rc8 44. Ke3 Rc4 45. h6) 39. Nf5+ { [%eval #5] } 39... Kh5 { [%eval #4] } 40. Nd6 { [%eval #11] } 40... Re6 { [%eval #11] } 41. Ne4 { [%eval #10] } 41... Kg6 { [%eval #3] } 42. Ke3 { [%eval #2] } 42... Rxe4+ { [%eval #1] } 43. Kxe4# { Game ends by variant rule. } 1-0