FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/Z3wKMhf3"]
[Date "2024.07.01"]
[Round "-"]
[White "Similatr"]
[Black "sithembeesosethu_101"]
[Result "1-0"]
[GameId "Z3wKMhf3"]
[UTCDate "2024.07.01"]
[UTCTime "11:23:40"]
[WhiteElo "1324"]
[BlackElo "1435"]
[WhiteRatingDiff "+64"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... e5? { (0.18 → 1.72) Mistake. e6 was best. } { [%eval 1.72] } (1... e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6 6. Qh5) 2. f4?? { (1.72 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxh4 Ba3 5. Qxh7 Rxh7 6. Nxa3 Rxh2) 2... exf4 { [%eval #-14] } 3. exf4 { [%eval #-13] } 3... Qg5 { [%eval #-13] } 4. fxg5 { [%eval #-12] } 4... f6?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (4... b5 5. Bxb5 d6 6. Bxe8 Ne7 7. Bxf7 Nd5 8. Bxd5 a5 9. Bxa8 Bg4 10. Qxg4) 5. gxf6 { [%eval #15] } 5... Nxf6 { [%eval #12] } 6. Qh5 { [%eval #12] } 6... Nxh5 { [%eval #12] } 7. Ba6 { [%eval #12] } 7... Nxa6 { [%eval #11] } 8. b4 { [%eval #11] } 8... Nxb4 { [%eval #10] } 9. Kd1?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (9. a4 Nxc2 10. Ra2 Nxe1 11. Rb2 Nxg2 12. Rxb7 Bxb7 13. Nf3 Bxf3 14. Re1 Nxe1) 9... Nxc2 { [%eval #-12] } 10. Kxc2 { [%eval #-11] } 10... Ba3 { [%eval #-11] } 11. Nxa3 { [%eval #-10] } 11... Ng3 { [%eval #-10] } 12. hxg3 { [%eval #-9] } 12... d5?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rf8 was best. } { [%eval #9] } (12... Rf8 13. Rxh7 d6 14. Rxg7 a5 15. Rxc7 Be6 16. Rxb7 Bxa2 17. Rxa2 Rf4 18. gxf4) 13. Rxh7 { [%eval #9] } 13... Rxh7 { [%eval #8] } 14. Nc4 { [%eval #9] } 14... dxc4 { [%eval #8] } 15. Kd3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (15. g4 Bxg4 16. Kd1 Bxd1 17. d3 cxd3 18. g4 Bxg4 19. Bh6 gxh6 20. Rd1 Bxd1) 15... cxd3 { [%eval #-13] } 16. Ne2 { [%eval #-12] } 16... dxe2 { [%eval #-12] } 17. g4 { [%eval #-11] } 17... Bxg4 { [%eval #-12] } 18. g3 { [%eval #-11] } 18... Rh4 { [%eval #-11] } 19. gxh4 { [%eval #-10] } 19... Rd8?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. Be6 was best. } { [%eval #5] } (19... Be6 20. a3 Ba2 21. Rxa2 g5 22. hxg5 b5 23. g6 b4 24. axb4 c5 25. bxc5) 20. d3 { [%eval #5] } 20... Rxd3 { [%eval #4] } 21. Bd2 { [%eval #4] } 21... Rxd2 { [%eval #3] } 22. Re1 { [%eval #3] } 22... Rxa2 { [%eval #2] } 23. Rxe2 { [%eval #2] } 23... Rxe2 { [%eval #1] } 24. h5 { [%eval #1] } 24... Bxh5# { Game ends by variant rule. } 1-0

