lichess.org

FEN
[Event "Casual Atomic game"] [Site "https://lichess.org/Z1tAIv1v"] [Date "2019.10.20"] [Round "-"] [White "Xeransis"] [Black "GrandLapin"] [Result "1-0"] [UTCDate "2019.10.20"] [UTCTime "19:17:22"] [WhiteElo "2337"] [BlackElo "2383"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 1.67] } 1... h6 { [%eval 1.7] } 2. d4 { [%eval 2.25] } 2... e6 { [%eval 1.75] } 3. e4 { [%eval 1.84] } 3... Na6 { [%eval 2.41] } 4. Nc3 { [%eval 1.71] } 4... Bb4?! { (1.71 → 2.91) Inaccuracy. Qh4 was best. } { [%eval 2.91] } (4... Qh4 5. g3 Qg4 6. f3 Nb4 7. Ng5 Qxg5 8. Bg5 hxg5 9. Nd5) 5. g3?! { (2.91 → 2.23) Inaccuracy. Qh5 was best. } { [%eval 2.23] } (5. Qh5 g6 6. Qb5 c6 7. Qxb7 d5 8. a3 Ne7 9. Ba6 O-O) 5... f5 { [%eval 2.11] } 6. f4?! { (2.11 → 1.17) Inaccuracy. Be2 was best. } { [%eval 1.17] } (6. Be2 f4 7. Bh5+ g6 8. Bxf4 Qh4 9. Nf4 Ne7 10. gxh4 O-O) 6... d5 { [%eval 1.74] } 7. Bb5+?! { (1.74 → 1.04) Inaccuracy. Be2 was best. } { [%eval 1.04] } (7. Be2 c5 8. dxc5 Nb4 9. Be3 d4 10. Nb5 Kf8 11. c3 fxe4) 7... c6 { [%eval 2.1] } 8. O-O?? { (2.10 → 0.29) Blunder. Qe2 was best. } { [%eval 0.29] } (8. Qe2 Bxc3) 8... Bf8?? { (0.29 → 2.35) Blunder. Ba3 was best. } { [%eval 2.35] } (8... Ba3) 9. Bxa6 { [%eval 1.82] } 9... g6?? { (1.82 → 5.66) Blunder. a6 was best. } { [%eval 5.66] } (9... a6 10. Re1) 10. exf5 { [%eval 4.2] } 10... Nf6?! { (4.20 → 5.61) Inaccuracy. Bd6 was best. } { [%eval 5.61] } (10... Bd6 11. f5) 11. Ng5 { [%eval 4.58] } 11... Ng4 { [%eval 5.77] } 12. h3 { [%eval 5.07] } 12... Nh2?! { (5.07 → 7.97) Inaccuracy. Ba3 was best. } { [%eval 7.97] } (12... Ba3 13. bxa3) 13. Kh1 { [%eval 6.11] } 13... hxg5?! { (6.11 → 8.76) Inaccuracy. Ba3 was best. } { [%eval 8.76] } (13... Ba3 14. Nf7) 14. f5 { [%eval 7.7] } 14... Nf3 { [%eval 13.42] } 15. Qe2 { [%eval 11.64] } 15... Ng1?! { (11.64 → Mate in 8) Checkmate is now unavoidable. Qh4 was best. } { [%eval #8] } (15... Qh4 16. Bh6) 16. Bg5 { [%eval #7] } 16... Qa5 { [%eval #6] } 17. Be7 { [%eval #5] } 17... Bg7 { [%eval #5] } 18. fxg6 { [%eval #4] } 18... Nxe2 { [%eval #4] } 19. Rf1 { [%eval #3] } 19... Kd7 { [%eval #3] } 20. Rf6 { [%eval #2] } 20... e5 { [%eval #1] } 21. Rxc6# { Game ends by variant rule. } 1-0
Reconnecting