FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Z1Cxwugl"]
[Date "2026.06.01"]
[Round "-"]
[White "terminemulier"]
[Black "Guney_say"]
[Result "1-0"]
[GameId "Z1Cxwugl"]
[UTCDate "2026.06.01"]
[UTCTime "04:24:26"]
[WhiteElo "1309"]
[BlackElo "1290"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "A41"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d6 { [%eval 0.6] } { A41 Queen's Pawn Game } 2. Bf4 { [%eval 0.21] } 2... e6 { [%eval 0.58] } 3. Nc3 { [%eval 0.39] } 3... Nf6 { [%eval 0.58] } 4. e3 { [%eval 0.09] } 4... Be7 { [%eval 0.12] } 5. Nf3 { [%eval 0.15] } 5... O-O { [%eval 0.26] } 6. h4 { [%eval 0.07] } 6... Bd7?! { (0.07 → 0.89) Inaccuracy. Nbd7 was best. } { [%eval 0.89] } (6... Nbd7 7. e4 c6 8. h5 h6 9. Bd3) 7. Be2 { [%eval 0.46] } 7... Nc6 { [%eval 0.58] } 8. a3 { [%eval 0.53] } 8... d5 { [%eval 0.81] } 9. h5 { [%eval 0.3] } 9... h6 { [%eval 0.38] } 10. Ne5?! { (0.38 → -0.30) Inaccuracy. Qd3 was best. } { [%eval -0.3] } (10. Qd3 Be8 11. e4 dxe4 12. Nxe4 Ng4 13. Qc3 f5 14. Nc5 Bxc5 15. Qxc5 Nf6) 10... Nxe5 { [%eval -0.29] } 11. dxe5 { [%eval -0.28] } 11... Ne8?! { (-0.28 → 0.40) Inaccuracy. Ne4 was best. } { [%eval 0.4] } (11... Ne4 12. Nxe4 dxe4 13. Qd4 Bc6 14. b4 b5 15. c4 bxc4 16. Bxc4 Qb8 17. O-O) 12. g4? { (0.40 → -0.72) Mistake. e4 was best. } { [%eval -0.72] } (12. e4 c6 13. Qd2 f6 14. exf6 Nxf6 15. e5 Nh7 16. Bd3 Qb6 17. Ne2 c5) 12... f6?! { (-0.72 → 0.18) Inaccuracy. c5 was best. } { [%eval 0.18] } (12... c5 13. Qd2 Bc6 14. O-O-O d4 15. exd4 cxd4 16. Nb5 Bxh1 17. Rxh1 Qd5 18. Rd1) 13. exf6?! { (0.18 → -0.79) Inaccuracy. Qd3 was best. } { [%eval -0.79] } (13. Qd3 fxe5 14. Bxe5 Bh4 15. Rh2 Qg5 16. Bf4 Qe7 17. O-O-O c6 18. f3 Bf6) 13... Bxf6 { [%eval -0.83] } 14. Rg1 { [%eval -1.09] } 14... Bxc3+?? { (-1.09 → 1.01) Blunder. c6 was best. } { [%eval 1.01] } (14... c6 15. Qd2 e5 16. Bg3 e4 17. O-O-O Qe7 18. Bf4 Rd8 19. f3 exf3 20. Bxf3) 15. bxc3 { [%eval 1.0] } 15... e5?? { (1.00 → 3.46) Blunder. Qh4 was best. } { [%eval 3.46] } (15... Qh4 16. g5 hxg5 17. Rxg5 Nf6 18. Bf3 Rf7 19. Qe2 Nh7 20. Rg6 Nf8 21. Rg3) 16. Qxd5+ { [%eval 2.92] } 16... Kh7?! { (2.92 → 4.19) Inaccuracy. Rf7 was best. } { [%eval 4.19] } (16... Rf7 17. Qxe5 Nd6 18. Qd4 Bc6 19. g5 hxg5 20. Rxg5 Qe7) 17. Bd3+ { [%eval 4.05] } 17... Kh8 { [%eval 4.9] } 18. Qxe5 { [%eval 4.88] } 18... Nf6 { [%eval 4.78] } 19. g5 { [%eval 4.82] } 19... Ng4 { [%eval 3.73] } 20. gxh6 { [%eval 3.53] } 20... Nxe5 { [%eval 3.57] } 21. Bxe5 { [%eval 3.29] } 21... Qh4?! { (3.29 → 5.01) Inaccuracy. Rf5 was best. } { [%eval 5.01] } (21... Rf5 22. hxg7+ Kg8 23. Bc4+ Kh7 24. g8=Q+ Qxg8 25. Rxg8 Rxg8 26. O-O-O Be8 27. Bd3) 22. Bxg7+ { [%eval 5.16] } 22... Kg8 { [%eval 5.3] } 23. Bf6+ { [%eval 4.99] } 23... Kf7?! { (4.99 → 8.22) Inaccuracy. Qg4 was best. } { [%eval 8.22] } (23... Qg4 24. Rxg4+ Bxg4 25. h7+ Kf7 26. Bd4 Ke6 27. f4 c5 28. Bg7 Rfd8 29. Kf2) 24. Bxh4 { [%eval 8.25] } 24... Ke6 { [%eval 10.2] } 25. h7 { [%eval 9.03] } 25... Rh8? { (9.03 → Mate in 5) Checkmate is now unavoidable. b5 was best. } { [%eval #5] } (25... b5 26. Be4 Rad8 27. f3 Ke5 28. Bxd8 Rxd8 29. Rd1 Be6) 26. Rb1? { (Mate in 5 → 8.90) Lost forced checkmate sequence. Rg6+ was best. } { [%eval 8.9] } (26. Rg6+ Kf7 27. Bc4+ Be6 28. Bxe6+ Ke8 29. Rg8+ Rxg8 30. hxg8=Q#) 26... b6? { (8.90 → Mate in 5) Checkmate is now unavoidable. Kf7 was best. } { [%eval #5] } (26... Kf7 27. Rxb7 Rac8 28. Rb4 Bc6 29. Kd2) 27. c4? { (Mate in 5 → 8.56) Lost forced checkmate sequence. Rg6+ was best. } { [%eval 8.56] } (27. Rg6+ Kf7 28. Bc4+ Be6 29. Bxe6+ Ke8 30. Rg8+ Rxg8 31. hxg8=Q#) 27... Kd6 { [%eval 9.75] } 28. Rb5 { [%eval 8.35] } 28... Bxb5? { (8.35 → Mate in 6) Checkmate is now unavoidable. c5 was best. } { [%eval #6] } (28... c5 29. Ke2 Be8 30. Rg6+ Bxg6 31. hxg6 a6 32. Rb1 Ke6 33. g7) 29. cxb5? { (Mate in 6 → 8.36) Lost forced checkmate sequence. Rg6+ was best. } { [%eval 8.36] } (29. Rg6+ Kd7 30. Bf5+ Ke8 31. Be6 Rf8 32. Rg8 Bd7 33. Rxf8+ Kxf8 34. h8=Q#) 29... a6? { (8.36 → Mate in 6) Checkmate is now unavoidable. Rae8 was best. } { [%eval #6] } (29... Rae8 30. Ke2 Re6 31. c4 Ree8 32. h6 Re6 33. Rg8 Rxh6) 30. Bf6? { (Mate in 6 → 7.93) Lost forced checkmate sequence. Rg6+ was best. } { [%eval 7.93] } (30. Rg6+ Kd7 31. Bf5+ Ke8 32. Be6 Rf8 33. Rg8 axb5 34. Rxf8+ Kxf8 35. h8=Q#) 30... Rhf8 { [%eval 8.38] } 31. Rg6 { [%eval 8.21] } 31... Kc5? { (8.21 → Mate in 2) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #2] } (31... Rxf6 32. Rxf6+ Ke7 33. Rc6 axb5 34. Ke2 b4 35. axb4 Kd7 36. Bf5+ Ke7 37. Be4) 32. bxa6? { (Mate in 2 → 9.71) Lost forced checkmate sequence. Bd4+ was best. } { [%eval 9.71] } (32. Bd4+ Kd5 33. c4#) 32... b5 { [%eval 11.16] } 33. Rg5+ { [%eval 8.54] } 33... Kb6 { [%eval 8.62] } 34. Bxb5 { [%eval 6.98] } 34... Ka7?? { (6.98 → Mate in 7) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #7] } (34... Rxf6 35. Rg8 Rff8 36. Bc4 Kc5 37. Rxf8 Rxf8 38. Bg8 Rf5 39. h8=R Kb6) 35. Bd4+ { [%eval #6] } 35... Kb8 { [%eval #6] } 36. a7+? { (Mate in 6 → 8.25) Lost forced checkmate sequence. Rg8 was best. } { [%eval 8.25] } (36. Rg8 c5 37. Be5+ Ka7 38. Rg7+ Rf7 39. Rxf7+ Kb6 40. Rb7+ Ka5 41. Bc3#) 36... Kc8? { (8.25 → Mate in 5) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #5] } (36... Rxa7 37. Bxa7+ Kxa7 38. Bd3 Rh8 39. Kd2 Kb6 40. Rb5+ Ka6 41. a4 Ka7) 37. Bc6 { [%eval #4] } 37... Rh8 { [%eval #2] } 38. Rg8+ { [%eval #1] } 38... Rxg8 { [%eval #1] } 39. hxg8=Q# { White wins by checkmate. } 1-0