FEN
[Event "Поддавки Arena"]
[Site "https://lichess.org/YyCYsjcs"]
[Date "2025.03.08"]
[White "Artem_murygin_2014"]
[Black "Arsenii_2013_04_07"]
[Result "0-1"]
[GameId "YyCYsjcs"]
[UTCDate "2025.03.08"]
[UTCTime "16:11:23"]
[WhiteElo "1264"]
[BlackElo "982"]
[WhiteRatingDiff "-36"]
[BlackRatingDiff "+69"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. Ba6?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b4 was best. } { [%eval 0.0] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7) 2... bxa6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qh5 Nxa2 5. Rxa2 Qh4 6. Rxa7 Rxa7 7. Qxh7) 3. Nc3?? { (Mate in 14 → -1.15) Lost forced checkmate sequence. b4 was best. } { [%eval -1.15] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4) 3... Ba3 { [%eval -1.0] } 4. bxa3 { [%eval -0.83] } 4... Qh4 { [%eval -0.29] } 5. Nb5?? { (-0.29 → -2.30) Blunder. Qh5 was best. } { [%eval -2.3] } (5. Qh5 Qxh2) 5... Qxh2?? { (-2.30 → Mate in 13) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #13] } (5... Qxe4 6. Nxc7 Qxg2 7. Nxa6 Nxa6 8. Ke2 Qxg1 9. Rxg1 h5 10. Rxg7 Rh7 11. Rxh7) 6. Nxa7?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-16] } (6. Rxh2 axb5 7. Rxh7 Rxh7 8. Qh5 Rxh5 9. c4 bxc4 10. d3 cxd3 11. Bg5 Rxg5) 6... Qxg1?? { (Mate in 16 → -3.51) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -3.51] } (6... Rxa7 7. Rxh2 Nf6 8. Rxh7 Nxe4 9. Rxg7 Nxf2 10. Rxf7 Kxf7 11. Kxf2 Rh5 12. Qxh5) 7. Nxc8?? { (-3.51 → Mate in 13) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-13] } (7. Rxg1) 7... Qxf2 { [%eval #-13] } 8. Kxf2 { [%eval #-11] } 8... Ra7 { [%eval #-12] } 9. Nxa7 { [%eval #-11] } 9... Nc6?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. h5 was best. } { [%eval #10] } (9... h5 10. Rxh5 Rxh5 11. Qxh5 f6 12. Qxe8 d6 13. Qxe6 Nc6 14. Nxc6 d5 15. Qxd5) 10. Nxc6 { [%eval #10] } 10... dxc6 { [%eval #9] } 11. Rxh7 { [%eval #9] } 11... Rxh7 { [%eval #8] } 12. Qh5 { [%eval #9] } 12... Rxh5 { [%eval #8] } 13. Bb2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. e5 was best. } { [%eval #-7] } (13. e5 Rxe5 14. Ke1 Rxe1 15. Bb2 Rxa1 16. Bxg7 Rxa2 17. d4 Rxc2 18. a4 Rxg2) 13... Rh3?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. a5 was best. } { [%eval #7] } (13... a5 14. Bxg7 Rh1 15. Rxh1 e5 16. Bxe5 a4 17. Bxc7 Nh6 18. Rxh6 Ke7 19. Rxc6) 14. Bxg7 { [%eval #7] } 14... Rxa3 { [%eval #6] } 15. Bc3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-7] } (15. Rb1 Rxa2 16. c4 Rxd2 17. e5 Rxf2 18. c5 Rxg2 19. Rb4 Rxg7 20. Rg4 Rxg4#) 15... Rxa2 { [%eval #-7] } 16. Rxa2 { [%eval #-6] } 16... c5 { [%eval #-6] } 17. Rxa6 { [%eval #-5] } 17... c6 { [%eval #-5] } 18. Rxc6 { [%eval #-4] } 18... e5 { [%eval #-4] } 19. Bxe5 { [%eval #-3] } 19... f5?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Kd8 was best. } { [%eval #6] } (19... Kd8 20. Rxc5 Nf6 21. Bxf6 Kc7 22. Rxc7#) 20. Rxc5 { [%eval #6] } 20... fxe4 { [%eval #5] } 21. Bf6 { [%eval #5] } 21... Nxf6 { [%eval #4] } 22. Rd5?? { (Mate in 4 → Mate in 14) Lost forced checkmate sequence. g4 was best. } { [%eval #-14] } (22. g4 Nxg4 23. Rc3 Nxf2 24. Rd3 Nxd3 25. cxd3 exd3#) 22... Nxd5 { [%eval -3.76] } 23. c3?? { (-3.76 → Mate in 9) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-9] } (23. Kg3 Nc7 24. Kf2 Ke7 25. c3 Ne6 26. d3 exd3 27. g3 d2 28. Kf1 Kd6) 23... Nxc3 { [%eval #-9] } 24. dxc3 { [%eval #-8] } 24... e3 { [%eval #-8] } 25. Kxe3 { [%eval #-7] } 25... Kd7 { [%eval #-7] } 26. c4 { [%eval #-2] } 26... Kc7 { [%eval #-4] } 27. g4 { [%eval #-3] } 27... Kd7 { [%eval #-4] } 28. g5 { [%eval #-2] } 28... Ke8 { [%eval #-3] } 29. c5 { [%eval #-2] } 29... Kd7 { [%eval #-5] } 30. c6 { [%eval #-4] } 30... Kxc6 { [%eval #-4] } 31. g6 { [%eval #-3] } 31... Kd7 { [%eval #-3] } 32. g7 { [%eval #-2] } 32... Kc8?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ke7 was best. } { [%eval 0.0] } (32... Ke7 33. g8=N Kf6 34. Nxf6#) 33. g8=N { [%eval 0.0] } 33... Kc7 { [%eval 0.0] } 34. Kd4?? { (0.00 → -10.90) Blunder. Ke4 was best. } { [%eval -10.9] } (34. Ke4 Kd7 35. Nh6 Ke7 36. Nf7 Kxf7 37. Kf4 Ke7 38. Ke3 Ke6 39. Kd2 Ke5) 34... Kd6?? { (-10.90 → Mate in 2) Checkmate is now unavoidable. Kc6 was best. } { [%eval #2] } (34... Kc6 35. Kc3) 35. Kd5?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Ke5 was best. } { [%eval #-3] } (35. Ke5 Kxe5 36. Nf6 Kxf6#) 35... Kxd5 { [%eval #-3] } 36. Ne7 { [%eval #-1] } 36... Kc6 { [%eval #-1] } 37. Nxc6# { Game ends by variant rule. } 0-1