FEN
[Event "rated blitz game"]
[Site "https://lichess.org/Yv96IFTf"]
[Date "2022.04.08"]
[Round "-"]
[White "berkan841"]
[Black "Krzysztofa"]
[Result "1/2-1/2"]
[GameId "Yv96IFTf"]
[UTCDate "2022.04.08"]
[UTCTime "16:11:18"]
[WhiteElo "1088"]
[BlackElo "1101"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C30"]
[Opening "King's Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. f4 { [%eval -0.4] } { C30 King's Gambit } 2... d6?! { (-0.40 → 0.31) Inaccuracy. exf4 was best. } { [%eval 0.31] } (2... exf4 3. Nf3 Be7 4. Bc4 Nf6 5. d3 d5 6. exd5 Nxd5 7. Nc3) 3. Nf3?! { (0.31 → -0.57) Inaccuracy. d3 was best. } { [%eval -0.57] } (3. d3 Nc6 4. Nf3 h6 5. Be2 exf4 6. Bxf4 g5 7. Be3 Bg7) 3... Nc6?! { (-0.57 → 0.52) Inaccuracy. exf4 was best. } { [%eval 0.52] } (3... exf4 4. d4 g5 5. g3 Bg7 6. h3 g4 7. hxg4 fxg3 8. g5) 4. b3? { (0.52 → -0.83) Mistake. Nc3 was best. } { [%eval -0.83] } (4. Nc3 exf4 5. d4 g5 6. d5 Ne5 7. Bb5+ Bd7 8. Bxd7+ Nxd7) 4... Nf6 { [%eval -0.32] } 5. Nc3 { [%eval -0.73] } 5... Be7?! { (-0.73 → 0.15) Inaccuracy. exf4 was best. } { [%eval 0.15] } (5... exf4 6. Bb5 a6 7. Bxc6+ bxc6 8. Bb2 Be7 9. O-O Bg4 10. h3) 6. Bb2?! { (0.15 → -0.50) Inaccuracy. fxe5 was best. } { [%eval -0.5] } (6. fxe5) 6... O-O { [%eval -0.75] } 7. Bc4?! { (-0.75 → -1.77) Inaccuracy. Qe2 was best. } { [%eval -1.77] } (7. Qe2 Nd4) 7... a6? { (-1.77 → -0.57) Mistake. exf4 was best. } { [%eval -0.57] } (7... exf4 8. O-O Ne5 9. d4 Nxc4 10. bxc4 c6 11. Qd3 Nh5 12. Rae1 g5 13. Nd2 g4 14. c5) 8. Nd5 { [%eval -1.0] } 8... Nxe4 { [%eval -0.54] } 9. fxe5 { [%eval -0.91] } 9... dxe5 { [%eval -0.83] } 10. Nxe5?? { (-0.83 → -3.29) Blunder. Qe2 was best. } { [%eval -3.29] } (10. Qe2) 10... Nxe5 { [%eval -3.47] } 11. Bxe5 { [%eval -3.14] } 11... Bd6? { (-3.14 → -1.23) Mistake. c6 was best. } { [%eval -1.23] } (11... c6 12. Nxe7+) 12. Bf4?? { (-1.23 → -8.98) Blunder. Bxd6 was best. } { [%eval -8.98] } (12. Bxd6 Nxd6 13. O-O Nxc4 14. bxc4 Be6 15. Ne3 f5 16. g3 Qd6 17. d4 b6 18. Qd3 f4) 12... Re8?? { (-8.98 → -3.16) Blunder. Bxf4 was best. } { [%eval -3.16] } (12... Bxf4 13. O-O Bg5 14. Qe2 Nd6 15. Rae1 Be6 16. Qf3 Nxc4 17. bxc4 Qd6 18. h4 Bxh4 19. Qf4) 13. O-O { [%eval -3.73] } 13... Bc5+?? { (-3.73 → 0.16) Blunder. Bxf4 was best. } { [%eval 0.16] } (13... Bxf4 14. Rxf4 b5 15. Qf3 Ng5 16. Ne7+ Qxe7 17. Qxa8 bxc4 18. Rxc4 c5 19. Qc6 Ne6 20. Re1) 14. Kh1?! { (0.16 → -0.80) Inaccuracy. d4 was best. } { [%eval -0.8] } (14. d4) 14... c6?? { (-0.80 → 3.81) Blunder. b5 was best. } { [%eval 3.81] } (14... b5 15. d4 Bd6 16. Bxd6 cxd6 17. Bd3 Bb7 18. Nf4 Qf6 19. Qf3 Qxd4 20. Ne2 Qf6 21. Bxe4) 15. Nc7 { [%eval 3.94] } 15... Rb8?? { (3.94 → 8.67) Blunder. Nf2+ was best. } { [%eval 8.67] } (15... Nf2+ 16. Rxf2) 16. Nxe8 { [%eval 8.92] } 16... Qxe8 { [%eval 8.73] } 17. Bxb8 { [%eval 8.83] } 17... Qe5 { [%eval 19.59] } 18. Rxf7 { [%eval 14.0] } 18... Qxb8 { [%eval 14.85] } 19. Rf8+?? { (14.85 → -1.87) Blunder. Rxb7+ was best. } { [%eval -1.87] } (19. Rxb7+) 19... Kxf8 { [%eval -2.76] } 20. Qf1+?? { (-2.76 → -7.87) Blunder. Qh5 was best. } { [%eval -7.87] } (20. Qh5 Qf4) 20... Ke8?? { (-7.87 → 6.58) Blunder. Nf2+ was best. } { [%eval 6.58] } (20... Nf2+) 21. Qf7+?? { (6.58 → 0.80) Blunder. Re1 was best. } { [%eval 0.8] } (21. Re1 Qe5) 21... Kd8 { [%eval 0.45] } 22. Qxg7?? { (0.45 → Mate in 10) Checkmate is now unavoidable. d4 was best. } { [%eval #-10] } (22. d4 Ng3+ 23. hxg3 Qxg3 24. Qh5 Bd6 25. Rf1 b5 26. Be2 Be6 27. c4 h6 28. d5 Bd7) 22... Nf2+ { [%eval #-9] } 23. Kg1 { [%eval #-9] } 23... Qf4?? { (Mate in 9 → -1.99) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -1.99] } (23... Ng4+ 24. Kf1 Qf4+ 25. Ke1 Qf2+ 26. Kd1 Qg1+ 27. Ke2 Qxg2+ 28. Ke1 Qe4+ 29. Kd1 Nf2+ 30. Kc1) 24. Qg8+ { [%eval -1.88] } 24... Kc7 { [%eval -1.7] } 25. Qf7+ { [%eval -1.64] } 25... Kb6?? { (-1.64 → 2.05) Blunder. Qxf7 was best. } { [%eval 2.05] } (25... Qxf7 26. Bxf7 Bf5 27. c3 Ne4+ 28. d4 Bb6 29. Rf1 Bd7 30. Rf4 Nxc3 31. Kf1 Nxa2 32. g4) 26. Qxf4 { [%eval 2.0] } 26... Nh3+ { [%eval 2.26] } 27. Kf1? { (2.26 → 0.84) Mistake. Kh1 was best. } { [%eval 0.84] } (27. Kh1) 27... Nxf4 { [%eval 0.55] } 28. a4 { [%eval 0.37] } 28... Bg4?! { (0.37 → 1.00) Inaccuracy. a5 was best. } { [%eval 1.0] } (28... a5 29. c3 Bf5 30. Re1 Bg6 31. h4 Kc7 32. g3 Nd5 33. g4 Bd6 34. Ke2 Nf4+ 35. Kf3) 29. h3?! { (1.00 → -0.08) Inaccuracy. a5+ was best. } { [%eval -0.08] } (29. a5+ Kc7) 29... Be2+?? { (-0.08 → 6.93) Blunder. Bf5 was best. } { [%eval 6.93] } (29... Bf5) 30. Ke1?? { (6.93 → -0.04) Blunder. Bxe2 was best. } { [%eval -0.04] } (30. Bxe2) 30... Bxc4 { [%eval -0.14] } 31. bxc4 { [%eval -0.1] } 31... Bd4?? { (-0.10 → 2.98) Blunder. Nxg2+ was best. } { [%eval 2.98] } (31... Nxg2+ 32. Kf1 Nf4 33. Rb1+ Ka7 34. Rb3 Bd6 35. Rf3 c5 36. Kf2 Kb6 37. h4 Kc6 38. Ke3) 32. Rb1+ { [%eval 2.62] } 32... Kc7 { [%eval 2.5] } 33. c3 { [%eval 2.84] } 33... Bc5 { [%eval 3.06] } 34. Kd1?? { (3.06 → 0.16) Blunder. d4 was best. } { [%eval 0.16] } (34. d4) 34... b5? { (0.16 → 1.85) Mistake. Nxg2 was best. } { [%eval 1.85] } (34... Nxg2 35. Kc2) 35. g3 { [%eval 1.32] } 35... Nxh3 { [%eval 1.19] } 36. axb5 { [%eval 1.15] } 36... Kb6?? { (1.15 → 6.56) Blunder. axb5 was best. } { [%eval 6.56] } (36... axb5) 37. bxc6+ { [%eval 5.14] } 37... Kxc6 { [%eval 4.65] } 38. Ra1 { [%eval 4.77] } 38... Kb6 { [%eval 5.74] } 39. d4 { [%eval 5.62] } 39... Be7 { [%eval 5.83] } 40. c5+ { [%eval 5.62] } 40... Kb5 { [%eval 6.13] } 41. c4+?? { (6.13 → 0.41) Blunder. Rb1+ was best. } { [%eval 0.41] } (41. Rb1+ Kc6) 41... Kxc4 { [%eval 0.35] } 42. c6 { [%eval 0.2] } 42... Kxd4?? { (0.20 → 9.30) Blunder. Bd6 was best. } { [%eval 9.3] } (42... Bd6 43. Rxa6 Kxd4 44. Ra5 Bxg3 45. Rh5 Nf2+ 46. Ke2 Ne4 47. Rxh7 Kc5 48. Rh6 Bd6 49. Rxd6) 43. Rxa6?? { (9.30 → 0.13) Blunder. c7 was best. } { [%eval 0.13] } (43. c7 Ng5 44. c8=Q Ke5 45. Kc2 a5 46. Qd7 Bb4 47. Qb5+ Kf6 48. Rf1+ Ke7 49. Qxg5+ Ke6) 43... Bd8? { (0.13 → 1.32) Mistake. Bd6 was best. } { [%eval 1.32] } (43... Bd6 44. Ra5 Bxg3 45. Rh5 Nf2+ 46. Ke2 Ne4 47. Rxh7 Kd5 48. Rh6 Nf2 49. Rf6 Ng4 50. Rg6) 44. Ra7 { [%eval 1.07] } 44... h5?? { (1.07 → 6.49) Blunder. Ke3 was best. } { [%eval 6.49] } (44... Ke3 45. Rd7 Bb6 46. Rb7 Bd8 47. Rxh7 Nf2+ 48. Kc2 Ng4 49. Rd7 Bb6 50. Rb7 Bd8 51. Kc3) 45. c7?? { (6.49 → 0.14) Blunder. Rd7+ was best. } { [%eval 0.14] } (45. Rd7+) 45... Bxc7 { [%eval 0.22] } 46. Rxc7 { [%eval 0.12] } 46... Nf4?? { (0.12 → 6.87) Blunder. Ke3 was best. } { [%eval 6.87] } (46... Ke3 47. Ke1 Kf3 48. Rg7 Kg2 49. Ke2 Nf2 50. Ke3 Nd1+ 51. Kf4 Nf2 52. Rg8 Nh3+ 53. Ke3) 47. Rd7+ { [%eval 5.45] } 47... Ke5? { (5.45 → 30.63) Mistake. Nd5 was best. } { [%eval 30.63] } (47... Nd5 48. Ke2) 48. Re7+?? { (30.63 → 3.35) Blunder. gxf4+ was best. } { [%eval 3.35] } (48. gxf4+ Ke4) 48... Kd4?? { (3.35 → Mate in 26) Checkmate is now unavoidable. Kf6 was best. } { [%eval #26] } (48... Kf6 49. Rh7) 49. Rd7+?? { (Mate in 26 → 5.26) Lost forced checkmate sequence. gxf4 was best. } { [%eval 5.26] } (49. gxf4) 49... Nd5 { [%eval 5.43] } 50. Rh7?? { (5.43 → 0.11) Blunder. Ke2 was best. } { [%eval 0.11] } (50. Ke2) 50... Ne3+?? { (0.11 → 5.81) Blunder. Nc3+ was best. } { [%eval 5.81] } (50... Nc3+ 51. Ke1 Ne4 52. Ke2 Nxg3+ 53. Kf3 Nf1 54. Kf4 h4 55. Rd7+ Kc3 56. Rd8 Nd2 57. Rh8) 51. Ke2 { [%eval 6.06] } 51... h4?? { (6.06 → Mate in 16) Checkmate is now unavoidable. Ng4 was best. } { [%eval #16] } (51... Ng4 52. Kf3 Nf6 53. Re7 Ng8 54. Re4+ Kd5 55. Kf4 Nf6 56. Re1 Ng4 57. Kg5 Nf2 58. Kxh5) 52. Rxh4+ { [%eval #16] } 52... Ke5 { [%eval #12] } 53. g4?? { (Mate in 12 → 0.06) Lost forced checkmate sequence. Kxe3 was best. } { [%eval 0.06] } (53. Kxe3 Kf6 54. Re4 Kf5 55. g4+ Kg5 56. Kf3 Kf6 57. Kf4 Kg6 58. g5 Kg7 59. Kf5 Kf7) 53... Kf6?? { (0.06 → Mate in 15) Checkmate is now unavoidable. Kf4 was best. } { [%eval #15] } (53... Kf4 54. g5+ Kxg5 55. Rb4 Ng4 56. Kf3 Nf6 57. Rb5+ Kg6 58. Kg3 Nh5+ 59. Kh4 Nf6 60. Rg5+) 54. g5+?? { (Mate in 15 → 0.05) Lost forced checkmate sequence. Kxe3 was best. } { [%eval 0.05] } (54. Kxe3 Kg5 55. Rh5+ Kg6 56. Kf4 Kf7 57. Rh1 Kg7 58. g5 Kf7 59. Rg1 Kg6 60. Rg4 Kf7) 54... Kxg5 { [%eval 0.09] } 55. Re4 { [%eval 0.08] } 55... Ng2 { [%eval 0.08] } 56. Kf3 { [%eval 0.07] } 56... Nh4+ { [%eval 0.08] } 57. Rxh4 { [%eval 0.0] } 57... Kxh4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2